Player Matchup

Pele
Pele
 
Pele
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
JamaicanoS69
Anubis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,939 Elo+
Solo
Horus
Horus
MiniNeodowz
Horus
Level 84
God Stats
5W - 7L
1,455 SR
Queue Stats
205W - 220L
1,493 Elo+
Party 2
Team Averages
Level 113
1,485 SR
1,644 Elo+

VS

Team Averages
Level 116
1,555 SR
1,487 Elo+
Poseidon
Poseidon
Albatroeg
Poseidon
Level 119
God Stats
24W - 32L
1,583 SR
Queue Stats
331W - 420L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
Ryudo
Ne Zha
Level 125
God Stats
11W - 9L
1,599 SR
Queue Stats
38W - 35L
1,488 Elo+
Solo
Jormungandr
Jormungandr
Selgy73
Jormungandr
Level 104
God Stats
50W - 59L
1,482 SR
Queue Stats
479W - 543L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
3 / 6 / 11
11,696
688
8,629
16,001
9,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
10 / 6 / 5
13,771
810
17,141
16,463
5,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 12
13,015
766
12,330
22,347
14,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Albatroeg
Poseidon
15
3 / 7 / 4
11,128
655
11,158
13,566
2,414
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Ryudo
Ne Zha
17
6 / 5 / 6
12,509
736
14,503
14,292
4,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Selgy73
Jormungandr
17
8 / 6 / 8
13,283
781
16,345
20,956
24,175
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
18
Kills
17
17
Deaths
18
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
6
11
1.42
W
Poseidon
Albatroeg
Poseidon
3
7
4
0.71
L
Anubis
10
6
5
2.08
L
5
5
12
2.2
W
Ne Zha
Ryudo
Ne Zha
6
5
6
1.8
W
Jormungandr
Selgy73
Jormungandr
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,100
Damage
42,006
54,811
Taken
48,814
29,803
Mitigated
30,869
15,186
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,629
1,948
0
1,278
16,001
9,411
832
9,057
6,944
0
45,288
W
Poseidon
Albatroeg
Poseidon
11,158
1,741
0
1,562
13,566
2,414
819
7,021
6,241
38,564
0
L
Anubis
17,141
1,021
0
6,222
16,463
5,858
1,055
7,165
9,298
53,651
0
L
12,330
6,865
2,429
5,257
22,347
14,534
1,399
11,754
10,593
0
28,728
W
Ne Zha
Ryudo
Ne Zha
14,503
4,210
0
1,901
14,292
4,280
1,178
4,480
9,651
0
47,747
W
Jormungandr
Selgy73
Jormungandr
16,345
4,874
0
900
20,956
24,175
0
6,240
14,136
45,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,482
Gold Earned
36,920
162
Minions Killed
158
7
Camps Cleared
7
886,678
Distance Traveled
877,191
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,696
688
51
3
3
335,597
2
W
Poseidon
11,128
655
51
3
3
295,118
5
L
Anubis
13,771
810
74
4
1
243,008
4
L
Horus
13,015
766
37
2
3
308,073
0
W
Ne Zha
12,509
736
59
3
3
304,700
3
W
Jormungandr
13,283
781
48
3
1
277,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role