Player Matchup

Merlin
Merlin
Skacid16
Merlin
Level 96
God Stats
6W - 8L
1,500 SR
Queue Stats
370W - 353L
1,426 Elo+
Solo
Heimdallr
Heimdallr
TheHiAnator
Heimdallr
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,474 Elo+
Solo
He Bo
He Bo
XDTRASHBAG
He Bo
Level 116
God Stats
3W - 0L
1,733 SR
Queue Stats
29W - 28L
1,473 Elo+
Solo
Sobek
Sobek
nicopillai
Sobek
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
323W - 335L
1,368 Elo+
Solo
Ratatoskr
Ratatoskr
spl4ces
Ratatoskr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,269 Elo+
Solo
Team Averages
Level 89
1,547 SR
1,402 Elo+

VS

Team Averages
Level 113
1,506 SR
1,469 Elo+
Cernunnos
Cernunnos
Aelael
Cernunnos
Level 138
God Stats
2W - 2L
1,786 SR
Queue Stats
52W - 50L
1,449 Elo+
Solo
Danzaburou
Danzaburou
AimedBigBank
Danzaburou
Level 105
God Stats
7W - 7L
1,511 SR
Queue Stats
131W - 141L
1,377 Elo+
Solo
Thoth
Thoth
PARTYDIZZY
Thoth
Level 108
God Stats
1W - 5L
1,500 SR
Queue Stats
218W - 257L
1,614 Elo+
Solo
Scylla
Scylla
X_Its_michaela_X
Scylla
Level 89
God Stats
3W - 11L
1,232 SR
Queue Stats
377W - 435L
1,445 Elo+
Party 1
Set
Set
sT_FONDLER_
Set
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
308W - 343L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Skacid16
Merlin
20
15 / 3 / 14
12,566
898
15,489
14,097
7,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
TheHiAnator
Heimdallr
20
8 / 5 / 16
12,262
876
13,854
12,537
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
19
11 / 4 / 7
11,633
831
13,230
10,594
5,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
16
0 / 3 / 16
9,407
672
6,772
17,388
24,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
spl4ces
Ratatoskr
17
3 / 4 / 16
10,736
767
8,799
12,369
9,579
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aelael
Cernunnos
18
6 / 7 / 7
10,699
764
12,617
13,971
4,794
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
AimedBigBank
Danzaburou
16
4 / 8 / 4
9,567
683
12,125
14,891
5,172
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thoth
18
1 / 4 / 11
9,834
702
7,138
8,216
2,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 8 / 3
9,180
656
10,104
10,768
3,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 10 / 5
9,726
695
9,893
14,636
6,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
49
37
Kills
19
19
Deaths
37
69
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Aelael
Cernunnos
6
7
7
1.36
L
Danzaburou
AimedBigBank
Danzaburou
4
8
4
0.75
L
Thoth
1
4
11
1.63
W
Merlin
Skacid16
Merlin
15
3
14
7.33
W
Heimdallr
TheHiAnator
Heimdallr
8
5
16
3.2
W
He Bo
11
4
7
3.63
L
3
8
3
0.56
W
Sobek
0
3
16
2.67
L
5
10
5
0.75
W
Ratatoskr
spl4ces
Ratatoskr
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,144
Damage
51,877
66,985
Taken
62,482
54,257
Mitigated
22,593
21,772
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Aelael
Cernunnos
12,617
6,478
546
2,091
13,971
4,794
0
6,753
7,191
0
22,901
L
Danzaburou
AimedBigBank
Danzaburou
12,125
4,893
120
2,765
14,891
5,172
70
7,539
7,352
0
28,319
L
Thoth
7,138
891
623
840
8,216
2,925
0
5,641
2,575
20,592
0
W
Merlin
Skacid16
Merlin
15,489
837
3,343
4,172
14,097
7,526
2,028
3,970
10,127
38,856
0
W
Heimdallr
TheHiAnator
Heimdallr
13,854
3,036
517
1,514
12,537
7,231
2,860
3,468
9,069
0
33,520
W
He Bo
13,230
253
1,227
2,293
10,594
5,092
460
2,308
8,286
25,385
0
L
10,104
126
144
376
10,768
3,293
0
7,510
3,255
16,883
0
W
Sobek
6,772
415
975
3,360
17,388
24,829
86
4,435
12,953
14,189
0
L
9,893
2,662
255
1,242
14,636
6,409
0
8,343
6,293
0
16,822
W
Ratatoskr
spl4ces
Ratatoskr
8,799
671
1,954
2,417
12,369
9,579
71
3,061
9,308
295
17,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,604
Gold Earned
49,006
141
Minions Killed
120
0
Camps Cleared
0
1,293,177
Distance Traveled
1,082,335
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,699
764
22
2
0
266,829
1
L
Danzaburou
9,567
683
27
2
0
204,587
0
L
Thoth
9,834
702
41
3
0
203,237
0
W
Merlin
12,566
898
49
4
0
257,021
0
W
Heimdallr
12,262
876
29
2
0
245,727
0
W
He Bo
11,633
831
31
2
0
229,941
0
L
Scylla
9,180
656
20
1
0
213,056
0
W
Sobek
9,407
672
12
1
0
286,479
1
L
Set
9,726
695
10
1
0
194,626
0
W
Ratatoskr
10,736
767
20
1
0
274,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role