Player Matchup

Charybdis
Charybdis
DeadCenter
Charybdis
Level 105
God Stats
4W - 2L
1,557 SR
Queue Stats
17W - 15L
1,606 Elo+
Solo
Chang'e
Chang'e
KneeHowdy
Chang'e
Level 151
God Stats
3W - 0L
1,865 SR
Queue Stats
41W - 25L
1,625 Elo+
Party 2
Khepri
Khepri
QubeIey
Khepri
Level 144
God Stats
1W - 1L
1,903 SR
Queue Stats
37W - 23L
1,614 Elo+
Party 2
Team Averages
Level 133
1,775 SR
1,615 Elo+

VS

Team Averages
Level 85
1,612 SR
1,493 Elo+
Kali
Kali
 
Kali
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Foxtrot2300
Baron Samedi
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,598 Elo+
Party 1
Shiva
Shiva
koy2300
Shiva
Level 103
God Stats
8W - 1L
1,837 SR
Queue Stats
26W - 24L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeadCenter
Charybdis
17
4 / 3 / 8
12,281
682
23,726
15,749
7,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
KneeHowdy
Chang'e
18
9 / 4 / 3
13,142
730
16,385
17,012
6,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
QubeIey
Khepri
16
0 / 1 / 11
11,849
658
6,382
16,585
23,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
3 / 5 / 3
11,550
642
9,552
16,163
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Foxtrot2300
Baron Samedi
16
4 / 5 / 3
11,636
646
17,127
18,285
9,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
koy2300
Shiva
17
1 / 3 / 5
11,926
663
16,030
24,772
23,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
8
8
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
5
3
0.9
W
Charybdis
DeadCenter
Charybdis
4
3
8
2.67
L
Baron Samedi
Foxtrot2300
Baron Samedi
4
5
3
1.1
W
Chang'e
KneeHowdy
Chang'e
9
4
3
2.63
W
Khepri
QubeIey
Khepri
0
1
11
5.5
L
Shiva
koy2300
Shiva
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,493
Damage
42,709
49,346
Taken
59,220
38,047
Mitigated
37,588
19,467
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,552
2,070
0
3,746
16,163
4,701
0
6,094
10,069
0
24,113
W
Charybdis
DeadCenter
Charybdis
23,726
11,871
0
2,829
15,749
7,374
2,167
7,117
8,632
0
68,276
L
Baron Samedi
Foxtrot2300
Baron Samedi
17,127
610
1,589
6,007
18,285
9,789
459
8,578
9,707
54,583
0
W
Chang'e
KneeHowdy
Chang'e
16,385
739
6,420
6,543
17,012
6,875
510
4,872
12,140
55,857
0
W
Khepri
QubeIey
Khepri
6,382
602
894
2,781
16,585
23,798
181
5,717
10,868
17,150
0
L
Shiva
koy2300
Shiva
16,030
3,125
474
5,139
24,772
23,098
415
8,475
16,297
0
52,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,272
Gold Earned
35,112
196
Minions Killed
181
7
Camps Cleared
7
976,133
Distance Traveled
933,441
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,550
642
27
2
0
290,676
5
W
Charybdis
12,281
682
95
5
2
290,133
4
L
Baron Samedi
11,636
646
76
4
5
296,169
0
W
Chang'e
13,142
730
82
5
4
325,524
3
W
Khepri
11,849
658
19
1
1
360,476
9
L
Shiva
11,926
663
78
4
2
346,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role