Player Matchup

Apollo
Apollo
Diamond IV
CobbYn
Apollo
Diamond IV
Level 160
God Stats
24W - 21L
1,560 SR
Queue Stats
126W - 121L
2,226 MMR
Solo
Atlas
Atlas
Diamond IV
Cruseid
Atlas
Diamond IV
Level 160
God Stats
60W - 53L
1,409 SR
Queue Stats
224W - 187L
2,046 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
DutchWhisperer
Zhong Kui
Diamond V
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
977W - 958L
2,058 MMR
Solo
Mercury
Mercury
Diamond I
IGloomyI
Mercury
Diamond I
Level 160
God Stats
34W - 18L
1,604 SR
Queue Stats
172W - 153L
2,403 MMR
Solo
Serqet
Serqet
Diamond III
JULIUSSSS
Serqet
Diamond III
Level 117
God Stats
5W - 3L
1,626 SR
Queue Stats
86W - 87L
2,181 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,540 SR
2,183 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,837 SR
2,089 MMR
Sylvanus
Sylvanus
Platinum I
 
Sylvanus
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum I
AliceTheRedVixen
Morgan Le Fay
Platinum I
Level 160
God Stats
32W - 25L
2,160 SR
Queue Stats
512W - 501L
2,111 MMR
Party 1
Ullr
Ullr
Grandmaster
Modí
Ullr
Grandmaster
Level 160
God Stats
20W - 15L
1,879 SR
Queue Stats
300W - 281L
2,682 MMR
Solo
Bellona
Bellona
Platinum II
Ninjums
Bellona
Platinum II
Level 156
God Stats
4W - 3L
1,966 SR
Queue Stats
35W - 26L
2,040 MMR
Party 2
Arachne
Arachne
Diamond IV
polskiberet
Arachne
Diamond IV
Level 159
God Stats
8W - 9L
1,682 SR
Queue Stats
600W - 589L
2,112 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CobbYn
Apollo
15
5 / 2 / 4
8,926
638
8,213
7,080
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Cruseid
Atlas
14
3 / 1 / 6
8,520
609
10,213
13,454
12,347
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
DutchWhisperer
Zhong Kui
15
4 / 2 / 6
8,590
614
9,151
8,595
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mercury
IGloomyI
Mercury
15
7 / 3 / 8
8,783
627
11,558
11,050
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
JULIUSSSS
Serqet
14
5 / 1 / 6
8,294
592
5,170
10,074
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AgniOsirisHou YiGeb

VS

Bans
BastetThothArtioPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 6 / 3
6,509
465
4,931
14,431
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
AliceTheRedVixen
Morgan Le Fay
12
1 / 3 / 1
7,380
527
6,702
7,209
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
Modí
Ullr
14
1 / 4 / 2
7,875
563
4,437
10,370
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Ninjums
Bellona
13
2 / 4 / 0
8,117
580
8,227
14,123
12,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
polskiberet
Arachne
13
4 / 7 / 3
8,319
594
7,373
13,235
6,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
24
Kills
9
9
Deaths
24
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
3
0.42
L
Morgan Le Fay
AliceTheRedVixen
Morgan Le Fay
1
3
1
0.5
W
Apollo
CobbYn
Apollo
5
2
4
3.5
W
Atlas
Cruseid
Atlas
3
1
6
6
W
Zhong Kui
DutchWhisperer
Zhong Kui
4
2
6
3.5
W
Mercury
IGloomyI
Mercury
7
3
8
3.67
W
Serqet
JULIUSSSS
Serqet
5
1
6
8
L
Ullr
Modí
Ullr
1
4
2
0.5
L
Bellona
Ninjums
Bellona
2
4
0
0.5
L
Arachne
polskiberet
Arachne
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,305
Damage
31,670
50,253
Taken
59,368
30,017
Mitigated
35,595
14,682
Healing
16,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,931
629
729
2,745
14,431
11,421
0
3,406
10,963
16,507
0
L
Morgan Le Fay
AliceTheRedVixen
Morgan Le Fay
6,702
285
0
636
7,209
1,765
0
3,313
3,794
55,354
0
W
Apollo
CobbYn
Apollo
8,213
4,341
0
2,860
7,080
1,630
676
901
6,179
0
63,170
W
Atlas
Cruseid
Atlas
10,213
3,505
0
5,206
13,454
12,347
23
601
12,853
49,515
0
W
Zhong Kui
DutchWhisperer
Zhong Kui
9,151
499
0
3,171
8,595
5,353
0
4,731
3,864
60,022
0
W
Mercury
IGloomyI
Mercury
11,558
7,419
0
790
11,050
3,415
0
3,269
7,781
0
61,844
W
Serqet
JULIUSSSS
Serqet
5,170
974
0
2,655
10,074
7,272
14
2,131
7,517
362
27,852
L
Ullr
Modí
Ullr
4,437
1,538
0
2,994
10,370
3,216
1,144
440
9,930
0
63,549
L
Bellona
Ninjums
Bellona
8,227
3,572
0
4,863
14,123
12,790
0
7,263
6,860
0
55,211
L
Arachne
polskiberet
Arachne
7,373
3,773
0
4,202
13,235
6,403
0
4,942
8,283
0
44,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,113
Gold Earned
38,200
517
Minions Killed
445
0
Camps Cleared
0
1,587,819
Distance Traveled
1,388,155
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,509
465
16
1
0
251,676
7
L
Morgan Le Fay
7,380
527
104
7
0
273,367
6
W
Apollo
8,926
638
126
9
0
310,063
0
W
Atlas
8,520
609
104
7
0
291,610
6
W
Zhong Kui
8,590
614
131
9
0
289,766
4
W
Mercury
8,783
627
115
8
0
375,280
3
W
Serqet
8,294
592
41
3
0
321,100
3
L
Ullr
7,875
563
123
9
0
261,854
4
L
Bellona
8,117
580
122
9
0
288,117
1
L
Arachne
8,319
594
80
6
0
313,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role