Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
EbonyWarrior01
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 98L
1,424 Elo+
Solo
Odin
Odin
HedonisticGod
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,545 Elo+
Solo
Shiva
Shiva
xxxMoHcTePxxx
Shiva
Level 160
God Stats
5W - 7L
1,715 SR
Queue Stats
671W - 656L
1,512 Elo+
Solo
Team Averages
Level 119
1,543 SR
1,496 Elo+

VS

Team Averages
Level 92
1,547 SR
1,454 Elo+
Medusa
Medusa
ACC600
Medusa
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 62L
1,774 Elo+
Party 1
Mulan
Mulan
Asperin100
Mulan
Level 27
God Stats
7W - 3L
1,736 SR
Queue Stats
169W - 60L
1,816 Elo+
Party 1
Olorun
Olorun
JojolapinaX
Olorun
Level 158
God Stats
7W - 13L
1,500 SR
Queue Stats
370W - 398L
1,412 Elo+
Solo
Achilles
Achilles
L Fauntleroy337
Achilles
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 19L
1,143 Elo+
Party 2
Charybdis
Charybdis
Tom Loathes You
Charybdis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
8 / 3 / 6
9,388
853
7,486
16,838
22,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
 
Merlin
13
1 / 4 / 10
7,436
676
10,959
8,809
3,630
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
12
2 / 6 / 4
7,523
684
6,003
13,375
7,446
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 5 / 11
8,104
737
7,425
17,921
14,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 4 / 11
8,202
746
9,359
14,939
16,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ACC600
Medusa
16
7 / 2 / 13
9,748
886
19,172
7,837
3,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
13
5 / 3 / 11
8,746
795
8,714
11,815
11,636
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
14
4 / 5 / 8
8,896
809
11,848
8,071
3,218
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
17
4 / 2 / 17
9,624
875
12,846
10,385
10,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Tom Loathes You
Charybdis
15
2 / 3 / 15
8,782
798
11,841
9,751
4,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
86
15
Kills
22
22
Deaths
15
42
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
8
3
6
3.67
L
Merlin
 
Merlin
1
4
10
1.5
W
Medusa
ACC600
Medusa
7
2
13
6.75
W
Mulan
5
3
11
3.5
L
Bakasura
2
6
4
0.67
L
1
5
11
1.3
W
Olorun
4
5
8
1.6
W
Achilles
4
2
17
6.25
W
Charybdis
Tom Loathes You
Charybdis
2
3
15
3.17
L
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,232
Damage
64,421
71,882
Taken
47,859
64,601
Mitigated
33,175
21,087
Healing
17,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,486
1,441
1,356
2,620
16,838
22,041
0
3,120
13,412
12,980
0
L
Merlin
 
Merlin
10,959
1,373
804
797
8,809
3,630
0
1,326
7,320
20,285
0
W
Medusa
ACC600
Medusa
19,172
8,207
1,543
1,655
7,837
3,638
1,405
3,432
4,335
0
37,868
W
Mulan
8,714
1,287
1,277
2,616
11,815
11,636
81
3,789
7,072
0
12,258
L
Bakasura
6,003
4,372
146
2,496
13,375
7,446
750
1,597
11,468
0
10,647
L
7,425
2,713
44
3,615
17,921
14,607
50
3,353
14,246
0
13,891
W
Olorun
11,848
4,903
2,900
1,310
8,071
3,218
518
3,918
4,028
16,064
0
W
Achilles
12,846
2,797
1,528
2,713
10,385
10,071
867
3,407
6,496
0
19,497
W
Charybdis
Tom Loathes You
Charybdis
11,841
4,574
667
801
9,751
4,612
2,242
3,899
5,775
0
25,727
L
9,359
1,666
4,835
4,374
14,939
16,877
0
2,452
12,157
0
18,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,653
Gold Earned
45,796
94
Minions Killed
114
0
Camps Cleared
0
1,002,462
Distance Traveled
983,532
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,388
853
10
1
0
197,984
3
L
Merlin
7,436
676
22
2
0
188,981
2
W
Medusa
9,748
886
40
4
0
222,641
5
W
Mulan
8,746
795
5
0
0
197,560
0
L
Bakasura
7,523
684
23
2
0
193,038
0
L
Odin
8,104
737
17
2
0
206,383
2
W
Olorun
8,896
809
14
1
0
166,103
1
W
Achilles
9,624
875
15
1
0
210,706
0
W
Charybdis
8,782
798
40
4
0
186,522
0
L
Shiva
8,202
746
22
2
0
216,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role