Player Matchup

Shiva
Shiva
 
Shiva
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
FIREuchiha117
Bellona
Level 44
God Stats
29W - 22L
1,573 SR
Queue Stats
56W - 74L
1,463 Elo+
Solo
Tiamat
Tiamat
Thimsnod
Tiamat
Level 44
God Stats
16W - 20L
1,397 SR
Queue Stats
465W - 503L
1,398 Elo+
Party 3
Thanatos
Thanatos
Tryhxrd-_-king
Thanatos
Level 15
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 1
Fenrir
Fenrir
terrorfie34_YT
Fenrir
Level 47
God Stats
3W - 3L
1,340 SR
Queue Stats
41W - 59L
1,326 Elo+
Party 1
Team Averages
Level 50
1,404 SR
1,374 Elo+

VS

Team Averages
Level 46
1,469 SR
1,248 Elo+
Nemesis
Nemesis
Ochee
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,253 Elo+
Party 2
Bellona
Bellona
RINGUSBINGUS
Bellona
Level 4
God Stats
1W - 4L
1,150 SR
Queue Stats
1W - 5L
1,158 Elo+
Party 2
Ares
Ares
TMGFred
Ares
Level 113
God Stats
2W - 2L
1,696 SR
Queue Stats
36W - 57L
1,320 Elo+
Party 2
Ra
Ra
TMGaxle
Ra
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 20L
1,158 Elo+
Party 2
Medusa
Medusa
sweeetZ93
Medusa
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 14L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 1 / 1
9,614
534
7,272
10,733
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
12
1 / 8 / 4
7,883
438
11,871
13,652
8,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Thimsnod
Tiamat
14
3 / 4 / 4
8,783
488
7,977
10,731
6,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
13
1 / 7 / 1
8,089
449
3,375
15,991
5,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 9 / 2
8,317
462
6,686
16,494
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ochee
Nemesis
15
1 / 2 / 8
8,735
485
6,480
14,130
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
RINGUSBINGUS
Bellona
14
1 / 2 / 0
8,540
474
4,135
10,761
10,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
TMGFred
Ares
15
9 / 1 / 6
10,215
568
10,018
12,020
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 3 / 5
9,195
511
5,515
11,161
4,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
sweeetZ93
Medusa
17
12 / 2 / 4
10,908
606
14,224
10,967
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
10
Kills
29
29
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
1
1
3.5
L
Bellona
1
8
4
0.38
W
Nemesis
Ochee
Nemesis
1
2
8
2.5
W
Bellona
RINGUSBINGUS
Bellona
1
2
0
0.5
W
Ares
TMGFred
Ares
9
1
6
12
W
6
3
5
2.83
L
Tiamat
Thimsnod
Tiamat
3
4
4
1.25
L
Thanatos
1
7
1
0.21
W
Medusa
sweeetZ93
Medusa
12
2
4
7
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,181
Damage
40,372
67,601
Taken
59,039
35,285
Mitigated
35,822
20,620
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,272
2,400
132
2,273
10,733
8,723
871
2,421
8,312
0
54,686
L
Bellona
11,871
4,204
0
1,414
13,652
8,802
1,017
4,322
9,330
0
49,684
W
Nemesis
Ochee
Nemesis
6,480
2,658
0
4,693
14,130
5,527
114
2,253
11,653
0
53,220
W
Bellona
RINGUSBINGUS
Bellona
4,135
932
0
3,273
10,761
10,413
328
245
10,066
9,812
38,360
W
Ares
TMGFred
Ares
10,018
640
0
1,302
12,020
11,163
0
1,742
9,967
29,675
8,642
W
5,515
439
907
3,676
11,161
4,865
694
1,655
9,316
49,128
0
L
Tiamat
Thimsnod
Tiamat
7,977
219
0
3,651
10,731
6,773
52
4,257
6,474
43,993
0
L
Thanatos
3,375
1,239
0
8,362
15,991
5,280
49
1,646
14,345
0
43,007
W
Medusa
sweeetZ93
Medusa
14,224
7,640
0
1,598
10,967
3,854
696
1,450
9,386
0
70,814
L
6,686
1,892
0
4,788
16,494
5,707
647
3,254
13,240
0
46,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,686
Gold Earned
47,593
438
Minions Killed
410
0
Camps Cleared
0
1,630,838
Distance Traveled
1,633,532
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,614
534
124
7
0
337,274
8
L
Bellona
7,883
438
85
5
0
303,401
0
W
Nemesis
8,735
485
91
5
0
363,682
3
W
Bellona
8,540
474
106
6
0
337,439
1
W
Ares
10,215
568
44
2
0
360,896
1
W
Ra
9,195
511
79
4
0
282,984
1
L
Tiamat
8,783
488
78
4
0
311,564
1
L
Thanatos
8,089
449
78
4
0
305,789
0
W
Medusa
10,908
606
90
5
0
288,531
1
L
Fenrir
8,317
462
73
4
0
372,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role