Player Matchup

Erlang Shen
Erlang Shen
CheaLine
Erlang Shen
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
230W - 235L
1,529 Elo+
Party 3
Ymir
Ymir
DanikDen4ik
Ymir
Level 53
God Stats
12W - 17L
1,508 SR
Queue Stats
26W - 37L
1,446 Elo+
Party 2
Shiva
Shiva
ItsLeviosaBish
Shiva
Level 124
God Stats
3W - 0L
1,702 SR
Queue Stats
35W - 38L
1,416 Elo+
Party 3
Zeus
Zeus
SitVin
Zeus
Level 66
God Stats
3W - 1L
1,628 SR
Queue Stats
29W - 42L
1,429 Elo+
Party 2
Izanami
Izanami
mskvkin
Izanami
Level 55
God Stats
19W - 24L
1,576 SR
Queue Stats
28W - 44L
1,394 Elo+
Party 2
Team Averages
Level 81
1,583 SR
1,443 Elo+

VS

Team Averages
Level 73
1,530 SR
1,577 Elo+
Atlas
Atlas
 
Atlas
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Rubo2k19
Cthulhu
Level 77
God Stats
4W - 4L
1,639 SR
Queue Stats
306W - 307L
1,465 Elo+
Solo
Skadi
Skadi
SpellWeaverLII
Skadi
Level 88
God Stats
41W - 33L
1,581 SR
Queue Stats
74W - 68L
1,497 Elo+
Solo
Hercules
Hercules
Surge_Maskx
Hercules
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 60L
1,885 Elo+
Party 1
Loki
Loki
shadowWarrior490
Loki
Level 65
God Stats
2W - 4L
1,432 SR
Queue Stats
59W - 61L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CheaLine
Erlang Shen
14
4 / 4 / 4
8,213
548
8,933
13,024
7,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 5
7,550
503
5,320
9,763
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
5 / 2 / 9
8,772
585
7,725
10,392
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
SitVin
Zeus
14
4 / 1 / 3
8,219
548
8,587
4,759
1,653
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
mskvkin
Izanami
15
3 / 6 / 3
8,806
587
7,578
12,384
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 5 / 2
7,478
499
7,180
13,594
11,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Rubo2k19
Cthulhu
10
0 / 5 / 5
6,691
446
6,191
14,048
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 3 / 1
8,799
587
7,570
9,340
1,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Surge_Maskx
Hercules
11
2 / 3 / 1
6,970
465
4,935
10,936
7,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 1
8,165
544
5,098
10,144
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
18
Kills
14
14
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
5
2
0.8
W
Erlang Shen
CheaLine
Erlang Shen
4
4
4
1.5
W
2
1
5
4.5
W
5
2
9
4.75
L
Cthulhu
Rubo2k19
Cthulhu
0
5
5
0.5
W
Zeus
SitVin
Zeus
4
1
3
5.5
L
5
3
1
1.83
L
Hercules
Surge_Maskx
Hercules
2
3
1
0.83
W
Izanami
mskvkin
Izanami
3
6
3
0.75
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,143
Damage
30,974
50,322
Taken
58,062
28,284
Mitigated
33,044
15,648
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,180
2,518
751
4,183
13,594
11,197
76
3,162
10,432
28,395
0
W
Erlang Shen
CheaLine
Erlang Shen
8,933
4,064
0
5,750
13,024
7,101
0
5,717
7,307
0
38,097
W
5,320
1,382
0
2,980
9,763
7,800
423
3,438
6,325
25,192
4,530
W
7,725
2,281
466
2,711
10,392
7,609
36
2,921
7,471
611
35,616
L
Cthulhu
Rubo2k19
Cthulhu
6,191
835
735
2,578
14,048
8,870
0
3,982
10,066
23,095
0
W
Zeus
SitVin
Zeus
8,587
1,081
0
1,459
4,759
1,653
45
1,470
3,289
37,867
0
L
7,570
4,252
0
2,126
9,340
1,787
2,244
39
9,301
0
59,317
L
Hercules
Surge_Maskx
Hercules
4,935
970
0
1,386
10,936
7,491
0
3,753
7,183
2,202
22,558
W
Izanami
mskvkin
Izanami
7,578
5,338
0
2,282
12,384
4,121
3,067
267
12,117
0
65,456
L
5,098
1,439
0
4,579
10,144
3,699
0
2,745
7,399
0
49,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,560
Gold Earned
38,103
382
Minions Killed
327
0
Camps Cleared
0
1,317,571
Distance Traveled
1,305,274
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,478
499
37
2
0
215,935
1
W
Erlang Shen
8,213
548
71
5
0
252,638
5
W
Ymir
7,550
503
61
4
0
265,191
4
W
Shiva
8,772
585
58
4
0
301,584
5
L
Cthulhu
6,691
446
30
2
0
287,827
2
W
Zeus
8,219
548
65
4
0
267,999
0
L
Skadi
8,799
587
123
8
0
255,093
1
L
Hercules
6,970
465
48
3
0
264,437
3
W
Izanami
8,806
587
127
8
0
230,159
0
L
Loki
8,165
544
89
6
0
281,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role