Player Matchup

Ah Puch
Ah Puch
Da_Best_JD
Ah Puch
Level 49
God Stats
27W - 15L
1,424 SR
Queue Stats
169W - 143L
1,467 Elo+
Party 3
Fenrir
Fenrir
Lil-Chief-GV
Fenrir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 257L
1,483 Elo+
Party 3
Sobek
Sobek
SimplyBBN
Sobek
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 83L
1,472 Elo+
Party 3
Shiva
Shiva
Toskey
Shiva
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 53L
1,408 Elo+
Solo
Cupid
Cupid
alexander_ivansc
Cupid
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,577 Elo+
Solo
Team Averages
Level 76
1,485 SR
1,482 Elo+

VS

Team Averages
Level 55
1,544 SR
1,482 Elo+
Fafnir
Fafnir
VVormwood9303
Fafnir
Level 49
God Stats
14W - 8L
1,391 SR
Queue Stats
196W - 232L
1,386 Elo+
Solo
Shiva
Shiva
captaincubanoPC
Shiva
Level 19
God Stats
3W - 4L
1,659 SR
Queue Stats
27W - 22L
1,534 Elo+
Party 1
Anubis
Anubis
groping-probe_OG
Anubis
Level 82
God Stats
36W - 22L
1,644 SR
Queue Stats
91W - 58L
1,531 Elo+
Party 2
Vamana
Vamana
oH_VeeYo
Vamana
Level 115
God Stats
25W - 17L
1,767 SR
Queue Stats
483W - 470L
1,552 Elo+
Party 1
Neith
Neith
rchristensen24
Neith
Level 8
God Stats
2W - 4L
1,257 SR
Queue Stats
5W - 7L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Da_Best_JD
Ah Puch
17
4 / 6 / 1
10,806
470
18,056
15,922
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
3 / 4 / 1
11,597
504
5,553
17,511
6,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
SimplyBBN
Sobek
14
1 / 4 / 2
9,486
412
5,707
24,681
24,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Toskey
Shiva
20
1 / 4 / 0
12,617
549
7,236
17,411
13,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 8 / 2
10,107
439
5,803
20,576
6,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 10
13,051
567
7,242
20,498
27,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
2 / 1 / 9
13,817
601
10,222
16,802
8,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
13 / 4 / 5
14,433
628
20,665
17,154
8,727
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
oH_VeeYo
Vamana
20
8 / 2 / 8
14,631
636
16,845
21,760
22,107
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 2 / 9
11,350
493
10,282
9,039
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
9
Kills
26
26
Deaths
10
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Da_Best_JD
Ah Puch
4
6
1
0.75
L
Fenrir
3
4
1
0.88
L
Sobek
SimplyBBN
Sobek
1
4
2
0.5
L
Shiva
Toskey
Shiva
1
4
0
0.25
W
3
1
10
8
L
0
8
2
0.13
W
2
1
9
6.5
W
13
4
5
3.88
W
Vamana
oH_VeeYo
Vamana
8
2
8
6
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,355
Damage
65,256
96,101
Taken
85,253
56,294
Mitigated
70,420
26,796
Healing
29,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Da_Best_JD
Ah Puch
18,056
451
0
1,623
15,922
5,450
0
6,601
9,321
79,437
0
L
Fenrir
5,553
907
600
7,420
17,511
6,655
1,986
4,738
12,773
0
75,140
L
Sobek
SimplyBBN
Sobek
5,707
199
254
6,637
24,681
24,643
54
10,359
14,322
22,343
0
L
Shiva
Toskey
Shiva
7,236
2,004
0
2,400
17,411
13,131
1,302
88
17,323
0
105,942
W
7,242
1,726
0
5,873
20,498
27,971
733
6,421
14,077
34,218
0
L
5,803
2,481
761
7,101
20,576
6,415
1,617
6,121
14,455
0
63,124
W
10,222
1,580
170
4,719
16,802
8,254
842
3,258
12,946
0
104,210
W
20,665
282
307
9,453
17,154
8,727
1,846
9,548
7,606
111,889
0
W
Vamana
oH_VeeYo
Vamana
16,845
8,440
0
6,273
21,760
22,107
4,886
4,761
16,638
0
99,877
W
10,282
4,604
0
2,468
9,039
3,361
3,437
3,915
5,124
0
67,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,613
Gold Earned
67,282
584
Minions Killed
605
0
Camps Cleared
0
2,013,636
Distance Traveled
2,215,267
8
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,806
470
133
6
0
373,186
2
L
Fenrir
11,597
504
118
5
0
447,706
3
L
Sobek
9,486
412
27
1
0
392,432
1
L
Shiva
12,617
549
183
8
0
456,873
0
W
Fafnir
13,051
567
25
1
0
427,238
14
L
Cupid
10,107
439
123
5
0
343,439
2
W
Shiva
13,817
601
158
7
0
489,243
5
W
Anubis
14,433
628
156
7
0
403,307
4
W
Vamana
14,631
636
169
7
0
452,447
5
W
Neith
11,350
493
97
4
0
443,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role