Player Matchup

Thoth
Thoth
 
Thoth
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Ferry99
Hercules
Level 160
God Stats
10W - 8L
1,402 SR
Queue Stats
100W - 92L
1,735 Elo+
Solo
Shiva
Shiva
RaveHero69
Shiva
Level 154
God Stats
8W - 11L
1,500 SR
Queue Stats
132W - 134L
1,584 Elo+
Solo
Ullr
Ullr
Shаm
Ullr
Level 64
God Stats
0W - 1L
1,904 SR
Queue Stats
1W - 2L
1,805 Elo+
Party 2
Hades
Hades
bølty
Hades
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 232L
1,632 Elo+
Solo
Team Averages
Level 130
1,561 SR
1,651 Elo+

VS

Team Averages
Level 156
1,562 SR
1,704 Elo+
Chang'e
Chang'e
JorgeYe146
Chang'e
Level 158
God Stats
2W - 2L
1,555 SR
Queue Stats
299W - 260L
1,678 Elo+
Solo
Erlang Shen
Erlang Shen
Ntiro
Erlang Shen
Level 160
God Stats
83W - 17L
1,774 SR
Queue Stats
437W - 92L
1,797 Elo+
Party 1
Atlas
Atlas
Skippor
Atlas
Level 160
God Stats
8W - 18L
1,165 SR
Queue Stats
545W - 608L
1,597 Elo+
Solo
Shiva
Shiva
bebboow
Shiva
Level 140
God Stats
56W - 44L
1,493 SR
Queue Stats
269W - 271L
1,634 Elo+
Solo
Chiron
Chiron
semsos
Chiron
Level 160
God Stats
13W - 4L
1,824 SR
Queue Stats
897W - 237L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 8 / 4
10,320
469
12,930
14,574
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Ferry99
Hercules
15
1 / 4 / 7
9,290
422
7,327
25,363
25,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
19
7 / 6 / 8
11,605
528
14,128
19,350
8,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
Shаm
Ullr
20
7 / 6 / 0
13,094
595
18,763
16,280
5,207
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
bølty
Hades
17
2 / 7 / 3
10,738
488
14,083
22,489
18,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JorgeYe146
Chang'e
19
5 / 7 / 6
12,380
563
14,074
18,882
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Ntiro
Erlang Shen
20
10 / 6 / 7
13,858
630
16,908
20,722
15,305
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Skippor
Atlas
19
5 / 2 / 15
11,917
542
12,780
20,769
24,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
bebboow
Shiva
20
3 / 4 / 7
12,552
571
16,247
22,356
18,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
semsos
Chiron
20
8 / 4 / 9
13,515
614
16,710
17,790
5,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
23
Kills
31
31
Deaths
23
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
8
4
1
L
Hercules
Ferry99
Hercules
1
4
7
1.13
W
Chang'e
JorgeYe146
Chang'e
5
7
6
1.14
W
Erlang Shen
Ntiro
Erlang Shen
10
6
7
2.25
L
Shiva
7
6
8
1.83
L
Ullr
Shаm
Ullr
7
6
0
1.17
W
Atlas
Skippor
Atlas
5
2
15
6.25
W
Shiva
bebboow
Shiva
3
4
7
1.63
L
Hades
bølty
Hades
2
7
3
0.5
W
Chiron
semsos
Chiron
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,231
Damage
76,719
98,056
Taken
100,519
61,802
Mitigated
70,070
27,214
Healing
34,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,930
305
0
250
14,574
3,823
0
4,617
9,857
78,796
0
L
Hercules
Ferry99
Hercules
7,327
1,814
301
7,076
25,363
25,359
0
10,375
14,473
0
32,569
W
Chang'e
JorgeYe146
Chang'e
14,074
458
5,270
5,636
18,882
5,912
756
5,731
13,151
95,426
0
W
Erlang Shen
Ntiro
Erlang Shen
16,908
8,546
0
6,198
20,722
15,305
2,435
5,592
15,059
0
97,344
L
Shiva
14,128
4,262
0
5,156
19,350
8,872
0
3,457
15,787
0
87,672
L
Ullr
Shаm
Ullr
18,763
8,926
0
3,601
16,280
5,207
642
3,236
12,734
0
129,228
W
Atlas
Skippor
Atlas
12,780
4,005
889
2,821
20,769
24,509
153
3,223
15,166
45,114
6,072
W
Shiva
bebboow
Shiva
16,247
5,830
32
8,156
22,356
18,717
172
8,986
13,370
0
86,973
L
Hades
bølty
Hades
14,083
3,269
706
10,124
22,489
18,541
312
3,385
19,027
74,406
7,811
W
Chiron
semsos
Chiron
16,710
7,914
917
4,820
17,790
5,627
2,308
2,063
15,727
0
102,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,047
Gold Earned
64,222
692
Minions Killed
628
0
Camps Cleared
0
2,023,613
Distance Traveled
2,239,887
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,320
469
138
6
0
356,475
2
L
Hercules
9,290
422
58
3
0
441,101
8
W
Chang'e
12,380
563
147
7
0
418,136
7
W
Erlang Shen
13,858
630
123
6
0
472,874
7
L
Shiva
11,605
528
143
7
0
447,694
7
L
Ullr
13,094
595
204
9
0
404,531
4
W
Atlas
11,917
542
61
3
0
475,158
8
W
Shiva
12,552
571
138
6
0
456,324
2
L
Hades
10,738
488
149
7
0
373,812
1
W
Chiron
13,515
614
159
7
0
417,395
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role