Player Matchup

Morgan Le Fay
Morgan Le Fay
AcronymSVD
Morgan Le Fay
Level 78
God Stats
3W - 2L
1,583 SR
Queue Stats
5W - 8L
1,376 Elo+
Party 2
Shiva
Shiva
BillusWeedus
Shiva
Level 47
God Stats
8W - 4L
1,713 SR
Queue Stats
55W - 58L
1,475 Elo+
Solo
Terra
Terra
Crimzoncuts
Terra
Level 14
God Stats
2W - 3L
1,385 SR
Queue Stats
8W - 13L
1,240 Elo+
Party 2
Gilgamesh
Gilgamesh
Jackal waggle
Gilgamesh
Level 31
God Stats
7W - 8L
1,439 SR
Queue Stats
210W - 195L
1,465 Elo+
Solo
Ganesha
Ganesha
TheBalisongWaltz
Ganesha
Level 103
God Stats
2W - 3L
1,616 SR
Queue Stats
70W - 70L
1,498 Elo+
Party 2
Team Averages
Level 55
1,548 SR
1,411 Elo+

VS

Team Averages
Level 27
1,404 SR
1,373 Elo+
Loki
Loki
AtypicalElf2103
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,279 Elo+
Party 1
King Arthur
King Arthur
BigzBanner
King Arthur
Level 42
God Stats
0W - 4L
1,069 SR
Queue Stats
4W - 13L
1,289 Elo+
Party 1
Agni
Agni
Great Lane21219
Agni
Level 17
God Stats
1W - 3L
1,405 SR
Queue Stats
17W - 27L
1,394 Elo+
Solo
Shiva
Shiva
MEGAPWNAGE24
Shiva
Level 38
God Stats
14W - 21L
1,203 SR
Queue Stats
158W - 191L
1,394 Elo+
Solo
Zeus
Zeus
epheral
Zeus
Level 29
God Stats
9W - 3L
1,844 SR
Queue Stats
261W - 234L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AcronymSVD
Morgan Le Fay
16
3 / 1 / 6
8,671
788
8,298
7,360
2,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 12
8,091
736
6,450
9,877
8,799
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 9
8,197
745
1,256
8,028
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Jackal waggle
Gilgamesh
18
14 / 4 / 4
10,543
958
11,741
15,989
11,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 5 / 15
8,424
766
8,429
12,011
4,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 10
7,528
684
2,745
10,136
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
BigzBanner
King Arthur
14
3 / 5 / 8
8,203
746
6,738
13,060
7,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 6 / 6
7,653
696
4,205
8,396
2,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 5
8,970
815
6,416
8,557
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
epheral
Zeus
15
6 / 3 / 6
9,066
824
19,121
6,961
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
48
20
Kills
13
13
Deaths
21
46
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AcronymSVD
Morgan Le Fay
3
1
6
6
L
0
6
10
0.83
L
King Arthur
BigzBanner
King Arthur
3
5
8
1.4
W
1
1
12
7
W
0
2
9
2.25
L
0
6
6
0.5
W
Gilgamesh
Jackal waggle
Gilgamesh
14
4
4
4
L
4
1
5
6.5
W
2
5
15
1.9
L
Zeus
epheral
Zeus
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,174
Damage
39,225
53,265
Taken
47,110
34,746
Mitigated
22,409
15,260
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AcronymSVD
Morgan Le Fay
8,298
983
0
2,556
7,360
2,578
657
4,898
2,402
36,054
0
L
2,745
88
0
366
10,136
4,096
286
4,765
5,371
0
7,725
L
King Arthur
BigzBanner
King Arthur
6,738
177
0
2,023
13,060
7,329
177
4,990
6,423
0
18,052
W
6,450
904
1,283
1,229
9,877
8,799
571
5,044
4,585
0
23,511
W
1,256
326
1,022
1,896
8,028
7,027
141
3,854
3,929
3,800
0
L
4,205
311
0
1,214
8,396
2,832
24
2,662
5,734
19,405
0
W
Gilgamesh
Jackal waggle
Gilgamesh
11,741
3,089
413
4,442
15,989
11,418
1,069
4,093
11,399
0
28,428
L
6,416
1,376
167
1,951
8,557
5,840
280
3,361
5,196
70
23,755
W
8,429
681
271
2,148
12,011
4,924
276
5,507
6,041
23,946
0
L
Zeus
epheral
Zeus
19,121
2,159
0
625
6,961
2,312
759
2,205
4,756
44,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,926
Gold Earned
41,420
167
Minions Killed
180
0
Camps Cleared
0
1,220,965
Distance Traveled
1,046,226
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,671
788
64
6
0
234,443
1
L
Loki
7,528
684
13
1
0
222,848
0
L
King Arthur
8,203
746
28
3
0
211,504
1
W
Shiva
8,091
736
34
3
0
259,386
0
W
Terra
8,197
745
10
1
0
234,626
0
L
Agni
7,653
696
37
3
0
190,047
0
W
Gilgamesh
10,543
958
46
4
0
254,234
0
L
Shiva
8,970
815
42
4
0
194,352
1
W
Ganesha
8,424
766
13
1
0
238,276
1
L
Zeus
9,066
824
60
5
0
227,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role