Player Matchup

He Bo
He Bo
 
He Bo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hybrid5vas
Nu Wa
Level 137
God Stats
11W - 10L
1,167 SR
Queue Stats
365W - 370L
1,537 Elo+
Solo
Discordia
Discordia
R0achC1ips
Discordia
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
157W - 184L
1,460 Elo+
Solo
Terra
Terra
theCANDYMANcan5
Terra
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 99L
1,458 Elo+
Solo
Team Averages
Level 138
1,433 SR
1,491 Elo+

VS

Team Averages
Level 104
1,607 SR
1,564 Elo+
Guan Yu
Guan Yu
EightOhHo
Guan Yu
Level 41
God Stats
2W - 0L
1,715 SR
Queue Stats
98W - 99L
1,592 Elo+
Party 1
Chiron
Chiron
Eman2052
Chiron
Level 160
God Stats
31W - 22L
1,342 SR
Queue Stats
1,074W - 1,116L
1,574 Elo+
Solo
Kukulkan
Kukulkan
HostileCloud
Kukulkan
Level 38
God Stats
3W - 1L
1,761 SR
Queue Stats
52W - 51L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
YummyyMushrooms
Jormungandr
Level 159
God Stats
11W - 3L
1,512 SR
Queue Stats
306W - 308L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kingchubb
Morgan Le Fay
Level 121
God Stats
2W - 0L
1,702 SR
Queue Stats
37W - 41L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
7 / 8 / 2
9,774
815
12,897
11,840
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
 
Danzaburou
13
1 / 6 / 4
8,066
672
7,609
12,632
5,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
17
2 / 6 / 3
10,033
836
12,978
9,715
3,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
R0achC1ips
Discordia
17
1 / 5 / 6
9,500
792
9,478
10,588
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 7
8,667
722
4,070
16,743
19,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EightOhHo
Guan Yu
17
4 / 1 / 25
10,337
861
11,889
22,787
19,864
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Eman2052
Chiron
17
8 / 3 / 14
10,603
884
12,732
10,735
3,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
HostileCloud
Kukulkan
18
11 / 2 / 8
10,920
910
13,786
9,055
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
YummyyMushrooms
Jormungandr
18
6 / 3 / 18
10,765
897
10,707
17,027
20,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
kingchubb
Morgan Le Fay
15
1 / 3 / 15
9,437
786
7,562
7,315
2,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
110
12
Kills
30
30
Deaths
12
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
8
2
1
L
Danzaburou
 
Danzaburou
1
6
4
0.5
W
Guan Yu
EightOhHo
Guan Yu
4
1
25
16.5
W
Chiron
Eman2052
Chiron
8
3
14
5
W
Kukulkan
HostileCloud
Kukulkan
11
2
8
7.5
L
Nu Wa
2
6
3
0.58
L
Discordia
R0achC1ips
Discordia
1
5
6
0.8
W
Jormungandr
YummyyMushrooms
Jormungandr
6
3
18
5
W
Morgan Le Fay
kingchubb
Morgan Le Fay
1
3
15
2.83
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,032
Damage
56,676
61,518
Taken
66,919
36,314
Mitigated
50,343
17,169
Healing
32,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,897
167
0
108
11,840
3,241
567
4,459
7,121
16,785
0
L
Danzaburou
 
Danzaburou
7,609
1,705
802
1,584
12,632
5,061
654
6,542
5,953
0
11,504
W
Guan Yu
EightOhHo
Guan Yu
11,889
466
7,109
12,173
22,787
19,864
441
13,746
9,041
0
14,496
W
Chiron
Eman2052
Chiron
12,732
2,813
1,551
3,028
10,735
3,845
2,368
7,854
2,881
0
22,838
W
Kukulkan
HostileCloud
Kukulkan
13,786
1,436
2,686
1,078
9,055
3,796
894
5,300
3,755
42,386
0
L
Nu Wa
12,978
2,781
374
349
9,715
3,870
439
6,182
3,342
33,479
0
L
Discordia
R0achC1ips
Discordia
9,478
385
1,599
1,395
10,588
4,245
135
4,928
5,526
32,834
0
W
Jormungandr
YummyyMushrooms
Jormungandr
10,707
2,967
992
1,651
17,027
20,739
679
7,538
9,489
36,628
0
W
Morgan Le Fay
kingchubb
Morgan Le Fay
7,562
898
1,377
997
7,315
2,099
1,298
4,985
2,330
19,360
0
L
4,070
98
5,544
5,414
16,743
19,897
102
9,944
6,642
6,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,040
Gold Earned
52,062
106
Minions Killed
160
0
Camps Cleared
0
946,083
Distance Traveled
1,170,257
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,774
815
20
2
0
182,353
0
L
Danzaburou
8,066
672
12
1
0
165,046
0
W
Guan Yu
10,337
861
4
0
0
264,694
2
W
Chiron
10,603
884
17
1
0
217,055
3
W
Kukulkan
10,920
910
61
5
0
255,817
1
L
Nu Wa
10,033
836
37
3
0
167,801
1
L
Discordia
9,500
792
33
3
0
213,940
0
W
Jormungandr
10,765
897
56
5
0
206,173
1
W
Morgan Le Fay
9,437
786
22
2
0
226,518
0
L
Terra
8,667
722
4
0
0
216,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role