Player Matchup

Gilgamesh
Gilgamesh
Damononlive
Gilgamesh
Level 100
God Stats
1W - 1L
1,495 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Artemis
Artemis
GuffleTea
Artemis
Level 127
God Stats
6W - 2L
1,427 SR
Queue Stats
99W - 59L
1,641 Elo+
Party 2
Ra
Ra
Kirushi
Ra
Level 155
God Stats
2W - 2L
1,572 SR
Queue Stats
140W - 110L
1,625 Elo+
Party 2
Nu Wa
Nu Wa
Nimbii
Nu Wa
Level 107
God Stats
3W - 0L
1,904 SR
Queue Stats
34W - 19L
1,693 Elo+
Party 2
Ganesha
Ganesha
Talkssick
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,712 Elo+
Party 2
Team Averages
Level 104
1,580 SR
1,634 Elo+

VS

Team Averages
Level 102
1,569 SR
1,578 Elo+
Cliodhna
Cliodhna
AkelaTheAlpha22
Cliodhna
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 117L
1,399 Elo+
Party 3
Shiva
Shiva
KINGKI12
Shiva
Level 109
God Stats
3W - 1L
1,781 SR
Queue Stats
9W - 6L
1,645 Elo+
Party 1
Janus
Janus
Lavarbigballer4
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,829 Elo+
Party 1
Cthulhu
Cthulhu
LiteralHuman
Cthulhu
Level 79
God Stats
10W - 4L
1,564 SR
Queue Stats
173W - 171L
1,525 Elo+
Solo
Chiron
Chiron
The88Man
Chiron
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 180L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Damononlive
Gilgamesh
17
6 / 5 / 10
10,802
772
15,823
18,192
10,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
GuffleTea
Artemis
19
12 / 3 / 11
11,996
857
23,633
15,367
6,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 0 / 14
11,978
856
16,066
8,307
3,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
Nimbii
Nu Wa
19
5 / 4 / 18
11,796
843
20,635
12,005
5,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Talkssick
Ganesha
17
0 / 0 / 24
10,743
767
9,642
12,789
15,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
2 / 5 / 2
9,110
651
8,328
16,946
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
KINGKI12
Shiva
16
0 / 10 / 10
9,311
665
15,190
29,019
15,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 6 / 6
9,206
658
7,261
10,371
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
LiteralHuman
Cthulhu
17
5 / 6 / 4
10,717
766
12,842
23,628
27,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
The88Man
Chiron
17
4 / 4 / 0
10,248
732
10,163
16,851
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
34
31
Kills
12
12
Deaths
31
77
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
2
5
2
0.6
W
Gilgamesh
Damononlive
Gilgamesh
6
5
10
2.2
W
Artemis
GuffleTea
Artemis
12
3
11
5.83
L
Shiva
KINGKI12
Shiva
0
10
10
0.5
W
8
0
14
15
L
1
6
6
0.67
L
Cthulhu
LiteralHuman
Cthulhu
5
6
4
1.17
W
Nu Wa
Nimbii
Nu Wa
5
4
18
3.5
W
Ganesha
Talkssick
Ganesha
0
0
24
12
L
Chiron
The88Man
Chiron
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,799
Damage
53,784
66,660
Taken
96,815
41,439
Mitigated
56,874
19,529
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
8,328
1,301
0
967
16,946
4,947
0
7,793
9,153
0
34,282
W
Gilgamesh
Damononlive
Gilgamesh
15,823
4,885
405
1,339
18,192
10,612
369
5,514
12,514
0
41,457
W
Artemis
GuffleTea
Artemis
23,633
11,861
0
3,015
15,367
6,917
1,718
4,269
10,854
0
44,551
L
Shiva
KINGKI12
Shiva
15,190
2,174
642
6,100
29,019
15,931
12
13,005
16,014
0
31,651
W
16,066
815
4,775
5,463
8,307
3,643
1,008
2,465
5,762
59,483
0
L
7,261
273
0
270
10,371
3,133
0
4,556
5,815
31,290
0
L
Cthulhu
LiteralHuman
Cthulhu
12,842
904
1,374
2,273
23,628
27,006
0
10,689
12,939
32,855
0
W
Nu Wa
Nimbii
Nu Wa
20,635
5,229
178
2,216
12,005
5,204
894
2,098
9,608
48,459
1,394
W
Ganesha
Talkssick
Ganesha
9,642
819
619
1,519
12,789
15,063
395
5,757
6,873
13,165
0
L
Chiron
The88Man
Chiron
10,163
3,886
710
7,002
16,851
5,857
484
9,361
7,490
0
40,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,315
Gold Earned
48,592
281
Minions Killed
244
0
Camps Cleared
0
1,450,526
Distance Traveled
1,307,081
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,110
651
38
3
0
267,928
0
W
Gilgamesh
10,802
772
44
3
0
283,267
0
W
Artemis
11,996
857
39
3
0
265,167
1
L
Shiva
9,311
665
34
2
0
254,005
3
W
Ra
11,978
856
108
8
0
327,100
0
L
Janus
9,206
658
53
4
0
278,384
0
L
Cthulhu
10,717
766
50
4
0
268,140
0
W
Nu Wa
11,796
843
86
6
0
267,611
0
W
Ganesha
10,743
767
4
0
0
307,381
0
L
Chiron
10,248
732
69
5
0
238,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role