Player Matchup

Cthulhu
Cthulhu
AndreTheGiant57
Cthulhu
Level 44
God Stats
8W - 10L
1,552 SR
Queue Stats
90W - 89L
1,512 Elo+
Party 2
Medusa
Medusa
Foxtrot2300
Medusa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,577 Elo+
Party 2
Shiva
Shiva
koy2300
Shiva
Level 103
God Stats
8W - 1L
1,500 SR
Queue Stats
26W - 24L
1,348 Elo+
Party 2
Team Averages
Level 65
1,517 SR
1,479 Elo+

VS

Team Averages
Level 104
1,698 SR
1,511 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
SMGRT887
Bakasura
Level 79
God Stats
5W - 6L
1,627 SR
Queue Stats
75W - 69L
1,581 Elo+
Party 1
Amaterasu
Amaterasu
SMGSpadezz
Amaterasu
Level 105
God Stats
0W - 2L
1,967 SR
Queue Stats
153W - 139L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
8,293
829
5,028
11,802
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
13
6 / 0 / 4
8,398
840
9,139
5,447
2,081
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
koy2300
Shiva
12
3 / 2 / 6
7,886
789
7,491
10,497
6,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 4 / 3
6,852
685
8,138
5,577
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
SMGRT887
Bakasura
10
1 / 4 / 3
6,551
655
6,718
9,672
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
SMGSpadezz
Amaterasu
11
2 / 2 / 2
6,900
690
6,661
9,471
6,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
4
4
Deaths
10
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
3
0.63
W
1
2
9
2.75
W
Medusa
6
0
4
8
L
Bakasura
SMGRT887
Bakasura
1
4
3
0.63
L
Amaterasu
SMGSpadezz
Amaterasu
2
2
2
1.5
W
Shiva
koy2300
Shiva
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,658
Damage
21,517
27,746
Taken
24,720
18,921
Mitigated
11,675
5,307
Healing
3,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,138
1,854
0
325
5,577
1,210
6
751
4,738
28,147
0
W
5,028
670
563
2,384
11,802
9,926
448
4,133
6,918
22,142
0
W
Medusa
9,139
4,710
0
0
5,447
2,081
1,825
1,937
3,385
0
36,818
L
Bakasura
SMGRT887
Bakasura
6,718
4,175
133
1,818
9,672
3,578
210
1,639
7,902
0
9,450
L
Amaterasu
SMGSpadezz
Amaterasu
6,661
2,267
0
1,291
9,471
6,887
168
2,777
6,375
0
18,324
W
Shiva
koy2300
Shiva
7,491
1,603
430
1,930
10,497
6,914
564
2,343
7,542
0
28,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,577
Gold Earned
20,303
140
Minions Killed
92
4
Camps Cleared
5
570,425
Distance Traveled
581,435
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,852
685
40
4
2
167,405
3
W
Cthulhu
8,293
829
49
5
0
190,887
1
W
Medusa
8,398
840
45
5
2
187,362
2
L
Bakasura
6,551
655
18
2
3
200,618
2
L
Amaterasu
6,900
690
34
3
0
213,412
2
W
Shiva
7,886
789
46
5
2
192,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role