Player Matchup

Neith
Neith
Coffeenia
Neith
Level 89
God Stats
273W - 295L
1,447 SR
Queue Stats
310W - 349L
1,406 Elo+
Solo
Thoth
Thoth
Om3gA_SpAzZE
Thoth
Level 49
God Stats
4W - 8L
1,371 SR
Queue Stats
208W - 216L
1,375 Elo+
Party 1
Ravana
Ravana
RayoFugaz
Ravana
Level 46
God Stats
0W - 1L
1,233 SR
Queue Stats
58W - 45L
1,467 Elo+
Solo
Atlas
Atlas
RobinDalla
Atlas
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 124L
1,202 Elo+
Party 1
Vamana
Vamana
dean408
Vamana
Level 42
God Stats
46W - 46L
1,313 SR
Queue Stats
103W - 118L
1,263 Elo+
Party 1
Team Averages
Level 54
1,373 SR
1,343 Elo+

VS

Team Averages
Level 84
1,457 SR
1,371 Elo+
Thor
Thor
FrozenDino
Thor
Level 83
God Stats
6W - 5L
1,297 SR
Queue Stats
87W - 75L
1,288 Elo+
Solo
Nu Wa
Nu Wa
GhostOfAj
Nu Wa
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 55L
1,246 Elo+
Solo
Thanatos
Thanatos
Hilfigier
Thanatos
Level 68
God Stats
13W - 17L
1,456 SR
Queue Stats
221W - 203L
1,409 Elo+
Solo
Ares
Ares
ProfessorBasss
Ares
Level 81
God Stats
2W - 0L
1,533 SR
Queue Stats
34W - 25L
1,506 Elo+
Solo
Sol
Sol
Sanchez_YurDaddy
Sol
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 153L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coffeenia
Neith
18
3 / 9 / 0
11,764
511
11,751
19,799
6,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 8 / 2
8,779
382
5,148
14,906
3,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ravana
RayoFugaz
Ravana
16
4 / 9 / 2
10,592
461
9,930
18,237
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
15
0 / 2 / 2
9,301
404
4,163
19,052
18,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
dean408
Vamana
17
1 / 5 / 1
10,994
478
5,791
17,804
8,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 8
12,516
544
9,138
12,290
4,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
GhostOfAj
Nu Wa
18
6 / 3 / 13
12,304
535
21,238
11,744
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Hilfigier
Thanatos
20
15 / 0 / 7
14,238
619
19,501
20,410
9,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 2 / 11
11,679
508
6,618
21,650
23,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 1 / 7
13,811
600
14,522
14,370
5,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
8
Kills
33
33
Deaths
8
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
Coffeenia
Neith
3
9
0
0.33
W
2
2
8
3
W
Nu Wa
GhostOfAj
Nu Wa
6
3
13
4.17
W
Thanatos
Hilfigier
Thanatos
15
0
7
18.5
L
0
8
2
0.13
W
2
2
11
3.75
L
Ravana
RayoFugaz
Ravana
4
9
2
0.56
L
Atlas
0
2
2
0.5
W
8
1
7
11.5
L
Vamana
dean408
Vamana
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,783
Damage
71,017
89,798
Taken
80,464
41,398
Mitigated
46,817
12,756
Healing
37,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Coffeenia
Neith
11,751
3,791
0
3,996
19,799
6,316
2,698
9,226
10,146
0
84,413
W
9,138
740
180
4,657
12,290
4,518
520
531
11,759
0
76,865
W
Nu Wa
GhostOfAj
Nu Wa
21,238
3,085
0
2,404
11,744
3,613
1,190
1,278
10,466
67,648
0
W
Thanatos
Hilfigier
Thanatos
19,501
5,926
0
17,635
20,410
9,275
204
3,130
17,098
0
109,434
L
5,148
109
0
500
14,906
3,631
27
8,005
6,407
45,325
0
W
6,618
334
364
3,976
21,650
23,798
114
4,799
16,851
33,878
7,564
L
Ravana
RayoFugaz
Ravana
9,930
1,747
0
3,780
18,237
4,823
1,634
4,674
13,138
0
61,458
L
Atlas
4,163
1,410
105
2,215
19,052
18,232
0
11,607
6,977
36,414
0
W
14,522
8,687
0
8,359
14,370
5,613
4,851
3,448
10,922
134,139
0
L
Vamana
dean408
Vamana
5,791
2,637
0
2,160
17,804
8,396
1,612
6,194
11,242
0
66,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,430
Gold Earned
64,548
531
Minions Killed
595
0
Camps Cleared
0
1,993,143
Distance Traveled
2,302,690
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,764
511
159
7
0
378,611
8
W
Thor
12,516
544
140
6
0
481,211
6
W
Nu Wa
12,304
535
90
4
0
426,911
7
W
Thanatos
14,238
619
130
6
0
537,480
4
L
Thoth
8,779
382
62
3
0
331,431
4
W
Ares
11,679
508
60
3
0
431,052
6
L
Ravana
10,592
461
100
4
0
448,730
2
L
Atlas
9,301
404
58
3
0
424,256
4
W
Sol
13,811
600
175
8
0
426,036
0
L
Vamana
10,994
478
152
7
0
410,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role