Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Jaxze--
Sol
Level 126
God Stats
317W - 309L
1,450 SR
Queue Stats
541W - 570L
1,400 Elo+
Solo
Ymir
Ymir
Oxem_Loki
Ymir
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 84L
1,242 Elo+
Party 2
Pele
Pele
Sanchez_YurDaddy
Pele
Level 126
God Stats
8W - 4L
1,695 SR
Queue Stats
162W - 153L
1,420 Elo+
Solo
Ganesha
Ganesha
gouzilh1980
Ganesha
Level 28
God Stats
3W - 1L
1,732 SR
Queue Stats
4W - 8L
1,302 Elo+
Party 2
Team Averages
Level 66
1,576 SR
1,373 Elo+

VS

Team Averages
Level 82
1,580 SR
1,526 Elo+
Charybdis
Charybdis
AoiTenjouTenge
Charybdis
Level 87
God Stats
18W - 27L
1,417 SR
Queue Stats
203W - 213L
1,407 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KipperClipper
Morgan Le Fay
Level 28
God Stats
4W - 4L
1,724 SR
Queue Stats
31W - 31L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
LEGARCON20
Cthulhu
Level 104
God Stats
1W - 0L
1,702 SR
Queue Stats
61W - 56L
1,729 Elo+
Solo
Loki
Loki
OG RAMBLIN MAN
Loki
Level 112
God Stats
16W - 18L
1,550 SR
Queue Stats
434W - 416L
1,533 Elo+
Party 1
Shiva
Shiva
ProfessorBasss
Shiva
Level 81
God Stats
3W - 2L
1,510 SR
Queue Stats
34W - 25L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 9 / 0
6,695
372
3,675
9,334
2,534
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
14
6 / 5 / 1
9,085
505
14,095
14,979
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
0 / 3 / 1
7,428
413
2,804
8,711
5,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 2 / 4
9,496
528
12,383
12,148
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
gouzilh1980
Ganesha
11
0 / 4 / 1
6,427
357
3,123
12,508
7,192
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AoiTenjouTenge
Charybdis
17
13 / 0 / 6
11,106
617
14,792
11,152
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
KipperClipper
Morgan Le Fay
14
1 / 3 / 3
8,487
472
6,453
8,516
3,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
LEGARCON20
Cthulhu
12
2 / 3 / 11
8,617
479
5,436
12,803
11,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 4 / 6
9,440
524
10,825
15,278
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 2 / 2
9,704
539
5,793
10,441
9,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
12
Kills
23
23
Deaths
12
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
9
0
0
W
Charybdis
AoiTenjouTenge
Charybdis
13
0
6
16
L
Sol
6
5
1
1.3
W
Morgan Le Fay
KipperClipper
Morgan Le Fay
1
3
3
0.83
W
Cthulhu
LEGARCON20
Cthulhu
2
3
11
2.5
W
4
4
6
1.75
L
Ymir
0
3
1
0.17
W
3
2
2
2
L
6
2
4
4
L
Ganesha
gouzilh1980
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,080
Damage
43,299
57,680
Taken
58,190
24,329
Mitigated
32,383
9,801
Healing
18,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,675
1,458
0
146
9,334
2,534
421
927
8,407
0
26,789
W
Charybdis
AoiTenjouTenge
Charybdis
14,792
8,717
0
5,227
11,152
3,554
1,450
3,419
7,733
0
70,533
L
Sol
14,095
4,591
0
5,779
14,979
4,216
350
4,143
10,836
66,781
158
W
Morgan Le Fay
KipperClipper
Morgan Le Fay
6,453
287
9
1,672
8,516
3,377
248
3,755
4,761
47,970
0
W
Cthulhu
LEGARCON20
Cthulhu
5,436
301
471
2,657
12,803
11,499
205
5,408
7,395
29,561
0
W
10,825
2,031
0
5,788
15,278
4,707
0
5,287
9,991
0
70,965
L
Ymir
2,804
451
0
0
8,711
5,830
0
2,184
6,307
30,517
0
W
5,793
681
124
2,372
10,441
9,246
1,027
2,133
8,308
10,248
45,512
L
12,383
3,337
0
3,456
12,148
4,557
0
2,776
9,216
0
62,879
L
Ganesha
gouzilh1980
Ganesha
3,123
210
223
197
12,508
7,192
26
3,050
9,370
20,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,131
Gold Earned
47,354
354
Minions Killed
464
0
Camps Cleared
0
1,637,313
Distance Traveled
1,696,733
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,695
372
67
4
0
277,660
0
W
Charybdis
11,106
617
114
6
0
339,672
2
L
Sol
9,085
505
112
6
0
313,110
3
W
Morgan Le Fay
8,487
472
83
5
0
344,872
5
W
Cthulhu
8,617
479
39
2
0
347,344
7
W
Loki
9,440
524
100
6
0
369,931
5
L
Ymir
7,428
413
62
3
0
280,063
3
W
Shiva
9,704
539
128
7
0
294,914
5
L
Pele
9,496
528
107
6
0
409,847
0
L
Ganesha
6,427
357
6
0
0
356,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role