Player Matchup

Shiva
Shiva
DangerPotato_X
Shiva
Level 84
God Stats
5W - 2L
1,756 SR
Queue Stats
39W - 24L
1,858 Elo+
Solo
Apollo
Apollo
The Wet Up
Apollo
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 153L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
aleexser
Sun Wukong
Level 145
God Stats
4W - 5L
1,544 SR
Queue Stats
88W - 88L
1,554 Elo+
Solo
Eset
Eset
its-jturner34
Eset
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 57L
1,498 Elo+
Solo
He Bo
He Bo
shimbowdarktree
He Bo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,183 Elo+
Solo
Team Averages
Level 113
1,560 SR
1,523 Elo+

VS

Team Averages
Level 76
1,581 SR
1,544 Elo+
Kumbhakarna
Kumbhakarna
KingQuorc
Kumbhakarna
Level 38
God Stats
4W - 3L
1,689 SR
Queue Stats
206W - 203L
1,442 Elo+
Solo
Ares
Ares
MrBassolutely
Ares
Level 133
God Stats
11W - 9L
1,500 SR
Queue Stats
1,049W - 1,065L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrIccey
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,535 Elo+
Solo
Chang'e
Chang'e
Osmgam3r28
Chang'e
Level 83
God Stats
2W - 7L
1,500 SR
Queue Stats
54W - 57L
1,500 Elo+
Solo
Rama
Rama
TheNeedsToFeeds
Rama
Level 42
God Stats
10W - 5L
1,715 SR
Queue Stats
51W - 42L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 11
15,599
557
22,140
36,031
38,770
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
The Wet Up
Apollo
20
9 / 7 / 13
17,055
609
20,623
27,453
11,046
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
aleexser
Sun Wukong
20
7 / 2 / 21
15,779
564
22,443
25,360
35,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 5 / 13
14,374
513
25,357
22,006
8,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 5 / 11
15,077
538
26,500
21,029
7,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KingQuorc
Kumbhakarna
17
2 / 7 / 8
12,099
432
7,709
33,472
43,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
4 / 7 / 4
12,339
441
21,572
30,694
36,390
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MrIccey
Tsukuyomi
20
10 / 9 / 4
15,242
544
20,929
25,451
10,082
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Osmgam3r28
Chang'e
18
2 / 7 / 10
12,555
448
18,390
28,928
10,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 8 / 2
13,625
487
14,955
25,045
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
52
38
Kills
24
24
Deaths
38
69
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
5
11
2.9
L
Kumbhakarna
KingQuorc
Kumbhakarna
2
7
8
0.86
L
4
7
4
0.86
L
Tsukuyomi
MrIccey
Tsukuyomi
10
9
4
1.33
L
Chang'e
Osmgam3r28
Chang'e
2
7
10
1
W
Apollo
The Wet Up
Apollo
9
7
13
2.21
L
6
8
2
0.88
W
Sun Wukong
aleexser
Sun Wukong
7
2
21
8.75
W
6
5
13
2.5
W
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,063
Damage
83,555
131,879
Taken
143,590
100,863
Mitigated
107,646
37,406
Healing
44,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,140
3,610
782
5,301
36,031
38,770
689
12,856
23,175
0
97,969
L
Kumbhakarna
KingQuorc
Kumbhakarna
7,709
1,422
520
6,180
33,472
43,988
215
16,110
17,362
30,714
0
L
21,572
1,677
0
5,509
30,694
36,390
93
8,905
21,789
72,458
0
L
Tsukuyomi
MrIccey
Tsukuyomi
20,929
4,143
0
6,539
25,451
10,082
1,473
7,371
18,080
0
128,270
L
Chang'e
Osmgam3r28
Chang'e
18,390
704
3,770
13,421
28,928
10,565
98
9,926
19,002
90,544
0
W
Apollo
The Wet Up
Apollo
20,623
12,473
0
5,799
27,453
11,046
3,225
10,482
16,971
0
136,006
L
14,955
13,036
0
8,506
25,045
6,621
3,165
9,724
15,321
0
90,568
W
Sun Wukong
aleexser
Sun Wukong
22,443
4,413
1,115
8,105
25,360
35,723
1,549
12,995
12,079
491
84,581
W
25,357
1,041
3,070
6,919
22,006
8,322
1,941
8,107
13,899
105,504
0
W
26,500
1,170
0
6,315
21,029
7,002
1,107
6,117
14,912
117,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,884
Gold Earned
65,860
667
Minions Killed
634
0
Camps Cleared
0
2,683,234
Distance Traveled
2,448,241
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
15,599
557
127
5
0
513,712
2
L
Kumbhakarna
12,099
432
37
1
0
519,758
9
L
Ares
12,339
441
101
4
0
442,480
4
L
Tsukuyomi
15,242
544
195
7
0
518,037
1
L
Chang'e
12,555
448
147
5
0
499,393
2
W
Apollo
17,055
609
173
6
0
528,508
0
L
Rama
13,625
487
154
6
0
468,573
4
W
Sun Wukong
15,779
564
123
4
0
570,023
8
W
Eset
14,374
513
110
4
0
530,688
7
W
He Bo
15,077
538
134
5
0
540,303
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role