Player Matchup

Bastet
Bastet
Alt iSakura
Bastet
Level 105
God Stats
42W - 29L
1,675 SR
Queue Stats
112W - 102L
1,509 Elo+
Party 3
Ares
Ares
BeardedTokesman
Ares
Level 140
God Stats
2W - 6L
1,593 SR
Queue Stats
317W - 323L
1,590 Elo+
Solo
Apollo
Apollo
Fellps_BR
Apollo
Level 127
God Stats
6W - 7L
1,546 SR
Queue Stats
217W - 217L
1,523 Elo+
Solo
Loki
Loki
HenkoRojaz
Loki
Level 105
God Stats
9W - 7L
1,519 SR
Queue Stats
71W - 72L
1,494 Elo+
Party 3
Baron Samedi
Baron Samedi
jackViate
Baron Samedi
Level 70
God Stats
5W - 5L
1,561 SR
Queue Stats
124W - 135L
1,508 Elo+
Party 3
Team Averages
Level 109
1,579 SR
1,525 Elo+

VS

Team Averages
Level 114
1,578 SR
1,567 Elo+
Thanatos
Thanatos
ALAKAMARSHMALLOW
Thanatos
Level 110
God Stats
9W - 8L
1,286 SR
Queue Stats
188W - 176L
1,592 Elo+
Party 2
Shiva
Shiva
Achilles_396
Shiva
Level 109
God Stats
7W - 5L
1,786 SR
Queue Stats
405W - 396L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
LunarRevenge-Rei
Nu Wa
Level 124
God Stats
2W - 1L
1,571 SR
Queue Stats
36W - 29L
1,531 Elo+
Party 2
Fafnir
Fafnir
StAyFrOsTy_KING
Fafnir
Level 121
God Stats
4W - 0L
1,684 SR
Queue Stats
180W - 182L
1,528 Elo+
Party 2
Skadi
Skadi
zXz_PHILLIES_xZx
Skadi
Level 105
God Stats
10W - 5L
1,564 SR
Queue Stats
292W - 299L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
8 / 7 / 2
11,642
554
19,190
21,889
7,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 7 / 7
9,037
430
8,111
24,284
25,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Fellps_BR
Apollo
17
4 / 10 / 4
10,876
518
11,570
22,060
6,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 2
9,324
444
6,715
17,987
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
jackViate
Baron Samedi
15
2 / 10 / 2
9,464
451
6,354
16,063
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 8
13,813
658
25,030
20,147
9,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 7
11,662
555
10,394
13,548
13,855
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 3 / 14
12,174
580
20,363
11,127
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 3 / 12
10,833
516
6,055
15,652
20,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
5 / 5 / 8
11,628
554
14,877
15,456
4,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
19
Kills
40
41
Deaths
19
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
17
4
8
5.25
W
4
4
7
1.88
L
Bastet
8
7
2
1.29
L
2
7
7
0.79
L
Apollo
Fellps_BR
Apollo
4
10
4
0.6
L
3
7
2
0.57
W
9
3
14
5.33
W
5
3
12
3.67
L
Baron Samedi
jackViate
Baron Samedi
2
10
2
0.3
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,940
Damage
76,719
102,283
Taken
75,930
48,633
Mitigated
51,709
23,672
Healing
35,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,030
5,598
0
20,552
20,147
9,787
874
3,689
16,242
0
108,979
W
10,394
1,068
548
2,484
13,548
13,855
1,826
1,981
11,567
0
76,500
L
Bastet
19,190
2,687
0
6,468
21,889
7,449
466
5,473
16,161
0
73,597
L
8,111
224
328
2,703
24,284
25,364
99
5,196
18,035
17,963
2,150
L
Apollo
Fellps_BR
Apollo
11,570
5,502
0
5,569
22,060
6,229
441
4,037
17,653
0
84,746
L
6,715
1,684
313
5,533
17,987
4,430
0
5,008
12,683
0
59,857
W
20,363
3,113
0
997
11,127
3,051
1,207
1,668
9,459
79,141
0
W
6,055
1,718
515
3,803
15,652
20,751
1,003
4,139
11,513
27,179
0
L
Baron Samedi
jackViate
Baron Samedi
6,354
129
627
2,131
16,063
5,161
201
4,744
10,891
62,141
0
W
14,877
7,656
345
5,777
15,456
4,265
3,126
2,681
12,142
0
81,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,343
Gold Earned
60,110
506
Minions Killed
571
0
Camps Cleared
0
1,906,346
Distance Traveled
2,097,529
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,813
658
148
7
0
486,514
0
W
Shiva
11,662
555
137
7
0
423,236
0
L
Bastet
11,642
554
122
6
0
404,493
8
L
Ares
9,037
430
25
1
0
393,562
5
L
Apollo
10,876
518
141
7
0
336,858
4
L
Loki
9,324
444
101
5
0
422,511
0
W
Nu Wa
12,174
580
107
5
0
403,952
1
W
Fafnir
10,833
516
41
2
0
410,560
0
L
Baron Samedi
9,464
451
117
6
0
348,922
0
W
Skadi
11,628
554
138
7
0
373,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role