Player Matchup

Ao Kuang
Ao Kuang
Xakal-Gamer
Ao Kuang
Level 39
God Stats
4W - 10L
1,157 SR
Queue Stats
110W - 143L
1,404 Elo+
Solo
Charybdis
Charybdis
pandatiger44
Charybdis
Level 92
God Stats
3W - 2L
1,504 SR
Queue Stats
30W - 36L
1,416 Elo+
Party 2
Bellona
Bellona
ramosoct1018
Bellona
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 33L
1,568 Elo+
Solo
Eset
Eset
xNeridaX
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,325 Elo+
Party 2
Achilles
Achilles
zigdood
Achilles
Level 23
God Stats
2W - 4L
1,542 SR
Queue Stats
9W - 19L
1,416 Elo+
Party 2
Team Averages
Level 48
1,441 SR
1,426 Elo+

VS

Team Averages
Level 81
1,670 SR
1,581 Elo+
Ymir
Ymir
Dwizzilla
Ymir
Level 65
God Stats
22W - 21L
1,742 SR
Queue Stats
117W - 115L
1,658 Elo+
Party 1
Janus
Janus
ExpansiveGaming
Janus
Level 54
God Stats
1W - 3L
1,510 SR
Queue Stats
255W - 277L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
Geb Jungle1781
Sun Wukong
Level 44
God Stats
3W - 1L
1,755 SR
Queue Stats
189W - 163L
1,674 Elo+
Party 1
Shiva
Shiva
T0H3way
Shiva
Level 127
God Stats
7W - 11L
1,500 SR
Queue Stats
593W - 575L
1,610 Elo+
Party 1
Apollo
Apollo
The Donvar
Apollo
Level 114
God Stats
3W - 0L
1,843 SR
Queue Stats
165W - 150L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Xakal-Gamer
Ao Kuang
16
2 / 6 / 0
10,558
528
9,182
14,958
9,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
pandatiger44
Charybdis
13
2 / 7 / 2
8,509
425
10,087
15,086
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
ramosoct1018
Bellona
14
1 / 11 / 3
8,600
430
8,468
21,454
11,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eset
12
1 / 13 / 2
8,213
411
5,401
12,547
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
zigdood
Achilles
15
4 / 6 / 4
10,375
519
8,917
20,117
16,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 13
9,128
456
4,257
20,236
17,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
10 / 1 / 7
11,153
558
14,151
6,759
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Geb Jungle1781
Sun Wukong
19
14 / 1 / 15
12,070
604
20,123
24,349
21,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
T0H3way
Shiva
19
14 / 3 / 13
12,395
620
19,381
17,973
10,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
The Donvar
Apollo
17
3 / 3 / 5
10,333
517
9,414
14,188
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
10
Kills
42
43
Deaths
12
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
4
13
1.88
W
10
1
7
13.5
W
Sun Wukong
Geb Jungle1781
Sun Wukong
14
1
15
21.5
W
Shiva
T0H3way
Shiva
14
3
13
6.83
W
Apollo
The Donvar
Apollo
3
3
5
1.83
L
Ao Kuang
Xakal-Gamer
Ao Kuang
2
6
0
0.33
L
Charybdis
pandatiger44
Charybdis
2
7
2
0.43
L
Bellona
ramosoct1018
Bellona
1
11
3
0.23
L
Eset
1
13
2
0.15
L
Achilles
zigdood
Achilles
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,055
Damage
67,326
84,162
Taken
83,505
45,119
Mitigated
55,790
17,336
Healing
32,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,257
659
0
2,688
20,236
17,304
169
2,828
16,896
14,979
0
W
14,151
185
120
1,784
6,759
2,699
420
2,933
3,630
67,357
0
W
Sun Wukong
Geb Jungle1781
Sun Wukong
20,123
3,923
0
12,336
24,349
21,122
21
5,148
19,155
0
79,481
W
Shiva
T0H3way
Shiva
19,381
3,023
727
7,893
17,973
10,002
236
2,801
14,963
0
94,129
W
Apollo
The Donvar
Apollo
9,414
6,395
0
6,743
14,188
4,663
1,768
1,674
12,514
0
86,456
L
Ao Kuang
Xakal-Gamer
Ao Kuang
9,182
2,030
52
4,838
14,958
9,346
0
3,284
11,581
43,184
5,266
L
Charybdis
pandatiger44
Charybdis
10,087
6,037
0
3,486
15,086
4,085
126
733
14,313
0
56,147
L
Bellona
ramosoct1018
Bellona
8,468
2,413
0
4,740
21,454
11,412
0
3,736
17,518
0
59,707
L
Eset
5,401
551
536
143
12,547
3,781
938
5,017
7,208
24,188
0
L
Achilles
zigdood
Achilles
8,917
1,621
1,828
1,713
20,117
16,495
118
4,749
15,134
8,803
26,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,255
Gold Earned
55,079
377
Minions Killed
516
0
Camps Cleared
0
1,671,736
Distance Traveled
1,963,739
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,128
456
18
1
0
362,455
0
W
Janus
11,153
558
128
6
0
398,780
10
W
Sun Wukong
12,070
604
116
6
0
404,366
4
W
Shiva
12,395
620
115
6
0
420,694
2
W
Apollo
10,333
517
139
7
0
377,444
3
L
Ao Kuang
10,558
528
101
5
0
366,691
1
L
Charybdis
8,509
425
97
5
0
323,385
0
L
Bellona
8,600
430
91
5
0
329,109
0
L
Eset
8,213
411
41
2
0
300,573
0
L
Achilles
10,375
519
47
2
0
351,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role