Player Matchup

Yemoja
Yemoja
BobTheBunny
Yemoja
Level 147
God Stats
1W - 3L
1,295 SR
Queue Stats
158W - 114L
1,724 Elo+
Party 1
Amaterasu
Amaterasu
D4N1S4HN3
Amaterasu
Level 87
God Stats
1W - 3L
1,715 SR
Queue Stats
104W - 85L
1,678 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PhoenixJDive
Tsukuyomi
Level 160
God Stats
3W - 2L
1,711 SR
Queue Stats
172W - 139L
1,676 Elo+
Party 1
Baba Yaga
Baba Yaga
SpitzkopfLarry21
Baba Yaga
Level 159
God Stats
3W - 3L
1,719 SR
Queue Stats
324W - 235L
1,662 Elo+
Party 2
Hun Batz
Hun Batz
TheRaiderEX
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,581 Elo+
Solo
Team Averages
Level 135
1,588 SR
1,664 Elo+

VS

Team Averages
Level 135
1,568 SR
1,592 Elo+
Bellona
Bellona
 
Bellona
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Morzen
Artemis
Level 159
God Stats
2W - 1L
1,702 SR
Queue Stats
160W - 176L
1,542 Elo+
Solo
Izanami
Izanami
Salamaceras
Izanami
Level 118
God Stats
2W - 2L
1,386 SR
Queue Stats
58W - 43L
1,664 Elo+
Solo
Chronos
Chronos
Unicornography
Chronos
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 61L
1,556 Elo+
Solo
Hel
Hel
zhatzz
Hel
Level 159
God Stats
1W - 0L
1,753 SR
Queue Stats
24W - 17L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 2 / 7
10,167
635
3,478
9,990
10,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
D4N1S4HN3
Amaterasu
15
0 / 6 / 8
9,146
572
7,000
21,224
20,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
PhoenixJDive
Tsukuyomi
18
2 / 5 / 7
10,184
637
19,205
14,966
7,425
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
19
4 / 2 / 5
10,917
682
31,249
13,295
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
TheRaiderEX
Hun Batz
16
4 / 6 / 4
9,883
618
15,784
16,126
11,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
2 / 4 / 16
11,703
731
13,286
26,254
36,013
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Morzen
Artemis
17
3 / 4 / 11
10,829
677
16,125
12,320
5,079
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Salamaceras
Izanami
20
4 / 1 / 13
11,693
731
10,415
15,849
7,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 1 / 13
12,152
760
15,201
18,144
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
zhatzz
Hel
18
5 / 2 / 11
11,352
710
14,341
11,404
7,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
12
Kills
21
21
Deaths
12
31
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
4
16
2.5
L
Yemoja
2
2
7
2.75
L
Amaterasu
D4N1S4HN3
Amaterasu
0
6
8
0.67
W
Artemis
Morzen
Artemis
3
4
11
2.13
L
Tsukuyomi
PhoenixJDive
Tsukuyomi
2
5
7
1.1
W
Izanami
Salamaceras
Izanami
4
1
13
10.5
L
Baba Yaga
4
2
5
3.25
L
Hun Batz
TheRaiderEX
Hun Batz
4
6
4
1
W
7
1
13
13.5
W
Hel
zhatzz
Hel
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,716
Damage
69,368
75,601
Taken
83,971
56,036
Mitigated
63,343
32,952
Healing
43,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,286
1,643
2,979
3,403
26,254
36,013
287
7,455
18,799
0
27,605
L
Yemoja
3,478
882
18,768
2,939
9,990
10,278
0
5,623
4,367
7,136
0
L
Amaterasu
D4N1S4HN3
Amaterasu
7,000
1,482
38
4,075
21,224
20,459
0
6,056
15,168
0
13,963
W
Artemis
Morzen
Artemis
16,125
4,696
1,571
1,125
12,320
5,079
1,424
7,365
4,955
0
27,496
L
Tsukuyomi
PhoenixJDive
Tsukuyomi
19,205
4,377
60
899
14,966
7,425
515
6,161
8,805
0
44,699
W
Izanami
Salamaceras
Izanami
10,415
4,586
527
983
15,849
7,143
1,049
7,952
7,897
0
48,952
L
Baba Yaga
31,249
655
1,209
3,583
13,295
6,867
0
5,166
8,129
62,714
0
L
Hun Batz
TheRaiderEX
Hun Batz
15,784
1,506
491
890
16,126
11,007
0
6,536
9,590
0
24,701
W
15,201
3,376
1,736
1,422
18,144
7,895
2,773
6,272
11,872
30,116
0
W
Hel
zhatzz
Hel
14,341
229
23,356
6,008
11,404
7,213
107
5,683
5,721
24,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,297
Gold Earned
57,729
169
Minions Killed
191
0
Camps Cleared
0
1,494,683
Distance Traveled
1,622,499
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,703
731
32
2
0
335,767
2
L
Yemoja
10,167
635
11
1
0
262,051
0
L
Amaterasu
9,146
572
18
1
0
294,749
0
W
Artemis
10,829
677
21
1
0
296,784
0
L
Tsukuyomi
10,184
637
38
2
0
344,306
0
W
Izanami
11,693
731
66
4
0
313,312
0
L
Baba Yaga
10,917
682
78
5
0
323,949
0
L
Hun Batz
9,883
618
24
2
0
269,628
2
W
Chronos
12,152
760
43
3
0
336,330
5
W
Hel
11,352
710
29
2
0
340,306
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role