Player Matchup

Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Galaxy456uuuu
Neith
Level 92
God Stats
13W - 16L
1,347 SR
Queue Stats
156W - 154L
1,447 Elo+
Solo
Skadi
Skadi
eadrockdog60789
Skadi
Level 67
God Stats
6W - 3L
1,993 SR
Queue Stats
8W - 13L
1,289 Elo+
Solo
Shiva
Shiva
fuhroze
Shiva
Level 29
God Stats
20W - 17L
1,624 SR
Queue Stats
33W - 44L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
xCarteadorx
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,453 Elo+
Party 1
Team Averages
Level 56
1,593 SR
1,433 Elo+

VS

Team Averages
Level 63
1,498 SR
1,373 Elo+
Tsukuyomi
Tsukuyomi
Grandmaste47
Tsukuyomi
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
149W - 165L
1,503 Elo+
Solo
He Bo
He Bo
Monocyte_87
He Bo
Level 39
God Stats
0W - 4L
1,267 SR
Queue Stats
82W - 99L
1,369 Elo+
Party 2
Tyr
Tyr
Necrosis_99
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,208 Elo+
Party 2
Sol
Sol
ookie82
Sol
Level 156
God Stats
14W - 17L
1,490 SR
Queue Stats
270W - 287L
1,365 Elo+
Solo
Anhur
Anhur
xSaturnx
Anhur
Level 64
God Stats
0W - 1L
1,732 SR
Queue Stats
8W - 12L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 2 / 18
10,739
826
4,589
17,109
16,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
15 / 3 / 14
12,494
961
21,088
12,386
7,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 4 / 14
12,108
931
18,512
11,049
4,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
fuhroze
Shiva
17
4 / 4 / 17
10,350
796
10,588
13,220
10,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
xCarteadorx
Kukulkan
19
7 / 0 / 9
11,469
882
11,435
6,853
2,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Grandmaste47
Tsukuyomi
17
3 / 12 / 5
10,128
779
9,582
17,981
7,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 7 / 4
9,667
744
12,491
14,626
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 8 / 8
9,042
696
8,781
15,088
9,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
17
2 / 7 / 5
10,223
786
9,183
13,988
5,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
xSaturnx
Anhur
16
2 / 7 / 2
9,246
711
7,227
16,987
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
37
41
Kills
13
13
Deaths
41
72
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
18
6
W
15
3
14
7.33
L
Tsukuyomi
Grandmaste47
Tsukuyomi
3
12
5
0.46
L
5
7
4
1
L
1
8
8
0.63
W
12
4
14
4.75
W
Shiva
fuhroze
Shiva
4
4
17
3.13
L
Sol
2
7
5
0.64
W
Kukulkan
xCarteadorx
Kukulkan
7
0
9
11.5
L
Anhur
xSaturnx
Anhur
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,212
Damage
47,264
60,617
Taken
78,670
41,203
Mitigated
34,345
17,898
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,589
269
235
5,606
17,109
16,204
107
5,958
11,151
18,475
0
W
21,088
12,092
317
4,679
12,386
7,217
521
3,837
8,549
0
52,789
L
Tsukuyomi
Grandmaste47
Tsukuyomi
9,582
2,202
0
1,218
17,981
7,708
0
3,612
14,257
0
31,280
L
12,491
624
0
1,200
14,626
5,302
48
3,569
10,875
27,407
0
L
8,781
1,355
0
1,199
15,088
9,189
46
2,052
12,836
0
15,391
W
18,512
8,012
0
2,070
11,049
4,525
3,264
4,913
6,136
0
43,305
W
Shiva
fuhroze
Shiva
10,588
2,578
0
2,987
13,220
10,566
227
4,903
8,317
0
18,463
L
Sol
9,183
2,852
542
3,124
13,988
5,715
2,193
2,207
11,757
53,721
0
W
Kukulkan
xCarteadorx
Kukulkan
11,435
1,040
225
1,779
6,853
2,691
436
2,778
4,075
50,238
0
L
Anhur
xSaturnx
Anhur
7,227
2,724
0
3,310
16,987
6,431
387
4,402
12,414
715
20,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,160
Gold Earned
48,306
235
Minions Killed
209
0
Camps Cleared
0
1,322,045
Distance Traveled
1,219,558
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,739
826
24
2
0
268,197
1
W
Neith
12,494
961
61
5
0
244,873
0
L
Tsukuyomi
10,128
779
35
3
0
256,768
1
L
He Bo
9,667
744
25
2
0
260,661
1
L
Tyr
9,042
696
26
2
0
249,738
1
W
Skadi
12,108
931
47
4
0
244,943
0
W
Shiva
10,350
796
10
1
0
278,054
0
L
Sol
10,223
786
85
7
0
216,996
1
W
Kukulkan
11,469
882
93
7
0
285,978
3
L
Anhur
9,246
711
38
3
0
235,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role