Player Matchup

Hel
Hel
MrEzean
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,456 Elo+
Party 4
Chaac
Chaac
NoobM4ster68
Chaac
Level 108
God Stats
1W - 1L
1,651 SR
Queue Stats
67W - 40L
1,553 Elo+
Party 1
Izanami
Izanami
NotASmurff1
Izanami
Level 15
God Stats
2W - 1L
1,828 SR
Queue Stats
6W - 1L
1,903 Elo+
Party 1
Kukulkan
Kukulkan
Wasif2001
Kukulkan
Level 78
God Stats
16W - 9L
1,837 SR
Queue Stats
140W - 90L
1,611 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ratchetant98
Tsukuyomi
Level 85
God Stats
5W - 6L
1,316 SR
Queue Stats
32W - 23L
1,532 Elo+
Party 4
Team Averages
Level 63
1,626 SR
1,611 Elo+

VS

Team Averages
Level 77
1,656 SR
1,581 Elo+
Fenrir
Fenrir
 
Fenrir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BlckLokii
Loki
Level 49
God Stats
16W - 15L
1,679 SR
Queue Stats
160W - 149L
1,539 Elo+
Party 2
Hercules
Hercules
Daskern
Hercules
Level 74
God Stats
40W - 23L
1,658 SR
Queue Stats
90W - 52L
1,634 Elo+
Party 3
Ra
Ra
JahsephHD
Ra
Level 100
God Stats
5W - 1L
1,548 SR
Queue Stats
70W - 53L
1,550 Elo+
Solo
Shiva
Shiva
UrtenGang
Shiva
Level 45
God Stats
28W - 12L
1,894 SR
Queue Stats
123W - 76L
1,681 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
0 / 7 / 0
5,523
368
4,142
9,615
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 4 / 1
6,994
466
11,052
13,992
13,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
NotASmurff1
Izanami
11
0 / 5 / 0
6,433
429
4,041
7,259
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Wasif2001
Kukulkan
12
1 / 6 / 0
6,871
458
2,678
6,639
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ratchetant98
Tsukuyomi
10
0 / 10 / 0
6,268
418
5,144
13,966
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 0 / 6
9,495
633
7,111
10,999
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Loki
14
4 / 0 / 9
8,186
546
6,335
6,140
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Daskern
Hercules
14
2 / 0 / 3
8,741
583
6,024
9,827
8,317
17
6 / 0 / 7
10,528
702
8,891
8,216
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
UrtenGang
Shiva
18
12 / 1 / 1
10,613
708
9,925
10,872
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
58
1
Kills
32
32
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
6
11
W
Loki
4
0
9
8.5
W
Hercules
Daskern
Hercules
2
0
3
3.5
W
6
0
7
9.5
L
Hel
0
7
0
0
L
0
4
1
0.13
L
Izanami
NotASmurff1
Izanami
0
5
0
0
W
Shiva
UrtenGang
Shiva
12
1
1
12.5
L
Kukulkan
Wasif2001
Kukulkan
1
6
0
0.17
L
Tsukuyomi
ratchetant98
Tsukuyomi
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,057
Damage
38,286
51,471
Taken
46,054
24,014
Mitigated
28,794
11,207
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,111
1,152
179
3,609
10,999
9,361
271
3,048
7,594
0
33,235
W
Loki
6,335
1,973
374
2,759
6,140
2,198
296
879
5,179
0
43,301
W
Hercules
Daskern
Hercules
6,024
3,071
0
2,371
9,827
8,317
1,388
0
9,332
0
49,183
W
8,891
898
636
4,023
8,216
3,855
0
2,153
6,023
82,011
0
L
Hel
4,142
917
781
911
9,615
2,061
0
1,531
8,010
17,188
0
L
11,052
2,957
0
5,543
13,992
13,141
528
1,174
12,762
0
45,429
L
Izanami
NotASmurff1
Izanami
4,041
2,229
0
1,070
7,259
2,457
0
355
6,904
0
40,919
W
Shiva
UrtenGang
Shiva
9,925
3,958
425
1,576
10,872
5,063
0
320
10,323
0
92,417
L
Kukulkan
Wasif2001
Kukulkan
2,678
281
0
80
6,639
2,143
0
2,266
4,229
37,398
0
L
Tsukuyomi
ratchetant98
Tsukuyomi
5,144
1,030
0
2,822
13,966
4,212
0
3,137
10,675
0
38,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,089
Gold Earned
47,563
348
Minions Killed
553
0
Camps Cleared
0
1,287,502
Distance Traveled
1,519,001
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,495
633
55
4
0
281,128
6
W
Loki
8,186
546
70
5
0
293,366
2
W
Hercules
8,741
583
103
7
0
284,575
5
W
Ra
10,528
702
176
12
0
304,155
1
L
Hel
5,523
368
35
2
0
257,681
9
L
Chaac
6,994
466
77
5
0
256,463
6
L
Izanami
6,433
429
82
5
0
223,127
5
W
Shiva
10,613
708
149
10
0
355,777
3
L
Kukulkan
6,871
458
72
5
0
279,628
5
L
Tsukuyomi
6,268
418
82
5
0
270,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role