Player Matchup

Thoth
Thoth
 
Thoth
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Naylee
Vulcan
Level 34
God Stats
2W - 7L
1,485 SR
Queue Stats
48W - 57L
1,423 Elo+
Party 3
Thanatos
Thanatos
Stygma3001
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,452 Elo+
Party 3
Jing Wei
Jing Wei
Tuetaron
Jing Wei
Level 25
God Stats
8W - 11L
1,163 SR
Queue Stats
171W - 158L
1,571 Elo+
Party 1
Atlas
Atlas
patatadulce
Atlas
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 34
1,430 SR
1,489 Elo+

VS

Team Averages
Level 46
1,607 SR
1,534 Elo+
Shiva
Shiva
DarkRageMagic
Shiva
Level 32
God Stats
13W - 3L
1,893 SR
Queue Stats
308W - 296L
1,649 Elo+
Solo
Medusa
Medusa
ItzBenjyyy
Medusa
Level 95
God Stats
18W - 8L
1,670 SR
Queue Stats
213W - 201L
1,551 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LetoLOCO
Morgan Le Fay
Level 30
God Stats
1W - 4L
1,075 SR
Queue Stats
20W - 40L
1,330 Elo+
Solo
Izanami
Izanami
PapaBiceps2013
Izanami
Level 12
God Stats
6W - 6L
1,567 SR
Queue Stats
12W - 17L
1,624 Elo+
Party 2
Bacchus
Bacchus
SchnitzeL6969
Bacchus
Level 59
God Stats
3W - 0L
1,831 SR
Queue Stats
125W - 110L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 6 / 2
7,928
529
8,002
8,693
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
Naylee
Vulcan
12
2 / 10 / 1
7,007
467
7,036
11,172
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Stygma3001
Thanatos
12
2 / 2 / 1
7,549
503
3,779
9,611
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Tuetaron
Jing Wei
12
6 / 6 / 1
8,130
542
10,097
11,140
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 8
7,128
475
10,098
15,638
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 5
10,216
681
12,802
12,228
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
ItzBenjyyy
Medusa
16
7 / 1 / 9
10,125
675
13,278
12,068
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
LetoLOCO
Morgan Le Fay
14
3 / 2 / 5
8,610
574
6,009
10,247
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 4
8,070
538
5,388
11,013
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
13
5 / 1 / 7
8,681
579
5,580
11,095
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
13
Kills
29
29
Deaths
13
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
6
2
0.5
W
11
2
5
6.75
W
Medusa
ItzBenjyyy
Medusa
7
1
9
11.5
W
Morgan Le Fay
LetoLOCO
Morgan Le Fay
3
2
5
2.75
L
Vulcan
Naylee
Vulcan
2
10
1
0.25
W
3
7
4
0.71
W
Bacchus
5
1
7
8.5
L
Thanatos
Stygma3001
Thanatos
2
2
1
1.25
L
Jing Wei
Tuetaron
Jing Wei
6
6
1
1.08
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,012
Damage
43,057
56,254
Taken
56,651
22,684
Mitigated
23,198
15,802
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,002
528
0
794
8,693
2,469
0
1,929
6,574
49,158
0
W
12,802
3,737
722
4,182
12,228
4,431
0
4,081
8,027
0
67,786
W
Medusa
ItzBenjyyy
Medusa
13,278
5,508
0
5,467
12,068
4,251
2,847
6,030
5,578
0
67,329
W
Morgan Le Fay
LetoLOCO
Morgan Le Fay
6,009
1,425
0
3,500
10,247
3,408
205
5,155
5,006
55,158
0
L
Vulcan
Naylee
Vulcan
7,036
644
0
1,368
11,172
2,825
0
813
10,353
30,036
0
W
5,388
3,465
0
1,845
11,013
2,445
1,072
3,925
7,045
0
48,638
W
Bacchus
5,580
1,232
246
2,236
11,095
8,663
178
4,504
6,549
13,676
0
L
Thanatos
Stygma3001
Thanatos
3,779
319
0
9,206
9,611
3,123
0
484
9,127
0
39,229
L
Jing Wei
Tuetaron
Jing Wei
10,097
6,470
0
2,150
11,140
2,824
0
3,385
7,715
0
42,244
L
10,098
2,106
264
2,020
15,638
11,443
0
4,598
10,896
17,355
2,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,742
Gold Earned
45,702
331
Minions Killed
443
0
Camps Cleared
0
1,462,458
Distance Traveled
1,530,979
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,928
529
92
6
0
278,839
7
W
Shiva
10,216
681
120
8
0
369,007
2
W
Medusa
10,125
675
119
8
0
308,461
3
W
Morgan Le Fay
8,610
574
103
7
0
273,297
2
L
Vulcan
7,007
467
57
4
0
261,855
1
W
Izanami
8,070
538
85
6
0
259,707
2
W
Bacchus
8,681
579
16
1
0
320,507
3
L
Thanatos
7,549
503
83
6
0
332,798
1
L
Jing Wei
8,130
542
78
5
0
295,694
4
L
Atlas
7,128
475
21
1
0
293,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role