Player Matchup

Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BaggerOTeas1
Hades
Level 153
God Stats
15W - 5L
1,596 SR
Queue Stats
460W - 499L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
RoyalKinght1170
Kuzenbo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,524 Elo+
Party 1
Loki
Loki
ShinjiLovesRei
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,493 Elo+
Party 2
Yemoja
Yemoja
WiCkED ONEx619
Yemoja
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,439 Elo+
Party 1
Team Averages
Level 104
1,519 SR
1,475 Elo+

VS

Team Averages
Level 92
1,421 SR
1,515 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
FunkyMonkey3657
Ao Kuang
Level 148
God Stats
2W - 4L
1,377 SR
Queue Stats
196W - 192L
1,488 Elo+
Solo
Bakasura
Bakasura
MMG_Korean
Bakasura
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 297L
1,420 Elo+
Solo
Hun Batz
Hun Batz
dracukill
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
mmcdonagh15
Geb
Level 105
God Stats
1W - 1L
1,226 SR
Queue Stats
65W - 41L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 3 / 16
9,741
886
18,689
9,272
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 3 / 12
8,439
767
8,753
7,390
4,366
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 15
9,161
833
6,698
16,820
16,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
11 / 2 / 11
10,133
921
11,711
9,438
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 0 / 15
8,715
792
3,275
5,072
3,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 1 / 6
7,969
724
3,492
6,261
3,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
16
5 / 3 / 3
8,430
766
8,697
11,610
4,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
MMG_Korean
Bakasura
11
0 / 7 / 1
6,566
597
2,579
12,363
5,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
dracukill
Hun Batz
13
2 / 8 / 4
8,108
737
11,300
11,171
3,933
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 6
7,672
697
7,516
15,730
15,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
29
23
Kills
9
9
Deaths
23
69
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
16
4.33
L
Aphrodite
 
Aphrodite
2
1
6
5
W
2
3
12
2.67
L
Ao Kuang
5
3
3
2.17
L
Bakasura
MMG_Korean
Bakasura
0
7
1
0.07
W
3
1
15
10.5
W
11
2
11
8.25
W
2
0
15
9.5
L
Hun Batz
dracukill
Hun Batz
2
8
4
0.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,126
Damage
33,584
47,992
Taken
57,135
32,041
Mitigated
32,566
24,901
Healing
18,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,689
4,592
310
3,314
9,272
3,104
3,397
3,315
5,857
41,811
0
L
Aphrodite
 
Aphrodite
3,492
535
3,049
3,317
6,261
3,564
300
4,572
1,689
12,945
0
W
8,753
769
916
917
7,390
4,366
612
3,583
3,757
17,460
0
L
Ao Kuang
8,697
2,044
944
3,983
11,610
4,315
784
7,782
3,828
17,239
0
L
Bakasura
MMG_Korean
Bakasura
2,579
1,838
574
2,377
12,363
5,041
0
6,050
6,313
0
8,322
W
6,698
1,915
1,675
7,033
16,820
16,535
135
6,204
10,616
12,783
0
W
11,711
2,743
1,100
1,492
9,438
4,074
600
4,053
5,277
0
19,235
W
3,275
630
6,408
1,736
5,072
3,962
168
2,550
2,447
12,541
0
L
Hun Batz
dracukill
Hun Batz
11,300
2,698
751
346
11,171
3,933
0
8,282
2,889
0
20,283
L
7,516
779
1,241
1,928
15,730
15,713
216
10,729
5,001
13,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,189
Gold Earned
38,745
107
Minions Killed
79
0
Camps Cleared
0
1,087,522
Distance Traveled
825,298
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,741
886
49
4
0
189,540
1
L
Aphrodite
7,969
724
20
2
0
125,823
0
W
Hades
8,439
767
23
2
0
200,385
1
L
Ao Kuang
8,430
766
22
2
0
196,004
0
L
Bakasura
6,566
597
11
1
0
172,477
2
W
Kuzenbo
9,161
833
5
0
0
247,064
0
W
Loki
10,133
921
13
1
0
233,781
0
W
Yemoja
8,715
792
17
2
0
216,752
0
L
Hun Batz
8,108
737
18
2
0
138,134
0
L
Geb
7,672
697
8
1
0
192,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role