Player Matchup

Shiva
Shiva
DisrobedDialga
Shiva
Level 136
God Stats
2W - 4L
1,500 SR
Queue Stats
301W - 304L
1,464 Elo+
Party 1
Zeus
Zeus
FzzA3
Zeus
Level 114
God Stats
2W - 9L
1,400 SR
Queue Stats
184W - 190L
1,502 Elo+
Solo
Atlas
Atlas
Senaponume
Atlas
Level 143
God Stats
0W - 2L
1,263 SR
Queue Stats
44W - 62L
1,393 Elo+
Solo
Da Ji
Da Ji
Yanderemanda
Da Ji
Level 90
God Stats
1W - 3L
1,236 SR
Queue Stats
134W - 139L
1,475 Elo+
Party 1
Rama
Rama
ZAman8tezar
Rama
Level 68
God Stats
1W - 3L
1,702 SR
Queue Stats
348W - 349L
1,512 Elo+
Solo
Team Averages
Level 110
1,420 SR
1,469 Elo+

VS

Team Averages
Level 124
1,476 SR
1,448 Elo+
Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Eldoysmith
Rama
Level 124
God Stats
1W - 3L
1,260 SR
Queue Stats
2W - 5L
1,290 Elo+
Party 2
Merlin
Merlin
TheReisi
Merlin
Level 158
God Stats
4W - 8L
1,500 SR
Queue Stats
103W - 92L
1,544 Elo+
Solo
Shiva
Shiva
blasmandor
Shiva
Level 89
God Stats
7W - 7L
1,582 SR
Queue Stats
140W - 141L
1,463 Elo+
Solo
Chaac
Chaac
nkh641
Chaac
Level 123
God Stats
2W - 2L
1,539 SR
Queue Stats
53W - 66L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,273
655
1,383
3,955
1,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
FzzA3
Zeus
7
0 / 2 / 0
3,808
762
1,165
2,204
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
5
0 / 1 / 0
3,408
682
1,539
4,507
1,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
984
197
0
0
0
5
0 / 0 / 0
3,039
608
1,707
2,950
434
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
0 / 0 / 1
3,803
761
2,128
2,242
499
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
1 / 0 / 0
3,356
671
2,262
1,682
396
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
TheReisi
Merlin
7
2 / 0 / 0
4,213
843
703
1,528
378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
5
0 / 0 / 1
3,390
678
3,055
4,181
1,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
nkh641
Chaac
6
1 / 0 / 3
3,767
753
995
3,408
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
0
1
0.5
L
0
1
0
0
W
1
0
0
1
L
Zeus
FzzA3
Zeus
0
2
0
0
L
Atlas
0
1
0
0
W
Merlin
TheReisi
Merlin
2
0
0
2
L
0
0
0
0
L
0
0
0
0
W
Shiva
0
0
1
0.5
W
Chaac
nkh641
Chaac
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,794
Damage
9,143
13,616
Taken
13,041
3,852
Mitigated
3,524
5,335
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,128
691
0
1,204
2,242
499
460
0
2,242
21,890
0
L
1,383
321
0
1,707
3,955
1,930
0
2,128
1,827
0
12,068
W
2,262
2,091
0
909
1,682
396
0
673
1,009
0
12,384
L
Zeus
FzzA3
Zeus
1,165
123
0
246
2,204
463
0
583
1,501
17,524
0
L
Atlas
1,539
407
546
1,672
4,507
1,025
0
0
4,507
6,431
0
W
Merlin
TheReisi
Merlin
703
0
0
750
1,528
378
0
743
687
15,248
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,707
1,653
0
1,164
2,950
434
0
0
2,950
0
12,288
W
Shiva
3,055
172
0
2,066
4,181
1,254
0
744
3,437
0
9,272
W
Chaac
nkh641
Chaac
995
333
0
2,056
3,408
997
0
432
2,962
0
8,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,512
Gold Earned
18,529
103
Minions Killed
137
0
Camps Cleared
0
389,410
Distance Traveled
534,280
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
3,803
761
35
7
0
96,267
1
L
Shiva
3,273
655
21
4
0
91,149
1
W
Rama
3,356
671
28
6
0
100,285
1
L
Zeus
3,808
762
43
9
0
106,145
0
L
Atlas
3,408
682
10
2
0
101,927
0
W
Merlin
4,213
843
39
8
0
101,074
1
L
Da Ji
984
197
0
0
0
0
0
L
Rama
3,039
608
29
6
0
90,189
2
W
Shiva
3,390
678
13
3
0
117,969
1
W
Chaac
3,767
753
22
4
0
118,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role