Player Matchup

Geb
Geb
DanteRulesAll
Geb
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,563 Elo+
Solo
Discordia
Discordia
DragonTamer1209
Discordia
Level 153
God Stats
4W - 3L
1,227 SR
Queue Stats
549W - 447L
1,622 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KingDeddene69
Tsukuyomi
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 47L
1,691 Elo+
Solo
Apollo
Apollo
Livingthedream
Apollo
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 11L
1,502 Elo+
Solo
Shiva
Shiva
zombiekiller05x
Shiva
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 127L
1,545 Elo+
Party 2
Team Averages
Level 131
1,445 SR
1,585 Elo+

VS

Team Averages
Level 133
1,581 SR
1,563 Elo+
Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Incoact
Horus
Level 160
God Stats
3W - 1L
1,696 SR
Queue Stats
152W - 136L
1,660 Elo+
Party 1
Danzaburou
Danzaburou
TheNameIsLan
Danzaburou
Level 123
God Stats
13W - 10L
1,711 SR
Queue Stats
299W - 281L
1,568 Elo+
Solo
Tyr
Tyr
zBoNy
Tyr
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 195L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 6
5,989
599
5,014
7,037
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
DragonTamer1209
Discordia
12
3 / 2 / 4
6,563
656
5,926
4,724
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
KingDeddene69
Tsukuyomi
11
4 / 2 / 1
6,570
657
7,141
6,374
2,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 0 / 2
6,932
693
5,491
3,601
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 0 / 3
6,332
633
4,495
6,379
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 2 / 1
5,610
561
5,554
5,047
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
 
Shiva
9
0 / 2 / 3
5,320
532
3,324
6,761
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
Incoact
Horus
8
0 / 3 / 3
4,876
488
1,720
9,393
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
TheNameIsLan
Danzaburou
10
2 / 4 / 0
5,720
572
2,905
7,546
2,260
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
zBoNy
Tyr
10
2 / 4 / 0
6,078
608
4,598
11,233
7,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
15
Kills
6
6
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
1
1.25
L
Shiva
 
Shiva
0
2
3
0.75
W
0
2
6
1.5
W
Discordia
DragonTamer1209
Discordia
3
2
4
2.5
L
Horus
Incoact
Horus
0
3
3
0.5
W
Tsukuyomi
KingDeddene69
Tsukuyomi
4
2
1
2.25
W
5
0
2
6
L
Danzaburou
TheNameIsLan
Danzaburou
2
4
0
0.5
L
Tyr
zBoNy
Tyr
2
4
0
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,067
Damage
18,101
28,115
Taken
39,980
12,201
Mitigated
18,049
6,464
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,554
993
631
927
5,047
1,477
0
1,912
3,135
28,499
0
L
Shiva
 
Shiva
3,324
454
111
2,795
6,761
2,555
0
1,678
5,083
0
30,457
W
5,014
783
0
2,228
7,037
5,104
93
2,504
4,199
15,293
3,009
W
Discordia
DragonTamer1209
Discordia
5,926
280
0
1,000
4,724
933
0
554
4,128
38,773
0
L
Horus
Incoact
Horus
1,720
695
779
2,438
9,393
4,494
0
3,847
5,546
0
11,309
W
Tsukuyomi
KingDeddene69
Tsukuyomi
7,141
1,760
0
824
6,374
2,914
0
547
5,827
0
34,936
W
5,491
3,094
0
1,805
3,601
1,007
1,498
1,151
2,182
0
44,035
L
Danzaburou
TheNameIsLan
Danzaburou
2,905
1,004
0
559
7,546
2,260
56
2,901
4,645
0
32,159
L
Tyr
zBoNy
Tyr
4,598
604
0
3,014
11,233
7,263
0
0
11,233
6,496
25,018
W
4,495
844
0
607
6,379
2,243
0
913
5,425
0
36,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
27,604
338
Minions Killed
299
0
Camps Cleared
0
1,092,829
Distance Traveled
1,004,116
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,610
561
59
6
0
184,561
5
L
Shiva
5,320
532
62
6
0
221,733
5
W
Geb
5,989
599
19
2
0
212,347
5
W
Discordia
6,563
656
81
8
0
199,417
4
L
Horus
4,876
488
26
3
0
211,703
1
W
Tsukuyomi
6,570
657
64
6
0
232,273
5
W
Apollo
6,932
693
98
10
0
215,314
0
L
Danzaburou
5,720
572
73
7
0
184,278
2
L
Tyr
6,078
608
79
8
0
201,841
3
W
Shiva
6,332
633
76
8
0
233,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role