Player Matchup

Tyr
Tyr
Agentc333
Tyr
Level 160
God Stats
1W - 0L
1,265 SR
Queue Stats
25W - 26L
1,654 Elo+
Solo
Cernunnos
Cernunnos
Crypshank
Cernunnos
Level 109
God Stats
1W - 1L
1,330 SR
Queue Stats
28W - 31L
1,499 Elo+
Solo
Shiva
Shiva
Defib King
Shiva
Level 121
God Stats
5W - 2L
1,728 SR
Queue Stats
53W - 35L
1,615 Elo+
Solo
Jormungandr
Jormungandr
Dinhokof
Jormungandr
Level 156
God Stats
4W - 5L
1,449 SR
Queue Stats
61W - 77L
1,452 Elo+
Solo
Ra
Ra
GHOSTofLIGHTNIN
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,526 Elo+
Solo
Team Averages
Level 130
1,454 SR
1,549 Elo+

VS

Team Averages
Level 101
1,425 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
Its Flagg
Morgan Le Fay
Level 127
God Stats
18W - 16L
1,500 SR
Queue Stats
95W - 106L
1,664 Elo+
Solo
Izanami
Izanami
Minazuki57
Izanami
Level 64
God Stats
5W - 2L
1,476 SR
Queue Stats
152W - 142L
1,499 Elo+
Solo
Shiva
Shiva
Wibeeeee
Shiva
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,345 Elo+
Solo
Artemis
Artemis
herringbone29
Artemis
Level 125
God Stats
1W - 3L
1,610 SR
Queue Stats
108W - 100L
1,482 Elo+
Solo
Zeus
Zeus
xXx Joey K xXx
Zeus
Level 105
God Stats
1W - 7L
1,041 SR
Queue Stats
114W - 167L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 12
8,965
747
6,693
11,939
7,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Crypshank
Cernunnos
19
6 / 0 / 14
10,661
888
12,374
10,563
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
18
11 / 5 / 11
10,707
892
16,087
19,998
15,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
Dinhokof
Jormungandr
17
9 / 1 / 14
11,071
923
8,230
12,699
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 11
9,559
797
6,682
7,948
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Its Flagg
Morgan Le Fay
14
1 / 6 / 6
8,108
676
9,146
11,661
4,263
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Minazuki57
Izanami
16
2 / 1 / 1
8,965
747
3,380
7,980
3,059
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
Wibeeeee
Shiva
14
1 / 8 / 7
8,046
671
3,051
12,063
13,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
15
5 / 8 / 2
8,820
735
15,084
13,923
5,305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 4
8,135
678
8,061
10,125
3,328
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
29
Kills
9
10
Deaths
29
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
Cernunnos
Crypshank
Cernunnos
6
0
14
13
W
Shiva
11
5
11
3.3
W
Jormungandr
Dinhokof
Jormungandr
9
1
14
16
W
2
1
11
7.5
L
Morgan Le Fay
Its Flagg
Morgan Le Fay
1
6
6
0.67
L
Izanami
Minazuki57
Izanami
2
1
1
2.5
L
Shiva
Wibeeeee
Shiva
1
8
7
0.56
L
Artemis
5
8
2
0.75
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,066
Damage
38,722
63,147
Taken
55,752
47,536
Mitigated
29,087
21,581
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,693
642
0
1,411
11,939
7,888
0
3,903
7,940
0
20,037
W
Cernunnos
Crypshank
Cernunnos
12,374
6,920
0
5,773
10,563
5,689
2,109
3,242
7,321
0
53,133
W
Shiva
16,087
2,712
644
3,003
19,998
15,622
401
4,088
15,743
0
31,850
W
Jormungandr
Dinhokof
Jormungandr
8,230
525
925
3,495
12,699
14,814
370
3,242
9,313
26,006
0
W
6,682
131
3,315
3,015
7,948
3,523
1,967
2,732
5,192
36,159
0
L
Morgan Le Fay
Its Flagg
Morgan Le Fay
9,146
1,717
0
520
11,661
4,263
0
2,617
8,691
22,055
0
L
Izanami
Minazuki57
Izanami
3,380
1,825
0
613
7,980
3,059
0
2,705
5,144
0
39,566
L
Shiva
Wibeeeee
Shiva
3,051
394
863
1,234
12,063
13,132
0
3,692
7,735
0
7,051
L
Artemis
15,084
9,256
0
3,413
13,923
5,305
0
3,900
9,591
0
22,368
L
8,061
650
0
250
10,125
3,328
0
1,459
8,397
30,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,963
Gold Earned
42,074
262
Minions Killed
187
0
Camps Cleared
0
1,292,202
Distance Traveled
1,135,936
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,965
747
28
2
0
241,511
1
W
Cernunnos
10,661
888
89
7
0
262,060
0
W
Shiva
10,707
892
33
3
0
254,235
2
W
Jormungandr
11,071
923
27
2
0
256,439
0
W
Ra
9,559
797
85
7
0
277,957
5
L
Morgan Le Fay
8,108
676
31
3
0
206,303
4
L
Izanami
8,965
747
83
7
0
278,270
1
L
Shiva
8,046
671
9
1
0
240,198
0
L
Artemis
8,820
735
14
1
0
203,866
0
L
Zeus
8,135
678
50
4
0
207,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role