Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Bl4ck kitsune
Shiva
Level 27
God Stats
3W - 3L
1,633 SR
Queue Stats
4W - 6L
1,421 Elo+
Party 1
Eset
Eset
WhiteWolf02_AnSp
Eset
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,403 Elo+
Party 2
Discordia
Discordia
corve906
Discordia
Level 46
God Stats
2W - 0L
1,888 SR
Queue Stats
9W - 11L
1,489 Elo+
Party 1
Team Averages
Level 50
1,604 SR
1,463 Elo+

VS

Team Averages
Level 93
1,607 SR
1,480 Elo+
Danzaburou
Danzaburou
Berni1712
Danzaburou
Level 88
God Stats
63W - 38L
1,546 SR
Queue Stats
262W - 259L
1,462 Elo+
Party 3
Shiva
Shiva
Danier73
Shiva
Level 156
God Stats
6W - 3L
1,707 SR
Queue Stats
244W - 231L
1,487 Elo+
Party 3
Freya
Freya
Insensitive-x
Freya
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,453 Elo+
Solo
Mulan
Mulan
Steyka
Mulan
Level 27
God Stats
6W - 3L
1,653 SR
Queue Stats
7W - 4L
1,491 Elo+
Party 3
Cliodhna
Cliodhna
lhy96
Cliodhna
Level 156
God Stats
14W - 10L
1,628 SR
Queue Stats
237W - 233L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
10 / 2 / 3
9,469
631
10,004
9,820
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
 
Izanami
13
3 / 3 / 1
7,734
516
7,804
8,506
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 4
8,628
575
9,357
9,345
10,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 8 / 3
6,992
466
3,313
9,167
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
corve906
Discordia
16
6 / 0 / 5
9,496
633
10,140
6,297
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Berni1712
Danzaburou
13
2 / 5 / 7
7,966
531
6,404
11,984
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
Danier73
Shiva
10
5 / 4 / 5
6,963
464
7,169
11,900
7,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 7 / 0
6,980
465
2,531
11,473
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Steyka
Mulan
11
0 / 5 / 1
6,371
425
3,949
10,865
7,536
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
lhy96
Cliodhna
13
8 / 4 / 2
8,496
566
7,682
11,412
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
24
Kills
15
15
Deaths
25
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
2
3
5.75
W
Izanami
 
Izanami
3
3
1
1.17
L
Danzaburou
Berni1712
Danzaburou
2
5
7
1.1
W
4
2
4
3
L
Shiva
Danier73
Shiva
5
4
5
1.88
L
0
7
0
0
L
Mulan
Steyka
Mulan
0
5
1
0.1
W
1
8
3
0.31
W
Discordia
corve906
Discordia
6
0
5
8.5
L
Cliodhna
lhy96
Cliodhna
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,618
Damage
27,735
43,135
Taken
57,634
19,546
Mitigated
25,076
19,728
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,004
3,076
0
12,197
9,820
3,290
76
609
9,211
0
50,078
W
Izanami
 
Izanami
7,804
5,140
0
2,745
8,506
1,982
790
0
8,506
0
51,742
L
Danzaburou
Berni1712
Danzaburou
6,404
1,555
0
4,141
11,984
2,956
724
3,964
7,978
0
53,263
W
9,357
3,055
89
1,787
9,345
10,272
528
1,080
8,265
0
42,280
L
Shiva
Danier73
Shiva
7,169
2,352
0
526
11,900
7,568
0
1,065
10,720
0
24,617
L
2,531
595
0
2,849
11,473
3,816
235
6,439
4,480
33,010
3,462
L
Mulan
Steyka
Mulan
3,949
664
0
160
10,865
7,536
72
0
10,212
5,043
17,814
W
3,313
278
378
492
9,167
2,017
338
0
9,167
26,618
0
W
Discordia
corve906
Discordia
10,140
759
0
2,040
6,297
1,985
262
1,854
4,443
58,362
0
L
Cliodhna
lhy96
Cliodhna
7,682
1,351
0
1,520
11,412
3,200
0
1,265
10,032
0
45,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
36,776
419
Minions Killed
343
0
Camps Cleared
0
1,452,441
Distance Traveled
1,378,294
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,469
631
86
6
0
340,408
4
W
Izanami
7,734
516
103
7
0
266,192
5
L
Danzaburou
7,966
531
85
6
0
260,975
2
W
Shiva
8,628
575
67
4
0
294,380
1
L
Shiva
6,963
464
40
3
0
288,355
0
L
Freya
6,980
465
79
5
0
274,642
2
L
Mulan
6,371
425
51
3
0
233,918
1
W
Eset
6,992
466
43
3
0
270,293
6
W
Discordia
9,496
633
120
8
0
281,168
2
L
Cliodhna
8,496
566
88
6
0
320,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role