Player Matchup

Aphrodite
Aphrodite
Musicalknight
Aphrodite
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 128L
1,614 Elo+
Solo
Da Ji
Da Ji
ShaneZell
Da Ji
Level 160
God Stats
4W - 4L
1,561 SR
Queue Stats
291W - 194L
1,633 Elo+
Party 2
Chaac
Chaac
Splitkey123
Chaac
Level 129
God Stats
19W - 16L
1,606 SR
Queue Stats
218W - 138L
1,677 Elo+
Party 2
Shiva
Shiva
TipsyTortoise
Shiva
Level 144
God Stats
33W - 17L
1,743 SR
Queue Stats
295W - 199L
1,667 Elo+
Party 2
Sol
Sol
xXEKoPXx
Sol
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 202L
1,532 Elo+
Solo
Team Averages
Level 139
1,582 SR
1,625 Elo+

VS

Team Averages
Level 113
1,651 SR
1,579 Elo+
Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CrescentShadow
Ah Muzen Cab
Level 124
God Stats
4W - 1L
1,831 SR
Queue Stats
37W - 40L
1,632 Elo+
Party 1
Danzaburou
Danzaburou
Crusade King21
Danzaburou
Level 143
God Stats
1W - 4L
1,738 SR
Queue Stats
71W - 64L
1,533 Elo+
Party 1
Medusa
Medusa
Dobsz
Medusa
Level 82
God Stats
6W - 2L
1,686 SR
Queue Stats
26W - 21L
1,614 Elo+
Party 1
Cernunnos
Cernunnos
Fade To Time
Cernunnos
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Musicalknight
Aphrodite
18
4 / 0 / 9
10,854
775
6,615
9,693
9,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
ShaneZell
Da Ji
18
6 / 2 / 12
11,057
790
15,969
14,637
16,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 4 / 9
10,896
778
15,457
13,191
22,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 2 / 9
11,407
815
15,471
17,735
27,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 0 / 5
10,307
736
8,955
8,349
7,178
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
1 / 2 / 5
9,829
702
7,346
9,725
3,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
CrescentShadow
Ah Muzen Cab
16
1 / 6 / 5
9,442
674
9,315
14,586
5,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Danzaburou
Crusade King21
Danzaburou
15
2 / 7 / 5
9,336
667
6,361
14,523
10,318
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Dobsz
Medusa
17
4 / 4 / 3
9,935
710
6,078
12,094
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cernunnos
Fade To Time
Cernunnos
14
0 / 6 / 6
8,674
620
9,578
17,542
6,649
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
25
Kills
8
8
Deaths
25
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
5
1.75
L
Ah Muzen Cab
CrescentShadow
Ah Muzen Cab
1
6
5
0.58
L
Danzaburou
Crusade King21
Danzaburou
2
7
5
0.64
L
Medusa
Dobsz
Medusa
4
4
3
1.38
L
Cernunnos
Fade To Time
Cernunnos
0
6
6
0.5
W
Aphrodite
Musicalknight
Aphrodite
4
0
9
8.5
W
Da Ji
ShaneZell
Da Ji
6
2
12
6
W
6
4
9
2.63
W
9
2
9
6.75
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,467
Damage
38,678
63,605
Taken
68,470
82,224
Mitigated
31,301
24,301
Healing
7,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,346
1,342
641
2,282
9,725
3,935
1,052
2,124
7,383
0
41,568
L
Ah Muzen Cab
CrescentShadow
Ah Muzen Cab
9,315
1,270
67
1,777
14,586
5,650
0
4,380
9,992
0
41,784
L
Danzaburou
Crusade King21
Danzaburou
6,361
727
0
853
14,523
10,318
90
3,008
10,829
0
13,043
L
Medusa
Dobsz
Medusa
6,078
2,494
0
728
12,094
4,749
160
1,897
9,814
0
27,158
L
Cernunnos
Fade To Time
Cernunnos
9,578
3,770
304
1,170
17,542
6,649
840
4,161
13,069
49
24,665
W
Aphrodite
Musicalknight
Aphrodite
6,615
496
7,005
5,802
9,693
9,161
1,482
0
9,693
38,877
0
W
Da Ji
ShaneZell
Da Ji
15,969
3,705
0
2,502
14,637
16,423
832
0
14,637
0
31,850
W
15,457
2,861
0
4,501
13,191
22,358
574
49
13,142
0
31,194
W
15,471
1,971
535
1,300
17,735
27,104
527
0
17,735
0
31,231
W
8,955
989
0
2,656
8,349
7,178
7,460
0
8,349
57,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,521
Gold Earned
47,216
283
Minions Killed
246
0
Camps Cleared
0
1,504,047
Distance Traveled
1,283,905
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,829
702
86
6
0
275,387
0
L
Ah Muzen Cab
9,442
674
70
5
0
261,761
2
L
Danzaburou
9,336
667
16
1
0
229,094
1
L
Medusa
9,935
710
42
3
0
278,659
0
L
Cernunnos
8,674
620
32
2
0
239,004
2
W
Aphrodite
10,854
775
70
5
0
284,290
4
W
Da Ji
11,057
790
44
3
0
271,847
4
W
Chaac
10,896
778
37
3
0
321,798
1
W
Shiva
11,407
815
35
3
0
326,519
2
W
Sol
10,307
736
97
7
0
299,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role