Player Matchup

Set
Set
Diodimit
Set
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,387 Elo+
Solo
Athena
Athena
Imp3-Paradox
Athena
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 81L
1,407 Elo+
Party 2
Cabrakan
Cabrakan
Marche_183
Cabrakan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 197L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
Zeklan
Jormungandr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
354W - 357L
1,517 Elo+
Solo
Zeus
Zeus
yourmumswife
Zeus
Level 156
God Stats
1W - 1L
1,715 SR
Queue Stats
101W - 99L
1,497 Elo+
Solo
Team Averages
Level 96
1,543 SR
1,459 Elo+

VS

Team Averages
Level 68
1,534 SR
1,453 Elo+
Cerberus
Cerberus
Gentlemannn--
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 81L
1,410 Elo+
Solo
Izanami
Izanami
GungaGinga69444
Izanami
Level 85
God Stats
4W - 5L
1,446 SR
Queue Stats
539W - 536L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
KidHydro8
Jing Wei
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 108L
1,429 Elo+
Party 1
Merlin
Merlin
RnjrBlue
Merlin
Level 87
God Stats
1W - 0L
1,491 SR
Queue Stats
18W - 14L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
Yung Helrod
Sun Wukong
Level 106
God Stats
4W - 1L
1,733 SR
Queue Stats
137W - 148L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 13
11,765
692
14,957
17,054
14,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Athena
19
2 / 6 / 17
11,238
661
9,989
24,795
36,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Marche_183
Cabrakan
19
8 / 7 / 10
12,183
717
19,505
23,520
18,712
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jormungandr
Zeklan
Jormungandr
19
4 / 4 / 14
11,859
698
10,011
24,940
36,138
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 7 / 10
13,449
791
31,707
17,964
8,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gentlemannn--
Cerberus
20
4 / 6 / 18
13,859
815
18,404
28,070
44,566
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 9 / 11
12,299
723
14,695
16,628
7,304
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
KidHydro8
Jing Wei
20
9 / 3 / 16
13,538
796
27,042
16,858
8,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
RnjrBlue
Merlin
20
7 / 6 / 14
12,587
740
19,998
15,865
7,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Yung Helrod
Sun Wukong
19
2 / 6 / 19
11,188
658
13,924
21,625
30,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
107
30
Kills
29
29
Deaths
30
64
Assists
78
Player
Kills
Deaths
Assists
KDA
L
6
5
13
2.5
W
Cerberus
Gentlemannn--
Cerberus
4
6
18
2.17
W
7
9
11
1.39
L
Athena
2
6
17
1.75
W
Jing Wei
KidHydro8
Jing Wei
9
3
16
5.67
L
Cabrakan
Marche_183
Cabrakan
8
7
10
1.86
W
Merlin
RnjrBlue
Merlin
7
6
14
2.33
W
Sun Wukong
Yung Helrod
Sun Wukong
2
6
19
1.92
L
Jormungandr
Zeklan
Jormungandr
4
4
14
2.75
L
10
7
10
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,169
Damage
94,063
108,273
Taken
99,046
114,059
Mitigated
97,611
31,649
Healing
39,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,957
4,569
1,549
4,009
17,054
14,627
991
5,380
11,674
0
21,246
W
Cerberus
Gentlemannn--
Cerberus
18,404
1,294
285
11,572
28,070
44,566
62
18,960
8,012
45,589
0
W
14,695
10,839
1,824
1,643
16,628
7,304
1,214
14,218
2,316
0
27,209
L
Athena
9,989
2,978
1,528
1,926
24,795
36,054
731
8,769
16,026
15,111
0
W
Jing Wei
KidHydro8
Jing Wei
27,042
17,388
2,007
7,309
16,858
8,042
2,501
12,061
4,498
0
50,462
L
Cabrakan
Marche_183
Cabrakan
19,505
2,820
695
6,458
23,520
18,712
142
6,719
16,801
39,414
0
W
Merlin
RnjrBlue
Merlin
19,998
2,449
1,487
4,390
15,865
7,548
1,308
12,168
3,460
42,265
0
W
Sun Wukong
Yung Helrod
Sun Wukong
13,924
1,405
3,427
5,348
21,625
30,151
517
12,239
8,468
0
26,595
L
Jormungandr
Zeklan
Jormungandr
10,011
2,270
2,124
7,992
24,940
36,138
236
9,722
15,218
31,317
0
L
31,707
1,292
1,631
3,737
17,964
8,528
894
7,812
10,152
59,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,494
Gold Earned
63,471
182
Minions Killed
225
0
Camps Cleared
0
1,427,367
Distance Traveled
1,353,524
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,765
692
12
1
0
322,278
2
W
Cerberus
13,859
815
64
4
0
256,097
0
W
Izanami
12,299
723
23
1
0
250,133
0
L
Athena
11,238
661
13
1
0
299,053
1
W
Jing Wei
13,538
796
48
3
0
291,101
0
L
Cabrakan
12,183
717
53
3
0
265,095
0
W
Merlin
12,587
740
66
4
0
250,098
0
W
Sun Wukong
11,188
658
24
1
0
306,095
0
L
Jormungandr
11,859
698
39
2
0
286,337
0
L
Zeus
13,449
791
65
4
0
254,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role