Player Matchup

Atlas
Atlas
Platinum III
 
Atlas
Platinum III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
francampillo
Gilgamesh
Gold III
Level 155
God Stats
9W - 8L
1,575 SR
Queue Stats
82W - 98L
1,709 MMR
Party 1
Thoth
Thoth
Platinum V
gaelix5
Thoth
Platinum V
Level 147
God Stats
8W - 4L
1,593 SR
Queue Stats
28W - 21L
1,917 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,556 SR
1,709 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,567 SR
1,529 MMR
Odin
Odin
Bronze III
Darkren_84
Odin
Bronze III
Level 96
God Stats
3W - 2L
1,724 SR
Queue Stats
6W - 4L
1,529 MMR
Party 2
Zeus
Zeus
Bronze III
NeKare_03
Zeus
Bronze III
Level 107
God Stats
1W - 1L
1,649 SR
Queue Stats
6W - 4L
1,529 MMR
Party 2
Izanami
Izanami
Bronze III
Sr-_epikito
Izanami
Bronze III
Level 92
God Stats
0W - 1L
1,327 SR
Queue Stats
6W - 4L
1,529 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
4 / 1 / 10
7,711
964
5,181
8,724
9,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
francampillo
Gilgamesh
11
2 / 1 / 10
7,029
879
4,926
8,285
4,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Thoth
gaelix5
Thoth
12
8 / 0 / 4
7,997
1,000
9,550
5,409
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetHadesAchillesBacchus

VS

Bans
GebChaacAresArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,923
740
2,606
8,591
5,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
9
0 / 4 / 1
5,307
663
4,836
5,049
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Sr-_epikito
Izanami
8
0 / 6 / 1
5,228
654
3,945
8,489
1,949
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
2
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
10
9
L
2
4
0
0.5
L
Zeus
0
4
1
0.13
L
Izanami
Sr-_epikito
Izanami
0
6
1
0.08
W
Gilgamesh
francampillo
Gilgamesh
2
1
10
7
W
Thoth
gaelix5
Thoth
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,657
Damage
11,387
22,418
Taken
22,129
15,050
Mitigated
8,426
5,222
Healing
1,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,181
1,562
0
1,560
8,724
9,133
0
820
7,762
9,395
0
L
2,606
786
0
750
8,591
5,416
0
6,332
2,183
0
9,144
L
Zeus
4,836
428
0
110
5,049
1,061
0
2,603
2,351
10,322
0
L
Izanami
Sr-_epikito
Izanami
3,945
2,319
0
1,099
8,489
1,949
76
5,972
2,315
0
13,674
W
Gilgamesh
francampillo
Gilgamesh
4,926
1,199
84
2,636
8,285
4,139
265
2,253
5,806
0
21,590
W
Thoth
gaelix5
Thoth
9,550
364
0
942
5,409
1,778
1,259
1,816
3,421
36,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,737
Gold Earned
16,458
95
Minions Killed
53
7
Camps Cleared
1
514,460
Distance Traveled
440,682
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,711
964
10
1
0
177,396
2
L
Odin
5,923
740
14
2
0
171,178
4
L
Zeus
5,307
663
20
3
1
150,606
1
L
Izanami
5,228
654
19
2
0
118,898
2
W
Gilgamesh
7,029
879
37
5
4
172,582
3
W
Thoth
7,997
1,000
48
6
3
164,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role