Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Costalpz
Baba Yaga
Level 51
God Stats
4W - 0L
1,893 SR
Queue Stats
20W - 18L
1,641 Elo+
Party 1
Cabrakan
Cabrakan
LyfePlayer
Cabrakan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 50L
1,578 Elo+
Party 1
Shiva
Shiva
MiniZelphanie
Shiva
Level 27
God Stats
3W - 2L
1,753 SR
Queue Stats
12W - 11L
1,851 Elo+
Party 1
Neith
Neith
fatisolam
Neith
Level 56
God Stats
7W - 8L
1,299 SR
Queue Stats
50W - 51L
1,591 Elo+
Party 1
Team Averages
Level 49
1,589 SR
1,632 Elo+

VS

Team Averages
Level 66
1,618 SR
1,554 Elo+
Kukulkan
Kukulkan
Guys Burner
Kukulkan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,512 Elo+
Party 2
Ra
Ra
IMAFIABUZZD1
Ra
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 110L
1,506 Elo+
Solo
Cernunnos
Cernunnos
JaydensMe
Cernunnos
Level 87
God Stats
5W - 4L
1,867 SR
Queue Stats
39W - 36L
1,612 Elo+
Party 2
Atlas
Atlas
Lucky2876
Atlas
Level 17
God Stats
12W - 11L
1,626 SR
Queue Stats
17W - 19L
1,557 Elo+
Party 2
Shiva
Shiva
NLMBChriss
Shiva
Level 99
God Stats
0W - 2L
1,598 SR
Queue Stats
18W - 16L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
12 / 4 / 1
9,539
636
11,160
14,529
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Costalpz
Baba Yaga
13
5 / 3 / 6
8,171
545
11,869
8,363
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
LyfePlayer
Cabrakan
12
3 / 3 / 13
8,513
568
10,063
15,098
14,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 3 / 1
7,568
505
2,426
8,292
6,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
fatisolam
Neith
17
5 / 4 / 6
9,998
667
9,037
8,214
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Guys Burner
Kukulkan
11
0 / 7 / 2
6,606
440
6,443
9,626
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
5 / 4 / 2
9,125
608
9,285
9,422
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
JaydensMe
Cernunnos
14
7 / 4 / 1
8,640
576
10,254
12,835
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Lucky2876
Atlas
10
1 / 5 / 8
7,415
494
3,812
14,724
4,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
13
4 / 5 / 4
8,353
557
8,025
12,976
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
25
Kills
17
17
Deaths
25
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
4
1
3.13
W
Baba Yaga
Costalpz
Baba Yaga
5
3
6
2.67
L
Kukulkan
Guys Burner
Kukulkan
0
7
2
0.14
L
5
4
2
1.5
L
Cernunnos
JaydensMe
Cernunnos
7
4
1
1.88
L
Atlas
Lucky2876
Atlas
1
5
8
1
W
Cabrakan
LyfePlayer
Cabrakan
3
3
13
3.17
W
0
3
1
0.17
L
Shiva
4
5
4
1.2
W
Neith
fatisolam
Neith
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,555
Damage
37,819
54,496
Taken
59,583
31,998
Mitigated
20,318
18,730
Healing
13,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,160
2,185
0
11,238
14,529
5,727
0
4,620
9,909
0
53,107
W
Baba Yaga
Costalpz
Baba Yaga
11,869
439
0
1,888
8,363
2,374
829
3,657
4,706
43,776
0
L
Kukulkan
Guys Burner
Kukulkan
6,443
1,187
0
430
9,626
2,531
379
3,349
6,129
36,960
0
L
9,285
452
452
3,344
9,422
3,197
348
2,925
6,393
58,780
0
L
Cernunnos
JaydensMe
Cernunnos
10,254
5,205
0
3,314
12,835
3,845
2,166
4,235
8,522
0
55,873
L
Atlas
Lucky2876
Atlas
3,812
1,721
2,099
3,060
14,724
4,587
35
7,038
7,502
14,417
0
W
Cabrakan
LyfePlayer
Cabrakan
10,063
1,096
153
2,060
15,098
14,777
189
6,446
8,652
31,736
0
W
2,426
148
102
624
8,292
6,511
458
3,955
4,337
0
38,950
L
Shiva
8,025
2,344
81
555
12,976
6,158
0
3,757
9,105
0
46,005
W
Neith
fatisolam
Neith
9,037
3,336
135
2,530
8,214
2,609
674
862
7,352
0
74,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,789
Gold Earned
40,139
417
Minions Killed
365
0
Camps Cleared
0
1,469,296
Distance Traveled
1,392,226
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,539
636
73
5
0
332,181
0
W
Baba Yaga
8,171
545
72
5
0
304,474
0
L
Kukulkan
6,606
440
66
4
0
263,959
2
L
Ra
9,125
608
121
8
0
254,270
1
L
Cernunnos
8,640
576
96
6
0
258,770
13
L
Atlas
7,415
494
18
1
0
273,878
1
W
Cabrakan
8,513
568
42
3
0
271,357
0
W
Shiva
7,568
505
83
6
0
268,934
2
L
Shiva
8,353
557
64
4
0
341,349
6
W
Neith
9,998
667
147
10
0
292,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role