Player Matchup

Hercules
Hercules
Black4ssasine
Hercules
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 187L
1,449 Elo+
Party 2
Loki
Loki
CalmPokerAce
Loki
Level 147
God Stats
26W - 34L
1,263 SR
Queue Stats
941W - 978L
1,416 Elo+
Solo
Danzaburou
Danzaburou
M39_Cross
Danzaburou
Level 63
God Stats
1W - 0L
1,492 SR
Queue Stats
55W - 50L
1,524 Elo+
Solo
Chernobog
Chernobog
SaikoNo5cHn1Tz
Chernobog
Level 157
God Stats
7W - 4L
1,750 SR
Queue Stats
292W - 284L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
gilbert3424
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,464 Elo+
Solo
Team Averages
Level 103
1,501 SR
1,454 Elo+

VS

Team Averages
Level 90
1,579 SR
1,481 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Death4648
Izanami
Level 59
God Stats
0W - 2L
1,281 SR
Queue Stats
11W - 13L
1,445 Elo+
Party 1
Medusa
Medusa
EDnEDDnEDDie
Medusa
Level 107
God Stats
0W - 1L
1,771 SR
Queue Stats
43W - 35L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
TheRealEsp1898
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,506 Elo+
Party 1
Vulcan
Vulcan
kzabek
Vulcan
Level 108
God Stats
2W - 1L
1,842 SR
Queue Stats
42W - 62L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Black4ssasine
Hercules
20
6 / 4 / 19
11,912
745
12,580
22,622
25,273
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 3 / 15
13,334
833
11,461
9,854
3,790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
M39_Cross
Danzaburou
18
2 / 10 / 21
11,381
711
15,346
21,382
8,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
SaikoNo5cHn1Tz
Chernobog
20
5 / 7 / 17
12,186
762
16,657
24,236
9,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
gilbert3424
Baron Samedi
20
8 / 6 / 16
12,898
806
13,773
19,259
11,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
6 / 4 / 14
11,816
739
13,371
12,412
6,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
Death4648
Izanami
17
4 / 7 / 15
11,252
703
15,286
16,713
7,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
17
6 / 5 / 12
11,245
703
14,078
13,377
6,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TheRealEsp1898
Baron Samedi
19
11 / 7 / 15
12,074
755
26,603
20,706
13,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
kzabek
Vulcan
18
3 / 10 / 15
11,435
715
17,252
17,793
7,413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
101
31
Kills
30
30
Deaths
33
88
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
6
4
14
3.25
W
Hercules
Black4ssasine
Hercules
6
4
19
3.88
W
10
3
15
5.83
L
Izanami
Death4648
Izanami
4
7
15
1.64
L
Medusa
6
5
12
2.4
W
Danzaburou
M39_Cross
Danzaburou
2
10
21
1.25
W
Chernobog
SaikoNo5cHn1Tz
Chernobog
5
7
17
1.93
L
Baron Samedi
TheRealEsp1898
Baron Samedi
11
7
15
2.64
W
Baron Samedi
gilbert3424
Baron Samedi
8
6
16
2.67
L
Vulcan
kzabek
Vulcan
3
10
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,817
Damage
86,590
97,353
Taken
81,001
58,705
Mitigated
40,770
43,134
Healing
25,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,371
4,551
0
919
12,412
6,183
154
1,548
10,864
0
30,425
W
Hercules
Black4ssasine
Hercules
12,580
1,501
1,892
6,573
22,622
25,273
454
9,717
12,905
0
18,625
W
11,461
673
3,172
2,753
9,854
3,790
1,613
2,747
7,107
0
32,350
L
Izanami
Death4648
Izanami
15,286
10,092
1,395
3,672
16,713
7,207
1,301
3,545
13,168
0
32,041
L
Medusa
14,078
5,318
1,119
3,796
13,377
6,515
646
3,104
10,273
0
20,350
W
Danzaburou
M39_Cross
Danzaburou
15,346
5,132
3,267
4,308
21,382
8,829
332
11,383
9,999
0
31,921
W
Chernobog
SaikoNo5cHn1Tz
Chernobog
16,657
5,846
1,039
8,136
24,236
9,427
1,146
11,537
12,699
0
43,523
L
Baron Samedi
TheRealEsp1898
Baron Samedi
26,603
1,047
3,761
8,141
20,706
13,452
227
3,502
17,204
37,735
0
W
Baron Samedi
gilbert3424
Baron Samedi
13,773
1,138
5,780
6,214
19,259
11,386
1,889
8,471
10,788
34,355
0
L
Vulcan
kzabek
Vulcan
17,252
5,825
950
1,843
17,793
7,413
790
2,074
15,719
34,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,711
Gold Earned
57,822
186
Minions Killed
162
0
Camps Cleared
0
1,514,715
Distance Traveled
1,226,290
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,816
739
34
2
0
297,048
0
W
Hercules
11,912
745
17
1
0
294,784
1
W
Loki
13,334
833
29
2
0
364,286
1
L
Izanami
11,252
703
46
3
0
212,905
1
L
Medusa
11,245
703
13
1
0
267,798
1
W
Danzaburou
11,381
711
44
3
0
259,966
0
W
Chernobog
12,186
762
58
4
0
327,090
0
L
Baron Samedi
12,074
755
35
2
0
208,707
1
W
Baron Samedi
12,898
806
38
2
0
268,589
0
L
Vulcan
11,435
715
34
2
0
239,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role