Player Matchup

Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
im-Destiny-SNV
Neith
Level 83
God Stats
12W - 8L
1,607 SR
Queue Stats
40W - 29L
1,558 Elo+
Party 3
Cliodhna
Cliodhna
itz-Destiny-SNV
Cliodhna
Level 83
God Stats
20W - 12L
1,646 SR
Queue Stats
40W - 27L
1,562 Elo+
Party 3
Hera
Hera
zoologica
Hera
Level 153
God Stats
5W - 2L
1,773 SR
Queue Stats
352W - 336L
1,485 Elo+
Party 2
Team Averages
Level 116
1,605 SR
1,521 Elo+

VS

Team Averages
Level 118
1,485 SR
1,423 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nike
Nike
General Demian
Nike
Level 64
God Stats
4W - 9L
1,214 SR
Queue Stats
184W - 193L
1,412 Elo+
Solo
Cerberus
Cerberus
ITSA11-Ogre-Noww
Cerberus
Level 133
God Stats
6W - 4L
1,659 SR
Queue Stats
163W - 165L
1,414 Elo+
Party 4
Hades
Hades
MKA BURGER
Hades
Level 116
God Stats
44W - 53L
1,335 SR
Queue Stats
242W - 313L
1,362 Elo+
Party 1
Artemis
Artemis
NextCape6246946
Artemis
Level 131
God Stats
44W - 24L
1,716 SR
Queue Stats
249W - 307L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 0 / 1
7,085
545
2,982
7,305
6,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
 
Ganesha
11
0 / 3 / 5
6,565
505
2,932
7,955
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 0 / 1
7,008
539
5,805
4,320
1,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
12
4 / 2 / 4
7,240
557
8,551
10,161
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
14
3 / 2 / 3
7,594
584
7,937
5,605
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 2 / 3
6,437
495
2,278
8,765
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 0
7,435
572
3,397
8,111
6,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 2
6,348
488
3,807
11,096
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
10
2 / 3 / 3
6,149
473
4,219
9,575
3,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 1
6,548
504
5,468
6,403
1,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
10
Kills
7
7
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
1
1.5
W
Ganesha
 
Ganesha
0
3
5
0.83
L
Fenrir
 
Fenrir
1
2
3
1.25
L
1
1
0
1
L
2
4
2
0.75
L
Hades
2
3
3
1.17
L
1
0
1
1.5
W
2
0
1
2.5
W
Cliodhna
4
2
4
3
W
Hera
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,207
Damage
19,169
35,346
Taken
43,950
18,416
Mitigated
21,041
8,354
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,982
64
47
1,653
7,305
6,199
0
0
7,305
0
37,339
W
Ganesha
 
Ganesha
2,932
492
0
1,258
7,955
5,735
0
2,002
5,953
15,161
0
L
Fenrir
 
Fenrir
2,278
581
0
2,803
8,765
2,457
0
1,917
6,848
0
30,330
L
3,397
359
86
2,818
8,111
6,354
0
2,299
5,812
0
46,418
L
3,807
317
0
3,051
11,096
7,146
0
2,423
8,673
17,349
0
L
Hades
4,219
511
18
4,054
9,575
3,477
0
1,937
7,638
23,927
0
L
5,468
1,915
0
539
6,403
1,607
0
2,293
4,110
0
42,382
W
5,805
2,214
0
1,976
4,320
1,350
0
627
3,693
0
47,770
W
Cliodhna
8,551
1,237
0
1,548
10,161
3,206
0
3,784
6,377
0
52,582
W
Hera
7,937
1,929
0
1,872
5,605
1,926
0
1,613
3,992
58,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,492
Gold Earned
32,917
391
Minions Killed
318
0
Camps Cleared
0
1,353,067
Distance Traveled
1,218,189
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,085
545
84
6
0
278,849
3
W
Ganesha
6,565
505
4
0
0
266,753
7
L
Fenrir
6,437
495
60
5
0
276,396
1
L
Nike
7,435
572
109
8
0
240,939
3
L
Cerberus
6,348
488
30
2
0
226,809
10
L
Hades
6,149
473
46
4
0
233,926
2
L
Artemis
6,548
504
73
6
0
240,119
1
W
Neith
7,008
539
107
8
0
253,225
0
W
Cliodhna
7,240
557
89
7
0
295,179
1
W
Hera
7,594
584
107
8
0
259,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role