Player Matchup

Shiva
Shiva
 
Shiva
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Natrix602
Nu Wa
Level 123
God Stats
48W - 32L
1,478 SR
Queue Stats
450W - 476L
1,432 Elo+
Solo
Atlas
Atlas
Shanananananana
Atlas
Level 125
God Stats
6W - 10L
1,502 SR
Queue Stats
35W - 43L
1,417 Elo+
Solo
Medusa
Medusa
TTV_GenisisL2
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,463 Elo+
Solo
Loki
Loki
V-BURN-in-HELL-V
Loki
Level 147
God Stats
5W - 4L
1,511 SR
Queue Stats
81W - 70L
1,519 Elo+
Solo
Team Averages
Level 124
1,498 SR
1,466 Elo+

VS

Team Averages
Level 80
1,584 SR
1,485 Elo+
Fenrir
Fenrir
LIGHTERCOAST93
Fenrir
Level 104
God Stats
3W - 3L
1,722 SR
Queue Stats
38W - 35L
1,435 Elo+
Party 1
Zeus
Zeus
Scorches6547
Zeus
Level 63
God Stats
6W - 4L
1,532 SR
Queue Stats
19W - 15L
1,450 Elo+
Party 1
Mulan
Mulan
YoungskuII23
Mulan
Level 83
God Stats
41W - 53L
1,570 SR
Queue Stats
207W - 233L
1,513 Elo+
Solo
Anhur
Anhur
pixel453
Anhur
Level 81
God Stats
3W - 7L
1,188 SR
Queue Stats
258W - 248L
1,508 Elo+
Solo
Achilles
Achilles
uwu Aurum
Achilles
Level 67
God Stats
1W - 2L
1,906 SR
Queue Stats
14W - 13L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
4 / 0 / 4
8,188
585
8,011
9,094
6,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Natrix602
Nu Wa
14
3 / 1 / 7
8,461
604
6,037
5,056
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 2 / 4
7,618
544
3,377
9,660
5,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 0 / 3
7,968
569
6,637
4,996
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 2 / 5
8,332
595
8,359
10,903
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,454
461
4,196
10,324
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 1
6,835
488
4,591
6,677
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 3 / 0
6,902
493
4,933
9,433
5,776
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
pixel453
Anhur
12
0 / 3 / 2
6,627
473
3,495
9,110
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
uwu Aurum
Achilles
12
1 / 3 / 0
6,621
473
5,278
11,206
11,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
20
Kills
5
5
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
4
6
L
1
6
2
0.33
W
Nu Wa
Natrix602
Nu Wa
3
1
7
6.5
L
0
5
1
0.1
W
4
2
4
3
W
2
0
3
3.5
W
7
2
5
4.75
L
3
3
0
1
L
Anhur
pixel453
Anhur
0
3
2
0.33
L
Achilles
uwu Aurum
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,421
Damage
22,493
39,709
Taken
46,750
18,499
Mitigated
23,397
16,668
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,011
1,153
707
4,830
9,094
6,395
208
346
8,363
0
46,705
L
4,196
755
0
546
10,324
3,107
0
1,609
8,715
0
32,445
W
Nu Wa
Natrix602
Nu Wa
6,037
1,319
0
978
5,056
1,756
238
1,520
3,498
50,695
0
L
4,591
341
0
250
6,677
1,423
96
1,939
4,738
42,219
0
W
3,377
1,361
1,644
2,666
9,660
5,412
169
542
9,085
17,442
0
W
6,637
2,343
0
2,302
4,996
1,327
1,070
0
4,996
0
50,583
W
8,359
2,965
0
3,541
10,903
3,609
0
2,183
8,652
0
47,449
L
4,933
526
377
1,230
9,433
5,776
0
2,306
7,127
0
23,297
L
Anhur
pixel453
Anhur
3,495
2,170
0
2,158
9,110
2,014
0
1,941
7,169
0
47,925
L
Achilles
uwu Aurum
Achilles
5,278
825
0
3,455
11,206
11,077
0
1,619
9,587
0
33,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,567
Gold Earned
33,439
395
Minions Killed
348
0
Camps Cleared
0
1,406,906
Distance Traveled
1,323,074
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,188
585
95
7
0
272,915
2
L
Fenrir
6,454
461
60
4
0
285,417
2
W
Nu Wa
8,461
604
105
8
0
277,321
0
L
Zeus
6,835
488
90
6
0
210,527
4
W
Atlas
7,618
544
24
2
0
297,829
5
W
Medusa
7,968
569
95
7
0
255,859
3
W
Loki
8,332
595
76
5
0
302,982
3
L
Mulan
6,902
493
51
4
0
288,190
3
L
Anhur
6,627
473
83
6
0
242,901
6
L
Achilles
6,621
473
64
5
0
296,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role