Player Matchup

Chaac
Chaac
BadPunishR
Chaac
Level 51
God Stats
7W - 9L
1,429 SR
Queue Stats
62W - 62L
1,284 Elo+
Solo
Chang'e
Chang'e
MachoScroll2880
Chang'e
Level 63
God Stats
4W - 0L
1,671 SR
Queue Stats
107W - 77L
1,357 Elo+
Solo
Shiva
Shiva
Werner151515
Shiva
Level 121
God Stats
3W - 5L
1,265 SR
Queue Stats
241W - 296L
1,334 Elo+
Party 2
Loki
Loki
XxPrO-GaMeRs37xX
Loki
Level 44
God Stats
4W - 5L
1,264 SR
Queue Stats
11W - 14L
1,251 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
timinary12357
Ah Muzen Cab
Level 27
God Stats
15W - 15L
1,633 SR
Queue Stats
215W - 273L
1,327 Elo+
Party 2
Team Averages
Level 61
1,452 SR
1,310 Elo+

VS

Team Averages
Level 78
1,478 SR
1,361 Elo+
Ullr
Ullr
 
Ullr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FraGGy-2611
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,197 Elo+
Solo
Tyr
Tyr
Lemensis
Tyr
Level 107
God Stats
4W - 13L
1,374 SR
Queue Stats
669W - 733L
1,386 Elo+
Solo
Athena
Athena
SeenTheDark
Athena
Level 24
God Stats
8W - 10L
1,513 SR
Queue Stats
39W - 63L
1,358 Elo+
Party 1
Da Ji
Da Ji
Tiko_707
Da Ji
Level 87
God Stats
4W - 8L
1,503 SR
Queue Stats
554W - 637L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 1 / 1
7,084
506
4,704
7,889
4,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 1 / 5
7,577
541
9,686
9,603
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 0 / 4
7,830
559
4,717
10,386
10,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 3
6,765
483
4,716
9,458
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
timinary12357
Ah Muzen Cab
12
4 / 2 / 1
7,422
530
5,048
6,786
2,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 1 / 1
6,333
452
2,631
7,257
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 4
6,606
472
8,076
6,502
2,060
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 0
6,517
466
4,202
9,392
6,512
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
9
1 / 2 / 2
6,389
456
2,116
11,526
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Tiko_707
Da Ji
10
2 / 3 / 2
6,420
459
6,560
9,558
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
5
5
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
1
0.5
W
Chaac
0
1
1
0.5
L
0
3
4
0.67
L
2
2
0
1
W
2
1
5
4.5
L
Athena
1
2
2
1
L
Da Ji
Tiko_707
Da Ji
2
3
2
1
W
3
0
4
5
W
2
1
3
3.5
W
Ah Muzen Cab
timinary12357
Ah Muzen Cab
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,871
Damage
23,585
44,122
Taken
44,235
23,524
Mitigated
21,037
15,962
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,631
1,307
0
2,178
7,257
1,936
1,296
841
6,394
0
37,818
W
Chaac
4,704
229
0
3,580
7,889
4,713
566
838
7,051
0
36,515
L
8,076
905
0
810
6,502
2,060
0
1,983
4,349
44,450
0
L
4,202
490
0
1,804
9,392
6,512
0
883
8,451
5,131
21,201
W
9,686
1,062
1,506
3,946
9,603
3,170
206
2,953
6,650
49,437
0
L
Athena
2,116
787
0
1,385
11,526
7,610
0
3,628
7,692
15,146
0
L
Da Ji
Tiko_707
Da Ji
6,560
817
0
2,298
9,558
2,919
0
1,803
7,663
0
27,139
W
4,717
771
216
3,900
10,386
10,340
314
3,328
7,058
0
20,784
W
4,716
1,600
0
1,148
9,458
2,925
582
2,596
6,862
0
26,503
W
Ah Muzen Cab
timinary12357
Ah Muzen Cab
5,048
1,633
0
1,666
6,786
2,376
1,009
1,568
5,218
0
47,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,678
Gold Earned
32,265
305
Minions Killed
276
0
Camps Cleared
0
1,373,724
Distance Traveled
1,320,814
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,333
452
79
6
0
245,032
4
W
Chaac
7,084
506
71
5
0
261,491
5
L
Nu Wa
6,606
472
68
5
0
232,191
1
L
Tyr
6,517
466
47
3
0
278,697
4
W
Chang'e
7,577
541
88
6
0
272,252
0
L
Athena
6,389
456
34
2
0
280,956
0
L
Da Ji
6,420
459
48
3
0
283,938
5
W
Shiva
7,830
559
34
2
0
265,973
3
W
Loki
6,765
483
42
3
0
321,061
0
W
Ah Muzen Cab
7,422
530
70
5
0
252,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role