Player Matchup

Kumbhakarna
Kumbhakarna
All_Might9421
Kumbhakarna
Level 121
God Stats
6W - 6L
1,565 SR
Queue Stats
182W - 169L
1,515 Elo+
Party 3
Merlin
Merlin
CrystalPyro
Merlin
Level 60
God Stats
7W - 4L
1,573 SR
Queue Stats
142W - 119L
1,541 Elo+
Party 2
Neith
Neith
Mike_Oxlong1995
Neith
Level 110
God Stats
10W - 5L
1,774 SR
Queue Stats
90W - 86L
1,554 Elo+
Party 3
Serqet
Serqet
Samatz
Serqet
Level 98
God Stats
2W - 3L
1,698 SR
Queue Stats
299W - 272L
1,531 Elo+
Party 2
Shiva
Shiva
loboangel78
Shiva
Level 105
God Stats
0W - 2L
1,282 SR
Queue Stats
249W - 236L
1,526 Elo+
Party 2
Team Averages
Level 99
1,578 SR
1,533 Elo+

VS

Team Averages
Level 87
1,598 SR
1,543 Elo+
Anubis
Anubis
Alt iSakura
Anubis
Level 105
God Stats
10W - 6L
1,608 SR
Queue Stats
112W - 102L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Cop3XxSn1p3r
Danzaburou
Level 109
God Stats
23W - 21L
1,574 SR
Queue Stats
470W - 491L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
HenkoRojaz
Gilgamesh
Level 105
God Stats
2W - 1L
1,571 SR
Queue Stats
71W - 72L
1,486 Elo+
Party 1
Bastet
Bastet
jackViate
Bastet
Level 70
God Stats
8W - 5L
1,735 SR
Queue Stats
124W - 135L
1,499 Elo+
Party 1
Erlang Shen
Erlang Shen
oNoroxus
Erlang Shen
Level 46
God Stats
6W - 1L
1,500 SR
Queue Stats
78W - 23L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
All_Might9421
Kumbhakarna
9
1 / 7 / 2
5,944
495
3,010
11,310
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
11
2 / 3 / 1
6,528
544
5,172
7,235
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 1
6,360
530
5,046
5,419
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Samatz
Serqet
9
0 / 2 / 3
5,861
488
1,848
6,384
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 0
7,472
623
7,610
10,780
4,884
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 3 / 1
7,182
599
5,932
6,999
2,805
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Cop3XxSn1p3r
Danzaburou
11
1 / 3 / 7
6,686
557
4,442
7,219
2,057
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
HenkoRojaz
Gilgamesh
11
0 / 1 / 5
6,364
530
4,449
7,417
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
jackViate
Bastet
12
0 / 3 / 2
6,565
547
6,303
10,043
3,230
Erlang Shen
oNoroxus
Erlang Shen
13
13 / 0 / 2
8,781
732
8,939
7,624
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
10
Kills
18
18
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
All_Might9421
Kumbhakarna
1
7
2
0.29
W
Anubis
4
3
1
1.5
W
Danzaburou
Cop3XxSn1p3r
Danzaburou
1
3
7
1.5
L
Merlin
2
3
1
0.83
W
Gilgamesh
HenkoRojaz
Gilgamesh
0
1
5
2.5
L
3
4
1
0.88
L
Serqet
Samatz
Serqet
0
2
3
0.75
W
Bastet
jackViate
Bastet
0
3
2
0.33
L
4
2
0
2
W
Erlang Shen
oNoroxus
Erlang Shen
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,686
Damage
30,065
41,128
Taken
39,302
16,871
Mitigated
15,274
8,623
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
All_Might9421
Kumbhakarna
3,010
960
250
2,401
11,310
7,671
0
1,677
9,473
12,825
0
W
Anubis
5,932
387
0
2,784
6,999
2,805
477
3,160
3,261
45,044
0
W
Danzaburou
Cop3XxSn1p3r
Danzaburou
4,442
2,191
0
2,276
7,219
2,057
0
1,249
5,970
0
39,436
L
Merlin
5,172
185
0
1,381
7,235
1,412
0
2,741
4,494
31,167
0
W
Gilgamesh
HenkoRojaz
Gilgamesh
4,449
1,435
163
3,238
7,417
2,633
150
1,172
5,919
0
34,974
L
5,046
1,375
0
1,090
5,419
1,445
52
1,001
4,418
0
29,786
L
Serqet
Samatz
Serqet
1,848
474
0
2,336
6,384
1,459
0
513
5,871
0
22,048
W
Bastet
jackViate
Bastet
6,303
2,712
0
3,398
10,043
3,230
0
0
10,043
0
34,855
L
7,610
1,787
0
1,165
10,780
4,884
264
0
10,780
0
41,559
W
Erlang Shen
oNoroxus
Erlang Shen
8,939
4,628
0
3,449
7,624
4,549
301
1,982
5,579
0
34,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
35,578
282
Minions Killed
350
0
Camps Cleared
0
1,139,809
Distance Traveled
1,211,006
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,944
495
12
1
0
238,440
4
W
Anubis
7,182
599
87
7
0
224,030
5
W
Danzaburou
6,686
557
70
6
0
180,737
1
L
Merlin
6,528
544
69
6
0
225,382
3
W
Gilgamesh
6,364
530
63
5
0
290,661
2
L
Neith
6,360
530
50
4
0
222,412
3
L
Serqet
5,861
488
53
4
0
225,076
2
W
Bastet
6,565
547
81
7
0
268,813
0
L
Shiva
7,472
623
98
8
0
228,499
1
W
Erlang Shen
8,781
732
49
4
0
246,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role