Player Matchup

Neith
Neith
BF_one_Love
Neith
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
82W - 115L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
Toxic_Parkhaus
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 65L
1,358 Elo+
Party 2
Shiva
Shiva
xHardsscoperx
Shiva
Level 59
God Stats
0W - 5L
1,316 SR
Queue Stats
24W - 48L
1,304 Elo+
Party 2
Team Averages
Level 77
1,439 SR
1,363 Elo+

VS

Team Averages
Level 85
1,471 SR
1,400 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Atee_Weraxes435
Artio
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 243L
1,311 Elo+
Party 1
Danzaburou
Danzaburou
Mxze II
Danzaburou
Level 62
God Stats
5W - 5L
1,414 SR
Queue Stats
12W - 21L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
9,172
706
8,200
8,400
2,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Toxic_Parkhaus
Baron Samedi
13
2 / 4 / 6
8,698
669
8,753
9,924
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 4
8,484
653
9,639
11,715
9,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 2 / 9
9,737
749
13,292
11,804
7,683
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 4 / 7
10,105
777
5,580
16,202
19,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Mxze II
Danzaburou
15
3 / 2 / 10
9,853
758
7,212
9,428
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
8
Kills
14
14
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
9
4.75
W
6
4
7
2.38
L
4
5
3
1.1
W
Danzaburou
Mxze II
Danzaburou
3
2
10
4
L
Baron Samedi
Toxic_Parkhaus
Baron Samedi
2
4
6
1.25
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
26,084
30,039
Taken
37,434
15,883
Mitigated
30,327
6,579
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,292
1,615
0
6,527
11,804
7,683
623
3,421
8,259
36,321
0
W
5,580
243
1,326
3,850
16,202
19,186
108
4,121
11,658
15,736
0
L
8,200
1,810
0
1,188
8,400
2,827
0
4,955
3,445
0
19,641
W
Danzaburou
Mxze II
Danzaburou
7,212
3,347
21
3,145
9,428
3,458
844
1,714
7,501
0
41,205
L
Baron Samedi
Toxic_Parkhaus
Baron Samedi
8,753
387
1,266
2,169
9,924
3,710
0
7,930
1,994
27,703
0
L
9,639
1,375
218
1,738
11,715
9,346
0
6,157
5,558
0
29,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,354
Gold Earned
29,695
132
Minions Killed
154
3
Camps Cleared
7
675,082
Distance Traveled
701,475
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,737
749
66
5
3
248,151
1
W
Artio
10,105
777
19
1
3
226,733
3
L
Neith
9,172
706
40
3
1
218,881
4
W
Danzaburou
9,853
758
69
5
1
226,591
1
L
Baron Samedi
8,698
669
43
3
1
227,186
1
L
Shiva
8,484
653
49
4
1
229,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role