Player Matchup

Chaac
Chaac
Dias Idea
Chaac
Level 150
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
OdezYT
Ra
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 74L
1,152 Elo+
Solo
Hachiman
Hachiman
SirTerrakion117
Hachiman
Level 115
God Stats
5W - 5L
1,561 SR
Queue Stats
209W - 228L
1,392 Elo+
Solo
Artio
Artio
TaysiaD
Artio
Level 103
God Stats
1W - 3L
1,702 SR
Queue Stats
22W - 19L
1,708 Elo+
Solo
Gilgamesh
Gilgamesh
XxMeliodasxX885
Gilgamesh
Level 43
God Stats
2W - 7L
1,500 SR
Queue Stats
67W - 78L
1,233 Elo+
Solo
Team Averages
Level 96
1,509 SR
1,397 Elo+

VS

Team Averages
Level 95
1,528 SR
1,374 Elo+
Ra
Ra
BlackPlasma
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,381 Elo+
Solo
Cliodhna
Cliodhna
ErickLennart
Cliodhna
Level 42
God Stats
29W - 29L
1,395 SR
Queue Stats
93W - 98L
1,313 Elo+
Solo
Skadi
Skadi
MenorVl7434
Skadi
Level 61
God Stats
1W - 0L
1,862 SR
Queue Stats
1W - 1L
1,172 Elo+
Solo
Bacchus
Bacchus
Triickyy x
Bacchus
Level 114
God Stats
2W - 3L
1,496 SR
Queue Stats
157W - 187L
1,464 Elo+
Solo
Charybdis
Charybdis
xx Bubba92 xx
Charybdis
Level 156
God Stats
8W - 13L
1,387 SR
Queue Stats
263W - 251L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dias Idea
Chaac
14
1 / 1 / 0
8,023
573
4,820
7,963
6,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
12
3 / 6 / 0
7,527
538
5,938
9,933
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
13
5 / 3 / 1
7,692
549
8,904
8,034
2,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artio
TaysiaD
Artio
10
1 / 3 / 5
6,849
489
6,372
13,746
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
XxMeliodasxX885
Gilgamesh
3
0 / 0 / 0
4,776
341
0
472
118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
8,145
582
7,456
7,578
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
ErickLennart
Cliodhna
12
2 / 2 / 3
7,284
520
3,650
8,885
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
0 / 1 / 1
7,559
540
358
5,264
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Triickyy x
Bacchus
11
2 / 3 / 5
7,166
512
5,516
11,624
10,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
xx Bubba92 xx
Charybdis
13
4 / 1 / 3
7,818
558
7,675
9,975
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
10
Kills
13
13
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Chaac
Dias Idea
Chaac
1
1
0
1
W
Cliodhna
ErickLennart
Cliodhna
2
2
3
1.75
W
0
1
1
0.5
L
Ra
3
6
0
0.5
L
Hachiman
5
3
1
1.83
L
Artio
TaysiaD
Artio
1
3
5
1.17
W
Bacchus
Triickyy x
Bacchus
2
3
5
1.5
L
Gilgamesh
XxMeliodasxX885
Gilgamesh
0
0
0
0
W
Charybdis
xx Bubba92 xx
Charybdis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,034
Damage
24,655
40,148
Taken
43,326
23,329
Mitigated
20,794
11,620
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,456
435
703
1,916
7,578
2,641
104
4,340
3,016
52,966
0
L
Chaac
Dias Idea
Chaac
4,820
1,098
0
4,084
7,963
6,965
392
2,182
5,781
81
51,418
W
Cliodhna
ErickLennart
Cliodhna
3,650
326
0
2,673
8,885
2,840
840
2,519
6,196
0
37,920
W
358
70
0
728
5,264
2,156
508
176
5,078
0
41,517
L
Ra
5,938
947
210
1,836
9,933
3,443
810
4,959
4,974
40,907
0
L
Hachiman
8,904
3,958
0
356
8,034
2,108
396
1,822
6,212
0
50,907
L
Artio
TaysiaD
Artio
6,372
557
477
4,624
13,746
10,695
0
4,009
9,737
25,027
0
W
Bacchus
Triickyy x
Bacchus
5,516
1,399
115
1,004
11,624
10,872
0
2,543
9,034
19,680
0
L
Gilgamesh
XxMeliodasxX885
Gilgamesh
0
0
0
33
472
118
0
0
472
0
3,597
W
Charybdis
xx Bubba92 xx
Charybdis
7,675
3,805
0
4,358
9,975
2,285
1,104
2,338
7,611
0
48,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
37,972
295
Minions Killed
355
0
Camps Cleared
0
1,154,640
Distance Traveled
1,316,511
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,145
582
95
7
0
290,395
0
L
Chaac
8,023
573
104
7
0
297,954
1
W
Cliodhna
7,284
520
64
5
0
300,549
1
W
Skadi
7,559
540
93
7
0
213,693
0
L
Ra
7,527
538
80
6
0
249,932
2
L
Hachiman
7,692
549
76
5
0
247,591
4
L
Artio
6,849
489
26
2
0
300,429
1
W
Bacchus
7,166
512
20
1
0
242,073
2
L
Gilgamesh
4,776
341
9
1
0
58,734
0
W
Charybdis
7,818
558
83
6
0
269,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role