Player Matchup

Neith
Neith
GarnetWolf44
Neith
Level 28
God Stats
7W - 4L
1,910 SR
Queue Stats
62W - 90L
1,472 Elo+
Party 3
Cliodhna
Cliodhna
Keylor_gz
Cliodhna
Level 29
God Stats
4W - 6L
1,270 SR
Queue Stats
41W - 35L
1,534 Elo+
Party 1
Discordia
Discordia
MDC_PoSe_LoKi
Discordia
Level 101
God Stats
3W - 5L
1,500 SR
Queue Stats
234W - 242L
1,554 Elo+
Party 1
Ymir
Ymir
MDC_ekaitz3009
Ymir
Level 45
God Stats
23W - 29L
1,448 SR
Queue Stats
91W - 122L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
SeamlessOasis
Nu Wa
Level 87
God Stats
13W - 5L
1,974 SR
Queue Stats
265W - 269L
1,544 Elo+
Party 3
Team Averages
Level 58
1,621 SR
1,519 Elo+

VS

Team Averages
Level 50
1,458 SR
1,544 Elo+
Kali
Kali
Kaplaw_
Kali
Level 109
God Stats
13W - 19L
1,289 SR
Queue Stats
106W - 107L
1,466 Elo+
Party 2
Bellona
Bellona
Nuqul7
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TSM_FDEZ252003
Danzaburou
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 167L
1,647 Elo+
Party 4
Ymir
Ymir
sanad2003
Ymir
Level 8
God Stats
1W - 3L
1,302 SR
Queue Stats
9W - 15L
1,441 Elo+
Party 2
Zeus
Zeus
servilletamojada
Zeus
Level 48
God Stats
6W - 6L
1,697 SR
Queue Stats
174W - 159L
1,669 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
7,787
556
7,462
5,552
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Keylor_gz
Cliodhna
13
3 / 1 / 2
7,575
541
3,914
7,538
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
MDC_PoSe_LoKi
Discordia
15
4 / 0 / 3
8,229
588
5,206
5,670
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 7
6,958
497
2,883
7,107
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 0 / 1
8,576
613
10,537
3,810
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Kaplaw_
Kali
10
1 / 5 / 0
6,182
442
4,273
10,821
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Nuqul7
Bellona
10
0 / 4 / 0
5,695
407
604
7,180
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
TSM_FDEZ252003
Danzaburou
12
0 / 3 / 1
7,385
528
2,978
8,457
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
0 / 3 / 1
5,932
424
2,613
9,284
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 0
6,412
458
4,404
6,742
2,043
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
18
Kills
1
1
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Kali
Kaplaw_
Kali
1
5
0
0.2
W
Cliodhna
Keylor_gz
Cliodhna
3
1
2
4
W
Discordia
MDC_PoSe_LoKi
Discordia
4
0
3
5.5
W
0
0
7
3.5
L
Bellona
Nuqul7
Bellona
0
4
0
0
W
6
0
1
6.5
L
Danzaburou
TSM_FDEZ252003
Danzaburou
0
3
1
0.17
L
Ymir
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,002
Damage
14,872
29,677
Taken
42,484
13,579
Mitigated
16,273
11,767
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,462
2,481
0
2,307
5,552
2,024
1,967
1,309
4,243
0
43,972
L
Kali
Kaplaw_
Kali
4,273
1,383
0
2,808
10,821
4,579
0
3,971
6,739
0
37,665
W
Cliodhna
Keylor_gz
Cliodhna
3,914
73
0
4,041
7,538
2,288
0
1,695
5,843
0
43,279
W
Discordia
MDC_PoSe_LoKi
Discordia
5,206
291
79
1,952
5,670
1,982
120
1,017
4,653
55,716
0
W
2,883
557
0
1,817
7,107
6,109
381
2,498
4,609
15,640
0
L
Bellona
Nuqul7
Bellona
604
22
0
297
7,180
3,102
0
4,759
2,170
3,203
17,751
W
10,537
2,265
66
1,505
3,810
1,176
961
638
3,172
50,372
0
L
Danzaburou
TSM_FDEZ252003
Danzaburou
2,978
1,459
0
3,721
8,457
2,242
0
1,533
6,883
0
45,877
L
Ymir
2,613
450
208
1,779
9,284
4,307
0
3,689
5,450
16,230
0
L
4,404
455
0
1,372
6,742
2,043
680
4,028
2,616
41,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,125
Gold Earned
31,606
414
Minions Killed
334
0
Camps Cleared
0
1,357,050
Distance Traveled
1,244,922
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,787
556
94
7
0
237,100
1
L
Kali
6,182
442
73
5
0
265,478
5
W
Cliodhna
7,575
541
90
6
0
326,022
2
W
Discordia
8,229
588
111
8
0
268,461
4
W
Ymir
6,958
497
20
1
0
259,386
3
L
Bellona
5,695
407
56
4
0
274,174
0
W
Nu Wa
8,576
613
99
7
0
266,081
3
L
Danzaburou
7,385
528
103
7
0
216,220
5
L
Ymir
5,932
424
27
2
0
264,826
2
L
Zeus
6,412
458
75
5
0
224,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role