Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
AMGxMANSORY
Hercules
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 30L
1,528 Elo+
Solo
Izanami
Izanami
RedBias01
Izanami
Level 129
God Stats
2W - 0L
1,487 SR
Queue Stats
11W - 21L
1,130 Elo+
Party 2
Jormungandr
Jormungandr
YummyyMushrooms
Jormungandr
Level 159
God Stats
11W - 3L
1,475 SR
Queue Stats
306W - 308L
1,480 Elo+
Solo
Anhur
Anhur
Zay6
Anhur
Level 121
God Stats
3W - 4L
1,285 SR
Queue Stats
315W - 338L
1,457 Elo+
Solo
Team Averages
Level 139
1,449 SR
1,419 Elo+

VS

Team Averages
Level 123
1,415 SR
1,606 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
OGG Big Chulo
Sun Wukong
Level 143
God Stats
11W - 5L
1,285 SR
Queue Stats
589W - 476L
1,594 Elo+
Party 1
Achilles
Achilles
Skullypine
Achilles
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 46L
1,728 Elo+
Party 1
Charybdis
Charybdis
TTL Bunny
Charybdis
Level 146
God Stats
2W - 7L
1,288 SR
Queue Stats
444W - 421L
1,578 Elo+
Solo
Mulan
Mulan
Turrppy
Mulan
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
376W - 225L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 4 / 17
9,912
901
19,217
11,910
6,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
AMGxMANSORY
Hercules
16
3 / 6 / 14
9,667
879
9,314
15,496
12,265
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
RedBias01
Izanami
16
5 / 3 / 17
10,173
925
10,595
9,305
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
YummyyMushrooms
Jormungandr
20
11 / 3 / 11
11,561
1,051
16,601
19,578
27,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Anhur
Zay6
Anhur
16
4 / 4 / 13
9,729
884
8,495
12,104
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 7 / 7
8,903
809
13,804
14,240
11,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
OGG Big Chulo
Sun Wukong
17
6 / 4 / 10
9,880
898
12,568
23,721
12,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
Skullypine
Achilles
15
5 / 6 / 9
9,279
844
8,301
14,476
16,259
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
TTL Bunny
Charybdis
14
0 / 5 / 14
8,207
746
11,517
9,536
3,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Turrppy
Mulan
15
5 / 6 / 9
9,084
826
13,745
15,985
15,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
69
28
Kills
20
20
Deaths
28
72
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
4
17
3.38
L
Bacchus
 
Bacchus
4
7
7
1.07
W
Hercules
AMGxMANSORY
Hercules
3
6
14
1.67
L
Sun Wukong
OGG Big Chulo
Sun Wukong
6
4
10
2.75
W
Izanami
RedBias01
Izanami
5
3
17
4.5
L
Achilles
Skullypine
Achilles
5
6
9
1.58
L
Charybdis
TTL Bunny
Charybdis
0
5
14
1.4
L
Mulan
Turrppy
Mulan
5
6
9
1.58
W
Jormungandr
YummyyMushrooms
Jormungandr
11
3
11
5.5
W
Anhur
Zay6
Anhur
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,222
Damage
59,935
68,393
Taken
77,958
56,189
Mitigated
58,908
18,964
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
19,217
1,468
1,418
3,175
11,910
6,174
560
2,550
9,360
35,662
0
L
Bacchus
 
Bacchus
13,804
341
1,708
2,468
14,240
11,421
0
7,108
7,132
22,081
0
W
Hercules
AMGxMANSORY
Hercules
9,314
1,680
1,398
3,377
15,496
12,265
476
1,720
13,776
4,000
11,143
L
Sun Wukong
OGG Big Chulo
Sun Wukong
12,568
2,855
1,066
9,072
23,721
12,603
37
10,982
12,739
0
17,626
W
Izanami
RedBias01
Izanami
10,595
7,078
520
1,867
9,305
4,913
1,164
2,861
6,444
0
19,526
L
Achilles
Skullypine
Achilles
8,301
1,856
858
1,086
14,476
16,259
0
7,678
6,798
0
18,422
L
Charybdis
TTL Bunny
Charybdis
11,517
4,652
1,545
1,509
9,536
3,284
1,502
5,524
4,012
0
27,189
L
Mulan
Turrppy
Mulan
13,745
1,048
1,130
2,782
15,985
15,341
33
6,383
9,602
550
20,850
W
Jormungandr
YummyyMushrooms
Jormungandr
16,601
5,504
778
3,407
19,578
27,144
1,173
2,437
17,141
37,222
0
W
Anhur
Zay6
Anhur
8,495
4,102
492
2,532
12,104
5,693
2,180
4,786
7,318
0
17,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,042
Gold Earned
45,353
120
Minions Killed
114
0
Camps Cleared
0
1,033,957
Distance Traveled
1,036,071
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,912
901
28
3
0
232,047
1
L
Bacchus
8,903
809
19
2
0
214,386
1
W
Hercules
9,667
879
7
1
0
215,792
4
L
Sun Wukong
9,880
898
13
1
0
232,196
0
W
Izanami
10,173
925
18
2
0
208,546
0
L
Achilles
9,279
844
18
2
0
211,140
1
L
Charybdis
8,207
746
44
4
0
179,586
1
L
Mulan
9,084
826
20
2
0
198,763
0
W
Jormungandr
11,561
1,051
46
4
0
208,848
3
W
Anhur
9,729
884
21
2
0
168,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role