Player Matchup

Freya
Freya
 
Freya
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Aresjk
Ullr
Level 85
God Stats
380W - 388L
1,609 SR
Queue Stats
467W - 472L
1,570 Elo+
Solo
Persephone
Persephone
Nakura141
Persephone
Level 139
God Stats
5W - 1L
1,894 SR
Queue Stats
191W - 193L
1,474 Elo+
Party 1
Tyr
Tyr
UrDogOnCrack
Tyr
Level 128
God Stats
2W - 0L
1,314 SR
Queue Stats
74W - 57L
1,590 Elo+
Party 1
Team Averages
Level 111
1,563 SR
1,527 Elo+

VS

Team Averages
Level 109
1,395 SR
1,548 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Kevosch
Apollo
Level 96
God Stats
3W - 3L
1,495 SR
Queue Stats
47W - 42L
1,523 Elo+
Solo
Sylvanus
Sylvanus
Ruizelbala
Sylvanus
Level 89
God Stats
1W - 2L
1,285 SR
Queue Stats
56W - 48L
1,632 Elo+
Party 2
Shiva
Shiva
Vicétone
Shiva
Level 120
God Stats
10W - 15L
1,165 SR
Queue Stats
261W - 265L
1,538 Elo+
Solo
Mercury
Mercury
xQc23
Mercury
Level 84
God Stats
2W - 2L
1,529 SR
Queue Stats
160W - 173L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
7 / 3 / 4
8,606
574
6,866
9,358
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
 
Chaac
13
0 / 3 / 5
8,003
534
9,068
12,748
9,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
Aresjk
Ullr
17
7 / 0 / 2
9,640
643
9,024
12,495
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Nakura141
Persephone
15
3 / 2 / 5
9,465
631
8,592
5,046
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 2 / 10
8,215
548
10,855
9,648
6,832
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 7 / 0
7,540
503
6,322
11,952
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
Kevosch
Apollo
13
1 / 4 / 2
7,824
522
6,499
10,433
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Ruizelbala
Sylvanus
13
2 / 3 / 3
7,955
530
9,445
13,751
10,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Vicétone
Shiva
10
2 / 4 / 2
7,000
467
5,146
14,398
6,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
xQc23
Mercury
11
1 / 6 / 1
6,652
443
2,590
12,300
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
23
Kills
9
10
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
3
4
3
W
Chaac
 
Chaac
0
3
5
0.83
L
Morgan Le Fay
 
Morgan Le Fay
3
7
0
0.43
W
Ullr
Aresjk
Ullr
7
0
2
8
L
Apollo
Kevosch
Apollo
1
4
2
0.5
W
Persephone
Nakura141
Persephone
3
2
5
2.75
L
Sylvanus
Ruizelbala
Sylvanus
2
3
3
1.17
W
6
2
10
5.5
L
Shiva
Vicétone
Shiva
2
4
2
0.75
L
Mercury
xQc23
Mercury
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,405
Damage
30,002
49,295
Taken
62,834
24,908
Mitigated
26,991
15,962
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,866
2,288
0
4,266
9,358
2,782
1,587
1,362
7,708
29,443
4,067
W
Chaac
 
Chaac
9,068
2,243
0
4,936
12,748
9,303
633
6,125
6,623
0
44,029
L
Morgan Le Fay
 
Morgan Le Fay
6,322
317
0
2,254
11,952
3,380
0
5,577
6,069
38,325
0
W
Ullr
Aresjk
Ullr
9,024
2,907
0
3,935
12,495
4,244
0
3,030
9,314
0
68,795
L
Apollo
Kevosch
Apollo
6,499
4,938
0
3,271
10,433
3,332
544
2,912
7,521
0
49,582
W
Persephone
Nakura141
Persephone
8,592
657
0
682
5,046
1,747
176
2,759
2,285
60,021
0
L
Sylvanus
Ruizelbala
Sylvanus
9,445
2,676
265
4,368
13,751
10,153
368
590
13,101
37,882
9,664
W
10,855
1,014
0
2,143
9,648
6,832
597
1,253
8,101
0
28,900
L
Shiva
Vicétone
Shiva
5,146
1,311
1,304
2,186
14,398
6,760
0
4,439
9,845
0
28,616
L
Mercury
xQc23
Mercury
2,590
813
0
2,635
12,300
3,366
0
1,330
10,878
0
33,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,929
Gold Earned
36,971
432
Minions Killed
376
0
Camps Cleared
0
1,511,135
Distance Traveled
1,326,376
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,606
574
73
5
0
256,704
5
W
Chaac
8,003
534
91
6
0
305,020
2
L
Morgan Le Fay
7,540
503
64
4
0
227,401
2
W
Ullr
9,640
643
112
7
0
343,381
0
L
Apollo
7,824
522
98
7
0
262,978
6
W
Persephone
9,465
631
124
8
0
312,846
7
L
Sylvanus
7,955
530
100
7
0
239,903
1
W
Tyr
8,215
548
32
2
0
293,184
3
L
Shiva
7,000
467
51
3
0
282,926
6
L
Mercury
6,652
443
63
4
0
313,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role