Player Matchup

Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold III
Boogie6173
Sylvanus
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 349L
1,579 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Natedeans
Tsukuyomi
Silver I
Level 66
God Stats
1W - 1L
1,658 SR
Queue Stats
50W - 53L
1,584 MMR
Solo
Set
Set
Platinum V
xHanzoHasashiBR
Set
Platinum V
Level 157
God Stats
44W - 47L
1,614 SR
Queue Stats
186W - 198L
1,579 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,554 SR
1,548 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,538 SR
1,583 MMR
Kuzenbo
Kuzenbo
Gold I
BehavingStew862
Kuzenbo
Gold I
Level 125
God Stats
3W - 2L
1,720 SR
Queue Stats
115W - 112L
1,578 MMR
Solo
Arachne
Arachne
Silver II
HxduTTV
Arachne
Silver II
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 33L
1,546 MMR
Party 2
Neith
Neith
Gold V
Orignalspartan
Neith
Gold V
Level 142
God Stats
1W - 0L
1,292 SR
Queue Stats
5W - 0L
1,630 MMR
Party 2
Nu Wa
Nu Wa
Gold V
PUMALOCO7115
Nu Wa
Gold V
Level 149
God Stats
7W - 8L
1,519 SR
Queue Stats
25W - 24L
1,580 MMR
Solo
Chaac
Chaac
Gold III
ThatboyyRome
Chaac
Gold III
Level 109
God Stats
28W - 12L
1,660 SR
Queue Stats
108W - 99L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 6 / 2
7,827
435
4,493
12,727
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
 
Cthulhu
11
2 / 5 / 4
7,731
430
6,963
22,556
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Boogie6173
Sylvanus
15
2 / 6 / 2
9,131
507
13,040
21,853
22,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Natedeans
Tsukuyomi
15
2 / 5 / 5
9,078
504
11,497
17,124
4,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 6 / 5
8,382
466
8,428
18,223
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AgniGebAtlas

VS

Bans
KaliGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 13
10,241
569
11,298
13,180
15,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
HxduTTV
Arachne
18
8 / 5 / 8
11,366
631
14,185
19,527
9,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 0 / 9
11,746
653
16,349
10,085
3,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
5 / 0 / 4
10,684
594
20,143
7,573
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 5
10,306
573
10,363
19,409
15,853
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
8
Kills
28
28
Deaths
8
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
2
0.17
L
Cthulhu
 
Cthulhu
2
5
4
0.8
W
5
2
13
5.75
L
Sylvanus
Boogie6173
Sylvanus
2
6
2
0.5
W
Arachne
HxduTTV
Arachne
8
5
8
2.4
L
Tsukuyomi
Natedeans
Tsukuyomi
2
5
5
0.9
W
8
0
9
12.5
W
5
0
4
7
W
2
1
5
4.5
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,421
Damage
72,338
92,483
Taken
69,774
52,853
Mitigated
46,522
25,495
Healing
25,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,493
1,104
0
1,852
12,727
2,549
0
3,517
8,970
0
47,027
L
Cthulhu
 
Cthulhu
6,963
587
1,771
3,321
22,556
16,528
0
7,834
14,306
33,649
0
W
11,298
2,784
2,725
2,443
13,180
15,123
387
4,191
8,693
32,763
4,288
L
Sylvanus
Boogie6173
Sylvanus
13,040
3,597
2,573
10,031
21,853
22,138
47
5,306
16,337
47,182
10,846
W
Arachne
HxduTTV
Arachne
14,185
9,065
0
6,872
19,527
9,223
3,960
3,578
15,949
0
89,107
L
Tsukuyomi
Natedeans
Tsukuyomi
11,497
2,433
135
3,388
17,124
4,849
0
5,134
11,750
0
74,192
W
16,349
6,353
0
3,584
10,085
3,854
1,381
925
8,915
0
91,256
W
20,143
6,134
0
2,693
7,573
2,469
3,119
1,517
6,056
83,618
0
W
10,363
947
0
7,474
19,409
15,853
1,006
8,433
10,976
0
62,718
L
8,428
2,802
0
2,424
18,223
6,789
34
7,561
10,374
0
52,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,149
Gold Earned
54,343
454
Minions Killed
579
0
Camps Cleared
0
1,663,283
Distance Traveled
1,801,875
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,827
435
91
5
0
322,018
3
L
Cthulhu
7,731
430
40
2
0
349,691
5
W
Kuzenbo
10,241
569
41
2
0
364,094
1
L
Sylvanus
9,131
507
106
6
0
274,348
2
W
Arachne
11,366
631
125
7
0
372,100
2
L
Tsukuyomi
9,078
504
131
7
0
369,908
5
W
Neith
11,746
653
158
9
0
344,940
5
W
Nu Wa
10,684
594
129
7
0
356,387
4
W
Chaac
10,306
573
126
7
0
364,354
3
L
Set
8,382
466
86
5
0
347,318
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role