Player Matchup

Bellona
Bellona
HULKIORRA144
Bellona
Level 24
God Stats
2W - 3L
1,349 SR
Queue Stats
30W - 42L
1,321 Elo+
Party 1
Bacchus
Bacchus
LaserOnYew
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 100L
1,377 Elo+
Party 1
Geb
Geb
erici-_0
Geb
Level 16
God Stats
1W - 0L
1,282 SR
Queue Stats
8W - 13L
1,349 Elo+
Party 1
Team Averages
Level 29
1,377 SR
1,349 Elo+

VS

Team Averages
Level 54
1,564 SR
1,397 Elo+
Erlang Shen
Erlang Shen
MenorVl7434
Erlang Shen
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,578 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
THE Oil Pan
Ah Muzen Cab
Level 44
God Stats
2W - 1L
1,767 SR
Queue Stats
96W - 123L
1,280 Elo+
Solo
Olorun
Olorun
jaded-blockade7
Olorun
Level 58
God Stats
3W - 6L
1,426 SR
Queue Stats
108W - 163L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HULKIORRA144
Bellona
16
2 / 7 / 3
11,161
620
13,215
20,296
18,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
LaserOnYew
Bacchus
17
4 / 6 / 2
12,807
712
14,309
27,478
36,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 5
11,183
621
7,991
23,611
30,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MenorVl7434
Erlang Shen
16
4 / 2 / 12
13,051
725
10,879
14,691
17,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
THE Oil Pan
Ah Muzen Cab
16
5 / 2 / 11
12,379
688
18,792
9,327
4,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
9 / 2 / 9
13,946
775
29,408
17,998
8,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
18
18
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
HULKIORRA144
Bellona
2
7
3
0.5
W
Bacchus
LaserOnYew
Bacchus
4
6
2
0.83
L
Erlang Shen
MenorVl7434
Erlang Shen
4
2
12
5
L
Ah Muzen Cab
THE Oil Pan
Ah Muzen Cab
5
2
11
5.25
W
0
5
5
0.5
L
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,515
Damage
59,079
71,385
Taken
42,016
85,459
Mitigated
29,984
10,889
Healing
22,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
HULKIORRA144
Bellona
13,215
4,351
642
1,205
20,296
18,439
0
9,657
10,639
0
42,579
W
Bacchus
LaserOnYew
Bacchus
14,309
1,876
433
7,439
27,478
36,152
23
10,181
17,297
42,264
0
L
Erlang Shen
MenorVl7434
Erlang Shen
10,879
5,265
0
3,972
14,691
17,175
0
6,873
7,818
773
23,137
L
Ah Muzen Cab
THE Oil Pan
Ah Muzen Cab
18,792
6,699
686
3,216
9,327
4,089
1,689
6,319
3,008
0
43,241
W
7,991
876
0
1,170
23,611
30,868
101
7,485
16,126
25,793
0
L
29,408
16,365
2,847
11,553
17,998
8,720
488
9,504
8,494
82,194
8,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,151
Gold Earned
39,376
144
Minions Killed
198
5
Camps Cleared
9
941,012
Distance Traveled
861,432
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,161
620
67
4
3
315,757
0
W
Bacchus
12,807
712
54
3
1
285,303
0
L
Erlang Shen
13,051
725
19
1
0
295,980
0
L
Ah Muzen Cab
12,379
688
49
3
0
250,016
1
W
Geb
11,183
621
23
1
1
339,952
6
L
Olorun
13,946
775
130
7
9
315,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role