Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Electrocy1221
Chang'e
Level 58
God Stats
6W - 3L
1,448 SR
Queue Stats
41W - 44L
1,265 Elo+
Solo
Ao Kuang
Ao Kuang
Ivan23kvartal
Ao Kuang
Level 59
God Stats
2W - 4L
1,283 SR
Queue Stats
33W - 44L
1,369 Elo+
Solo
Shiva
Shiva
MASTEROFTHEVOIDx
Shiva
Level 82
God Stats
32W - 17L
1,491 SR
Queue Stats
422W - 440L
1,405 Elo+
Party 2
Terra
Terra
MachoScroll2880
Terra
Level 63
God Stats
4W - 0L
1,572 SR
Queue Stats
107W - 77L
1,387 Elo+
Solo
Team Averages
Level 66
1,459 SR
1,385 Elo+

VS

Team Averages
Level 40
1,481 SR
1,320 Elo+
Cabrakan
Cabrakan
FabulousFaraz
Cabrakan
Level 27
God Stats
20W - 28L
1,034 SR
Queue Stats
163W - 225L
1,275 Elo+
Party 1
He Bo
He Bo
RD_osiemnasce_PL
He Bo
Level 44
God Stats
1W - 1L
1,680 SR
Queue Stats
46W - 53L
1,323 Elo+
Solo
Thor
Thor
Sgt_Dalla_Dhoni
Thor
Level 43
God Stats
15W - 19L
1,392 SR
Queue Stats
119W - 165L
1,280 Elo+
Party 1
Xbalanque
Xbalanque
forbiddensirena
Xbalanque
Level 46
God Stats
47W - 38L
1,624 SR
Queue Stats
663W - 722L
1,337 Elo+
Solo
Shiva
Shiva
k1dj0y_
Shiva
Level 40
God Stats
4W - 4L
1,674 SR
Queue Stats
30W - 33L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
2 / 1 / 4
5,271
586
5,209
4,234
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
9
1 / 0 / 1
5,406
601
2,560
3,069
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Ivan23kvartal
Ao Kuang
9
6 / 0 / 1
5,753
639
5,786
4,655
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
5 / 0 / 0
6,228
692
5,388
4,567
1,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 3
4,619
513
1,498
4,906
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FabulousFaraz
Cabrakan
7
0 / 3 / 1
4,456
495
2,633
8,422
3,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,490
499
741
4,746
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 0
4,694
522
2,160
6,507
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
forbiddensirena
Xbalanque
7
0 / 3 / 1
4,361
485
3,739
4,768
1,000
Short Bow

Short Bow

+15%
Attack Speed

Shiva
k1dj0y_
Shiva
6
0 / 4 / 0
4,285
476
1,957
4,905
2,028
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
14
Kills
1
1
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
4
4
W
Chang'e
1
0
1
1.5
L
Cabrakan
FabulousFaraz
Cabrakan
0
3
1
0.17
W
Ao Kuang
Ivan23kvartal
Ao Kuang
6
0
1
6.5
W
5
0
0
5
W
0
0
3
1.5
L
0
2
0
0
L
1
2
0
0.5
L
Xbalanque
forbiddensirena
Xbalanque
0
3
1
0.17
L
Shiva
k1dj0y_
Shiva
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,441
Damage
11,230
21,431
Taken
29,348
7,649
Mitigated
9,086
7,903
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,209
3,307
157
1,172
4,234
989
0
1,111
3,123
0
29,015
W
Chang'e
2,560
41
13
1,336
3,069
878
762
580
2,489
26,899
0
L
Cabrakan
FabulousFaraz
Cabrakan
2,633
634
864
2,348
8,422
3,124
0
2,212
6,210
8,838
0
W
Ao Kuang
Ivan23kvartal
Ao Kuang
5,786
2,303
0
2,324
4,655
1,523
0
687
3,968
12,851
5,771
W
5,388
1,379
0
1,859
4,567
1,825
490
0
4,361
0
24,581
W
1,498
513
243
799
4,906
2,434
0
996
3,910
6,516
0
L
741
146
0
716
4,746
1,194
87
3,118
1,447
17,934
0
L
2,160
564
0
2,438
6,507
1,740
0
1,651
4,782
0
20,969
L
Xbalanque
forbiddensirena
Xbalanque
3,739
2,370
128
1,247
4,768
1,000
0
1,810
2,958
0
22,587
L
Shiva
k1dj0y_
Shiva
1,957
394
0
772
4,905
2,028
174
0
4,905
0
14,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,277
Gold Earned
22,286
199
Minions Killed
187
0
Camps Cleared
0
935,471
Distance Traveled
759,578
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,271
586
54
6
0
178,254
2
W
Chang'e
5,406
601
40
4
0
177,376
5
L
Cabrakan
4,456
495
11
1
0
160,458
0
W
Ao Kuang
5,753
639
35
4
0
198,068
3
W
Shiva
6,228
692
58
6
0
192,368
1
W
Terra
4,619
513
12
1
0
189,405
0
L
He Bo
4,490
499
42
5
0
136,773
1
L
Thor
4,694
522
46
5
0
196,786
0
L
Xbalanque
4,361
485
52
6
0
145,411
2
L
Shiva
4,285
476
36
4
0
120,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role