Player Matchup

Shiva
Shiva
 
Shiva
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Galaxys-san
Neith
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 158L
1,492 Elo+
Party 1
Atlas
Atlas
Hperez_1992
Atlas
Level 49
God Stats
2W - 3L
1,489 SR
Queue Stats
8W - 15L
1,253 Elo+
Party 1
Arachne
Arachne
LazzyPudding
Arachne
Level 25
God Stats
23W - 24L
1,494 SR
Queue Stats
245W - 300L
1,380 Elo+
Party 3
Baba Yaga
Baba Yaga
Thimsnod
Baba Yaga
Level 44
God Stats
34W - 33L
1,656 SR
Queue Stats
465W - 503L
1,408 Elo+
Party 3
Team Averages
Level 67
1,528 SR
1,407 Elo+

VS

Team Averages
Level 72
1,453 SR
1,443 Elo+
Medusa
Medusa
MeezyThaGr8
Medusa
Level 138
God Stats
5W - 6L
1,463 SR
Queue Stats
183W - 183L
1,404 Elo+
Party 2
Ganesha
Ganesha
PattyBRaps_522
Ganesha
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 114L
1,479 Elo+
Solo
Serqet
Serqet
SeraphLionKnight
Serqet
Level 112
God Stats
3W - 3L
1,500 SR
Queue Stats
342W - 360L
1,440 Elo+
Solo
Discordia
Discordia
s_2nice
Discordia
Level 48
God Stats
7W - 9L
1,513 SR
Queue Stats
86W - 80L
1,510 Elo+
Solo
Amaterasu
Amaterasu
yungblak23
Amaterasu
Level 14
God Stats
2W - 4L
1,288 SR
Queue Stats
9W - 11L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
3 / 6 / 0
11,534
481
15,812
22,812
18,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
1 / 1 / 1
12,639
527
11,377
13,307
4,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 10 / 1
8,461
353
5,517
19,264
15,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
LazzyPudding
Arachne
14
0 / 8 / 1
9,355
390
6,607
25,837
8,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
Thimsnod
Baba Yaga
18
2 / 3 / 1
11,536
481
14,593
16,840
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
3 / 1 / 2
13,775
574
9,154
12,819
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 0 / 20
12,677
528
9,988
22,912
30,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 2 / 7
13,222
551
11,273
19,715
10,092
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
s_2nice
Discordia
19
8 / 0 / 9
12,408
517
23,492
9,642
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
yungblak23
Amaterasu
19
8 / 3 / 5
12,421
518
11,386
27,142
16,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
6
Kills
28
28
Deaths
6
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
6
0
0.5
L
1
1
1
1.5
L
0
10
1
0.05
L
Arachne
LazzyPudding
Arachne
0
8
1
0.06
W
Medusa
3
1
2
4
W
0
0
20
10
W
9
2
7
6.25
L
Baba Yaga
Thimsnod
Baba Yaga
2
3
1
0.83
W
Discordia
s_2nice
Discordia
8
0
9
12.5
W
Amaterasu
yungblak23
Amaterasu
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,906
Damage
65,293
98,060
Taken
92,230
52,094
Mitigated
65,103
31,349
Healing
32,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
15,812
5,456
772
7,283
22,812
18,470
2,542
8,580
12,534
0
72,420
L
11,377
2,270
0
6,066
13,307
4,572
0
2,459
10,750
0
107,675
L
5,517
1,303
0
2,590
19,264
15,031
0
4,594
13,948
34,386
0
L
Arachne
LazzyPudding
Arachne
6,607
4,507
0
8,261
25,837
8,463
0
6,672
18,291
0
57,694
W
Medusa
9,154
3,023
0
4,691
12,819
5,052
1,533
2,305
10,514
0
121,104
W
9,988
951
1,442
4,690
22,912
30,093
302
6,520
16,147
56,812
0
W
11,273
2,925
0
7,832
19,715
10,092
1,582
2,158
17,075
0
80,885
L
Baba Yaga
Thimsnod
Baba Yaga
14,593
503
120
6,257
16,840
5,558
630
9,802
6,208
80,024
0
W
Discordia
s_2nice
Discordia
23,492
721
567
1,171
9,642
3,719
2,075
2,860
6,744
84,013
0
W
Amaterasu
yungblak23
Amaterasu
11,386
5,210
0
11,837
27,142
16,147
0
6,229
20,282
0
68,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,525
Gold Earned
64,503
626
Minions Killed
641
0
Camps Cleared
0
2,186,150
Distance Traveled
2,447,632
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,534
481
130
5
0
416,763
4
L
Neith
12,639
527
209
9
0
471,425
6
L
Atlas
8,461
353
43
2
0
418,728
3
L
Arachne
9,355
390
91
4
0
419,033
6
W
Medusa
13,775
574
222
9
0
477,048
1
W
Ganesha
12,677
528
26
1
0
467,746
5
W
Serqet
13,222
551
125
5
0
533,673
0
L
Baba Yaga
11,536
481
153
6
0
460,201
3
W
Discordia
12,408
517
149
6
0
489,802
1
W
Amaterasu
12,421
518
119
5
0
479,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role