Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BatmanBadoogi
Hachiman
Level 22
God Stats
1W - 3L
1,280 SR
Queue Stats
61W - 76L
1,434 Elo+
Solo
Atlas
Atlas
BubonTony
Atlas
Level 53
God Stats
30W - 20L
1,377 SR
Queue Stats
656W - 647L
1,353 Elo+
Solo
Raijin
Raijin
DARKDRAGON990
Raijin
Level 155
God Stats
1W - 1L
1,274 SR
Queue Stats
205W - 203L
1,450 Elo+
Solo
Freya
Freya
Skvipi
Freya
Level 118
God Stats
2W - 3L
1,285 SR
Queue Stats
315W - 299L
1,408 Elo+
Solo
Team Averages
Level 75
1,343 SR
1,429 Elo+

VS

Team Averages
Level 64
1,674 SR
1,571 Elo+
Chronos
Chronos
 
Chronos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Paradox889
Ah Muzen Cab
Level 31
God Stats
0W - 2L
1,706 SR
Queue Stats
6W - 6L
1,660 Elo+
Party 1
The Morrigan
The Morrigan
ST1030
The Morrigan
Level 27
God Stats
3W - 1L
1,901 SR
Queue Stats
48W - 50L
1,469 Elo+
Solo
Jing Wei
Jing Wei
SirBaz
Jing Wei
Level 28
God Stats
0W - 1L
1,763 SR
Queue Stats
2W - 4L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
10 / 5 / 13
11,095
793
8,716
11,756
5,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
BatmanBadoogi
Hachiman
20
15 / 3 / 22
12,287
878
23,723
13,746
5,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
BubonTony
Atlas
18
1 / 4 / 32
11,130
795
10,232
18,488
18,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 5 / 22
12,645
903
17,893
11,014
4,185
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Skvipi
Freya
20
11 / 4 / 19
12,680
906
17,077
18,757
7,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 12 / 8
10,177
727
8,260
17,787
6,058
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
 
Izanami
17
3 / 8 / 6
9,780
699
12,954
15,217
5,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Paradox889
Ah Muzen Cab
18
5 / 10 / 5
11,023
787
18,848
20,575
7,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
ST1030
The Morrigan
17
6 / 7 / 7
11,038
788
9,212
10,472
3,530
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
SirBaz
Jing Wei
19
4 / 10 / 7
10,955
783
10,835
18,400
6,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
54
47
Kills
21
21
Deaths
47
108
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
5
13
3.3
L
Chronos
 
Chronos
3
12
8
0.58
L
Izanami
 
Izanami
3
8
6
0.75
W
Hachiman
BatmanBadoogi
Hachiman
15
3
22
8.67
W
Atlas
BubonTony
Atlas
1
4
32
4.25
W
10
5
22
4.2
L
Ah Muzen Cab
Paradox889
Ah Muzen Cab
5
10
5
0.75
L
The Morrigan
ST1030
The Morrigan
6
7
7
1.36
L
Jing Wei
SirBaz
Jing Wei
4
10
7
0.75
W
Freya
Skvipi
Freya
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,641
Damage
60,109
73,761
Taken
82,451
41,522
Mitigated
28,356
32,308
Healing
16,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,716
1,884
1,787
2,312
11,756
5,383
320
589
11,167
0
9,125
L
Chronos
 
Chronos
8,260
3,328
348
648
17,787
6,058
320
10,032
7,507
17,412
0
L
Izanami
 
Izanami
12,954
5,903
579
2,707
15,217
5,210
710
9,481
5,490
0
25,862
W
Hachiman
BatmanBadoogi
Hachiman
23,723
10,588
1,451
4,704
13,746
5,789
2,312
1,272
12,474
0
48,883
W
Atlas
BubonTony
Atlas
10,232
3,209
1,165
4,713
18,488
18,257
470
3,679
14,805
26,628
0
W
17,893
1,535
2,376
1,406
11,014
4,185
1,060
2,604
8,410
41,866
0
L
Ah Muzen Cab
Paradox889
Ah Muzen Cab
18,848
7,201
359
5,667
20,575
7,267
165
8,342
12,097
0
34,027
L
The Morrigan
ST1030
The Morrigan
9,212
812
556
1,600
10,472
3,530
0
7,240
3,033
15,988
3,782
L
Jing Wei
SirBaz
Jing Wei
10,835
8,338
600
3,324
18,400
6,291
521
9,224
9,033
0
23,452
W
Freya
Skvipi
Freya
17,077
4,755
2,197
10,197
18,757
7,908
1,936
5,970
12,783
38,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,837
Gold Earned
52,973
174
Minions Killed
124
0
Camps Cleared
0
1,208,302
Distance Traveled
1,062,887
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,095
793
1
0
0
211,938
1
L
Chronos
10,177
727
27
2
0
189,486
2
L
Izanami
9,780
699
36
3
0
216,768
2
W
Hachiman
12,287
878
46
3
0
243,518
0
W
Atlas
11,130
795
29
2
0
245,685
2
W
Raijin
12,645
903
57
4
0
234,508
5
L
Ah Muzen Cab
11,023
787
15
1
0
208,413
0
L
The Morrigan
11,038
788
18
1
0
228,922
1
L
Jing Wei
10,955
783
28
2
0
219,298
2
W
Freya
12,680
906
41
3
0
272,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role