Player Matchup

Ares
Ares
AyoooDre_
Ares
Level 58
God Stats
9W - 4L
1,368 SR
Queue Stats
167W - 185L
1,414 Elo+
Solo
Chaac
Chaac
BlackRonin__
Chaac
Level 105
God Stats
2W - 1L
1,457 SR
Queue Stats
48W - 53L
1,503 Elo+
Party 1
Shiva
Shiva
IPASHOKPRIMETIME
Shiva
Level 146
God Stats
1W - 1L
1,302 SR
Queue Stats
1W - 5L
1,060 Elo+
Solo
Anubis
Anubis
Kooties-_-
Anubis
Level 84
God Stats
2W - 3L
1,292 SR
Queue Stats
97W - 116L
1,339 Elo+
Solo
Skadi
Skadi
leandro2009fera
Skadi
Level 42
God Stats
6W - 3L
1,655 SR
Queue Stats
10W - 6L
1,503 Elo+
Party 1
Team Averages
Level 87
1,415 SR
1,364 Elo+

VS

Team Averages
Level 78
1,515 SR
1,332 Elo+
Shiva
Shiva
Artajin6552
Shiva
Level 65
God Stats
2W - 4L
1,268 SR
Queue Stats
137W - 182L
1,268 Elo+
Party 2
Sol
Sol
CecilIaccc2727
Sol
Level 27
God Stats
8W - 9L
1,500 SR
Queue Stats
107W - 149L
1,296 Elo+
Party 2
Medusa
Medusa
Cojahea
Medusa
Level 69
God Stats
37W - 25L
1,570 SR
Queue Stats
78W - 106L
1,344 Elo+
Party 2
Ao Kuang
Ao Kuang
Magic Kiwis
Ao Kuang
Level 103
God Stats
8W - 4L
1,728 SR
Queue Stats
119W - 163L
1,361 Elo+
Party 2
Ganesha
Ganesha
TheOneIsaiah
Ganesha
Level 127
God Stats
3W - 4L
1,509 SR
Queue Stats
170W - 175L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 5 / 6
8,489
472
5,745
19,743
12,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 3 / 4
9,610
534
10,537
14,290
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 5 / 7
9,697
539
9,133
16,519
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Kooties-_-
Anubis
16
7 / 1 / 1
10,218
568
10,727
10,293
4,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 3
9,369
521
12,103
7,545
2,133
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
9,151
508
10,822
13,684
9,422
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 3
8,166
454
2,707
11,678
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Cojahea
Medusa
13
6 / 4 / 0
9,042
502
9,013
12,028
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Magic Kiwis
Ao Kuang
16
9 / 4 / 2
9,684
538
14,028
19,421
7,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
TheOneIsaiah
Ganesha
13
0 / 2 / 5
7,613
423
3,942
10,600
9,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
19
Kills
16
16
Deaths
19
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
Ares
2
5
6
1
W
4
3
4
2
L
0
6
3
0.25
L
Medusa
Cojahea
Medusa
6
4
0
1.5
W
1
5
7
0.9
W
Anubis
Kooties-_-
Anubis
7
1
1
7.5
L
Ao Kuang
Magic Kiwis
Ao Kuang
9
4
2
2.5
L
Ganesha
TheOneIsaiah
Ganesha
0
2
5
1.25
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,245
Damage
40,512
68,390
Taken
67,411
36,684
Mitigated
33,244
26,564
Healing
19,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,822
1,671
263
4,181
13,684
9,422
767
1,257
12,003
0
52,584
W
Ares
5,745
463
702
3,467
19,743
12,069
0
3,959
15,454
21,642
0
W
10,537
1,476
0
6,876
14,290
10,461
1,086
4,674
9,576
3,961
45,397
L
2,707
872
0
3,347
11,678
3,357
1,013
6,635
4,962
33,215
3,971
L
Medusa
Cojahea
Medusa
9,013
4,934
151
3,933
12,028
4,300
323
3,478
8,507
0
47,901
W
9,133
2,501
330
7,196
16,519
7,024
0
6,865
9,574
0
69,732
W
Anubis
Kooties-_-
Anubis
10,727
428
0
5,556
10,293
4,997
0
3,017
7,224
58,433
0
L
Ao Kuang
Magic Kiwis
Ao Kuang
14,028
3,935
0
6,792
19,421
7,041
2,467
2,752
16,568
63,542
0
L
Ganesha
TheOneIsaiah
Ganesha
3,942
193
57
540
10,600
9,124
34
3,399
7,120
19,233
0
W
12,103
6,600
0
2,437
7,545
2,133
454
1,280
6,117
0
48,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,383
Gold Earned
43,656
372
Minions Killed
383
0
Camps Cleared
0
1,711,658
Distance Traveled
1,623,075
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,151
508
99
6
0
341,686
0
W
Ares
8,489
472
17
1
0
327,291
2
W
Chaac
9,610
534
88
5
0
357,114
0
L
Sol
8,166
454
79
4
0
295,670
3
L
Medusa
9,042
502
93
5
0
314,482
4
W
Shiva
9,697
539
106
6
0
370,724
5
W
Anubis
10,218
568
94
5
0
333,009
8
L
Ao Kuang
9,684
538
97
5
0
331,207
3
L
Ganesha
7,613
423
15
1
0
340,030
6
W
Skadi
9,369
521
67
4
0
323,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role