Player Matchup

Sobek
Sobek
Blut_Fluch
Sobek
Level 111
God Stats
0W - 2L
1,470 SR
Queue Stats
14W - 25L
1,290 Elo+
Party 1
Awilix
Awilix
OnkelArtem
Awilix
Level 29
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1
Odin
Odin
Pixel_Pause
Odin
Level 24
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1
Aphrodite
Aphrodite
Thall667
Aphrodite
Level 41
God Stats
0W - 2L
1,527 SR
Queue Stats
3W - 15L
1,182 Elo+
Solo
Cupid
Cupid
WestSoldier
Cupid
Level 29
God Stats
1W - 2L
1,631 SR
Queue Stats
25W - 15L
1,601 Elo+
Solo
Team Averages
Level 47
1,427 SR
1,304 Elo+

VS

Team Averages
Level 64
1,497 SR
1,491 Elo+
Tyr
Tyr
CoolDogFin
Tyr
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 10L
1,621 Elo+
Party 2
Rama
Rama
jSanterCh1ldB1
Rama
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Thanatos
Thanatos
rocu666
Thanatos
Level 41
God Stats
1W - 1L
1,285 SR
Queue Stats
124W - 142L
1,322 Elo+
Solo
Poseidon
Poseidon
skoobii
Poseidon
Level 113
God Stats
3W - 1L
1,523 SR
Queue Stats
15W - 9L
1,621 Elo+
Party 2
Cerberus
Cerberus
uasons
Cerberus
Level 18
God Stats
2W - 1L
1,676 SR
Queue Stats
72W - 96L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
4 / 6 / 3
8,685
869
3,778
16,124
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
OnkelArtem
Awilix
12
1 / 5 / 5
6,686
669
3,702
7,987
2,470
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 6 / 5
7,142
714
5,351
9,247
4,221
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Thall667
Aphrodite
13
1 / 5 / 6
7,178
718
6,523
9,532
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 4
6,896
690
11,109
9,391
2,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 16
8,624
862
10,178
9,446
11,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
10 / 1 / 12
9,141
914
14,560
9,052
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
rocu666
Thanatos
13
2 / 6 / 9
7,324
732
4,116
8,705
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
skoobii
Poseidon
15
4 / 1 / 14
8,321
832
9,066
6,153
2,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
uasons
Cerberus
14
2 / 1 / 11
7,970
797
3,800
8,179
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
10
Kills
26
26
Deaths
10
23
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sobek
4
6
3
0.92
W
8
1
16
16
L
Awilix
OnkelArtem
Awilix
1
5
5
0.7
L
1
6
5
0.58
L
Aphrodite
Thall667
Aphrodite
1
5
6
0.8
L
3
4
4
1.25
W
10
1
12
16
W
Thanatos
rocu666
Thanatos
2
6
9
1.08
W
Poseidon
skoobii
Poseidon
4
1
14
11
W
Cerberus
uasons
Cerberus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,463
Damage
41,720
52,281
Taken
41,535
29,728
Mitigated
27,533
12,223
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,778
339
109
3,623
16,124
14,456
0
4,589
11,535
11,965
0
W
10,178
1,082
0
1,596
9,446
11,595
215
2,468
6,978
0
15,429
L
Awilix
OnkelArtem
Awilix
3,702
1,348
0
140
7,987
2,470
0
1,264
6,723
0
12,898
L
5,351
799
0
0
9,247
4,221
0
2,892
6,355
0
8,865
L
Aphrodite
Thall667
Aphrodite
6,523
522
3,604
3,821
9,532
5,778
0
2,548
6,984
23,431
0
L
11,109
8,450
118
808
9,391
2,803
0
1,573
7,818
0
16,077
W
14,560
11,607
0
4,187
9,052
3,876
1,979
2,125
6,927
0
43,074
W
Thanatos
rocu666
Thanatos
4,116
854
0
1,873
8,705
3,649
670
758
7,947
0
9,702
W
Poseidon
skoobii
Poseidon
9,066
1,985
0
2,122
6,153
2,169
922
1,839
4,314
32,610
0
W
Cerberus
uasons
Cerberus
3,800
127
386
2,716
8,179
6,244
398
3,111
5,068
14,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,587
Gold Earned
41,380
93
Minions Killed
187
0
Camps Cleared
0
972,417
Distance Traveled
1,043,041
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,685
869
17
2
0
192,990
1
W
Tyr
8,624
862
15
2
0
235,075
2
L
Awilix
6,686
669
21
2
0
211,813
2
L
Odin
7,142
714
10
1
0
199,863
0
L
Aphrodite
7,178
718
37
4
0
179,868
1
L
Cupid
6,896
690
8
1
0
187,883
2
W
Rama
9,141
914
72
7
0
193,867
1
W
Thanatos
7,324
732
9
1
0
192,941
0
W
Poseidon
8,321
832
60
6
0
217,782
5
W
Cerberus
7,970
797
31
3
0
203,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role