Player Matchup

Sobek
Sobek
Assassin9712
Sobek
Level 116
God Stats
23W - 20L
1,771 SR
Queue Stats
128W - 158L
1,529 Elo+
Party 2
Hou Yi
Hou Yi
Jeudy_C
Hou Yi
Level 118
God Stats
3W - 3L
1,337 SR
Queue Stats
51W - 46L
1,714 Elo+
Party 3
Shiva
Shiva
JustRommel
Shiva
Level 127
God Stats
3W - 1L
1,704 SR
Queue Stats
150W - 143L
1,714 Elo+
Party 3
Baron Samedi
Baron Samedi
ToPxTiTaN_
Baron Samedi
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 139L
1,561 Elo+
Party 2
Thor
Thor
mondragonxc
Thor
Level 28
God Stats
9W - 14L
1,367 SR
Queue Stats
17W - 18L
1,507 Elo+
Solo
Team Averages
Level 105
1,536 SR
1,605 Elo+

VS

Team Averages
Level 92
1,485 SR
1,592 Elo+
Freya
Freya
DhiansSBD
Freya
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
355W - 367L
1,646 Elo+
Party 1
Fenrir
Fenrir
FreedomBeans150
Fenrir
Level 64
God Stats
33W - 39L
1,634 SR
Queue Stats
184W - 215L
1,471 Elo+
Solo
Shiva
Shiva
GaspItSneakyPete
Shiva
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
Sweetguns91
Sun Wukong
Level 19
God Stats
16W - 11L
1,696 SR
Queue Stats
64W - 52L
1,643 Elo+
Party 1
Discordia
Discordia
alenuza
Discordia
Level 141
God Stats
1W - 2L
1,095 SR
Queue Stats
38W - 31L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 18
16,665
667
18,876
43,669
68,055
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
Jeudy_C
Hou Yi
20
5 / 7 / 13
18,667
747
12,361
23,499
9,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
20
6 / 9 / 18
17,569
703
32,608
38,468
52,089
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
ToPxTiTaN_
Baron Samedi
20
9 / 3 / 16
18,441
738
27,673
26,254
28,098
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 5 / 10
20,072
803
30,489
26,980
20,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DhiansSBD
Freya
20
14 / 3 / 13
19,195
768
45,736
25,484
11,195
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
3 / 10 / 8
16,717
669
13,045
32,552
20,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 8 / 18
16,405
656
13,387
36,516
44,149
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Sweetguns91
Sun Wukong
20
12 / 6 / 15
18,586
743
33,456
34,400
35,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
alenuza
Discordia
20
4 / 6 / 19
16,084
643
20,194
20,038
7,413
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
107
33
Kills
34
34
Deaths
33
75
Assists
73
Player
Kills
Deaths
Assists
KDA
W
3
10
18
1.2
L
Freya
DhiansSBD
Freya
14
3
13
6.83
L
3
10
8
0.7
L
1
8
18
1.25
W
Hou Yi
Jeudy_C
Hou Yi
5
7
13
1.64
W
Shiva
6
9
18
1.67
L
Sun Wukong
Sweetguns91
Sun Wukong
12
6
15
3.25
W
Baron Samedi
ToPxTiTaN_
Baron Samedi
9
3
16
5.67
L
Discordia
alenuza
Discordia
4
6
19
2.25
W
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,007
Damage
125,818
158,870
Taken
148,990
178,803
Mitigated
118,979
47,975
Healing
32,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,876
1,522
1,426
8,951
43,669
68,055
741
17,837
25,516
46,385
0
L
Freya
DhiansSBD
Freya
45,736
12,833
0
8,799
25,484
11,195
1,603
6,797
18,507
100,544
0
L
13,045
2,787
0
6,455
32,552
20,256
1,604
9,812
22,577
0
73,652
L
13,387
1,248
1,185
6,293
36,516
44,149
341
12,776
23,324
2,905
58,837
W
Hou Yi
Jeudy_C
Hou Yi
12,361
4,856
0
6,510
23,499
9,842
3,831
9,221
14,007
0
112,131
W
Shiva
32,608
2,423
490
6,422
38,468
52,089
910
17,820
20,348
0
61,644
L
Sun Wukong
Sweetguns91
Sun Wukong
33,456
5,020
112
7,489
34,400
35,966
1,273
10,932
22,976
0
76,199
W
Baron Samedi
ToPxTiTaN_
Baron Samedi
27,673
2,249
8,843
9,579
26,254
28,098
1,816
11,217
14,707
72,905
0
L
Discordia
alenuza
Discordia
20,194
1,677
790
1,835
20,038
7,413
800
6,047
13,856
51,404
0
W
30,489
7,534
0
5,754
26,980
20,719
1,485
10,240
16,517
0
86,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,414
Gold Earned
86,987
426
Minions Killed
405
0
Camps Cleared
0
2,489,099
Distance Traveled
2,441,310
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
16,665
667
31
1
0
493,730
0
L
Freya
19,195
768
91
4
0
494,804
3
L
Fenrir
16,717
669
77
3
0
473,085
2
L
Shiva
16,405
656
93
4
0
523,777
2
W
Hou Yi
18,667
747
149
6
0
461,943
4
W
Shiva
17,569
703
60
2
0
540,791
3
L
Sun Wukong
18,586
743
82
3
0
517,340
11
W
Baron Samedi
18,441
738
79
3
0
487,420
0
L
Discordia
16,084
643
62
2
0
432,304
0
W
Thor
20,072
803
107
4
0
505,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role