Player Matchup

Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ArtfulDarkness
Ullr
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 29L
1,574 Elo+
Solo
Da Ji
Da Ji
KingMeAsChampDad
Da Ji
Level 129
God Stats
49W - 46L
1,558 SR
Queue Stats
348W - 360L
1,537 Elo+
Solo
Ah Puch
Ah Puch
Megatriel
Ah Puch
Level 148
God Stats
9W - 4L
1,657 SR
Queue Stats
101W - 110L
1,538 Elo+
Solo
Atlas
Atlas
tomypd4
Atlas
Level 136
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 3L
1,498 Elo+
Solo
Team Averages
Level 142
1,543 SR
1,529 Elo+

VS

Team Averages
Level 142
1,587 SR
1,567 Elo+
Cu Chulainn
Cu Chulainn
DabbCloud
Cu Chulainn
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,498 Elo+
Solo
Pele
Pele
ReyKev22
Pele
Level 156
God Stats
3W - 6L
1,500 SR
Queue Stats
244W - 232L
1,572 Elo+
Solo
Cerberus
Cerberus
Ultrawolft92
Cerberus
Level 129
God Stats
3W - 2L
1,839 SR
Queue Stats
197W - 206L
1,602 Elo+
Solo
Rama
Rama
canon5
Rama
Level 160
God Stats
41W - 49L
1,615 SR
Queue Stats
254W - 252L
1,581 Elo+
Solo
Merlin
Merlin
damuffiman18
Merlin
Level 142
God Stats
8W - 11L
1,483 SR
Queue Stats
333W - 363L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 4 / 11
9,855
704
11,037
19,987
19,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
4 / 1 / 9
10,471
748
16,259
14,818
6,328
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
6 / 3 / 12
10,461
747
8,683
11,341
5,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Megatriel
Ah Puch
18
8 / 2 / 9
10,921
780
17,016
11,855
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
tomypd4
Atlas
17
2 / 0 / 11
10,128
723
9,802
11,917
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DabbCloud
Cu Chulainn
16
3 / 5 / 3
9,346
668
14,475
17,480
9,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
16
1 / 7 / 3
9,329
666
12,996
16,084
4,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
Ultrawolft92
Cerberus
16
1 / 5 / 4
9,579
684
6,764
23,137
12,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
canon5
Rama
17
3 / 2 / 1
10,113
722
8,769
11,131
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
16
2 / 4 / 4
9,448
675
14,712
7,892
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
23
Kills
10
10
Deaths
23
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
4
11
2.13
W
4
1
9
8.5
L
Cu Chulainn
DabbCloud
Cu Chulainn
3
5
3
0.9
W
6
3
12
4
W
Ah Puch
Megatriel
Ah Puch
8
2
9
6.25
L
Pele
1
7
3
0.36
L
Cerberus
Ultrawolft92
Cerberus
1
5
4
0.6
L
Rama
canon5
Rama
3
2
1
1.75
L
Merlin
2
4
4
1
W
Atlas
tomypd4
Atlas
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,797
Damage
57,716
69,918
Taken
75,724
45,372
Mitigated
33,028
15,067
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,037
2,567
402
6,474
19,987
19,201
92
6,154
13,444
266
23,983
W
16,259
9,038
0
1,184
14,818
6,328
2,074
2,612
12,059
0
49,273
L
Cu Chulainn
DabbCloud
Cu Chulainn
14,475
2,311
0
2,279
17,480
9,629
0
7,137
10,100
0
31,812
W
8,683
1,051
304
612
11,341
5,316
1,390
2,132
9,118
0
31,407
W
Ah Puch
Megatriel
Ah Puch
17,016
1,059
0
4,303
11,855
4,273
132
4,841
6,738
39,555
0
L
Pele
12,996
1,656
0
3,872
16,084
4,722
325
3,649
12,323
0
38,412
L
Cerberus
Ultrawolft92
Cerberus
6,764
439
300
6,384
23,137
12,160
0
9,894
12,946
29,315
0
L
Rama
canon5
Rama
8,769
4,207
0
1,317
11,131
4,027
1,097
3,602
7,401
0
42,353
L
Merlin
14,712
148
0
330
7,892
2,490
129
2,802
4,952
38,874
0
W
Atlas
tomypd4
Atlas
9,802
2,465
0
1,788
11,917
10,254
218
4,396
7,083
26,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,836
Gold Earned
47,815
218
Minions Killed
302
0
Camps Cleared
0
1,406,131
Distance Traveled
1,323,312
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,855
704
30
2
0
271,716
1
W
Ullr
10,471
748
74
5
0
256,029
3
L
Cu Chulainn
9,346
668
35
3
0
279,267
0
W
Da Ji
10,461
747
34
2
0
295,114
3
W
Ah Puch
10,921
780
54
4
0
295,119
3
L
Pele
9,329
666
54
4
0
264,720
3
L
Cerberus
9,579
684
80
6
0
265,611
4
L
Rama
10,113
722
65
5
0
260,262
6
L
Merlin
9,448
675
68
5
0
253,452
0
W
Atlas
10,128
723
26
2
0
288,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role